leepalmer95 wrote: »I find it ironic that OP's a nb.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
Ganker karma, I love it.
Same with the losers that spam jesus beam on the edge of battles. 1 key warriors.
Neoakropolis wrote: »
THEDKEXPERIENCE wrote: »Ganker karma, I love it.
Same with the losers that spam jesus beam on the edge of battles. 1 key warriors.
One Key Warriors that are casting Entropy, Shields, Breath of Life, That Templar Circle Thing, and Radiant Oppression while using heavy attacks with a staff to regain magic. Yup, one button.
bowmanz607 wrote: »It is not just about ganking. What if a group is going for a tactical advantage and stealth a up real quick in area. No one sees them so they should get the jump on a keep or another group etc. They should be able to take advantage of others lack of situational awarness. However, miats allows these players who lack situational awarness to become better. This is a problem.
Additionally, true ganking in which you are truly solo opening on multiple targets without 12 other people sitting in stealth is viable gameplay. It is skilled gameplay. Less so with proc sets, but that is a proc issue not a gank issue. You should not know when a player is about to hit you with a heavy attack or snipe from stealth before it hits. Your not spider man.
Moats is a trash add on that will eventually get taken care of. If you need to run this to be successful then you are only gimp ingredients yourself from getting better. The issues with this add on go beyond just getting ganked. It rewards playerswho lack situational awarness, who don't stay on their toes on the battle field to possible stealth ed players in the area, it rewards groups that don't know another group is in the area.
It is essentially a cheat. The only reason it is fine for. Now with zos is because they don't have the resources to tackle that issue right now.
thankyourat wrote: »bowmanz607 wrote: »It is not just about ganking. What if a group is going for a tactical advantage and stealth a up real quick in area. No one sees them so they should get the jump on a keep or another group etc. They should be able to take advantage of others lack of situational awarness. However, miats allows these players who lack situational awarness to become better. This is a problem.
Additionally, true ganking in which you are truly solo opening on multiple targets without 12 other people sitting in stealth is viable gameplay. It is skilled gameplay. Less so with proc sets, but that is a proc issue not a gank issue. You should not know when a player is about to hit you with a heavy attack or snipe from stealth before it hits. Your not spider man.
Moats is a trash add on that will eventually get taken care of. If you need to run this to be successful then you are only gimp ingredients yourself from getting better. The issues with this add on go beyond just getting ganked. It rewards playerswho lack situational awarness, who don't stay on their toes on the battle field to possible stealth ed players in the area, it rewards groups that don't know another group is in the area.
It is essentially a cheat. The only reason it is fine for. Now with zos is because they don't have the resources to tackle that issue right now.
The game already tells you if someone will hit you with a heavy attack from stealth. If it's a melee attack from stealth the attacking character will yell before it connects. ranged weapons along with snipe have an audio que as well
THEDKEXPERIENCE wrote: »Ganker karma, I love it.
Same with the losers that spam jesus beam on the edge of battles. 1 key warriors.
One Key Warriors that are casting Entropy, Shields, Breath of Life, That Templar Circle Thing, and Radiant Oppression while using heavy attacks with a staff to regain magic. Yup, one button.
So... all of those fire from one key?
Didn't think so.
THEDKEXPERIENCE wrote: »Ganker karma, I love it.
Same with the losers that spam jesus beam on the edge of battles. 1 key warriors.
One Key Warriors that are casting Entropy, Shields, Breath of Life, That Templar Circle Thing, and Radiant Oppression while using heavy attacks with a staff to regain magic. Yup, one button.
thankyourat wrote: »bowmanz607 wrote: »It is not just about ganking. What if a group is going for a tactical advantage and stealth a up real quick in area. No one sees them so they should get the jump on a keep or another group etc. They should be able to take advantage of others lack of situational awarness. However, miats allows these players who lack situational awarness to become better. This is a problem.
Additionally, true ganking in which you are truly solo opening on multiple targets without 12 other people sitting in stealth is viable gameplay. It is skilled gameplay. Less so with proc sets, but that is a proc issue not a gank issue. You should not know when a player is about to hit you with a heavy attack or snipe from stealth before it hits. Your not spider man.
Moats is a trash add on that will eventually get taken care of. If you need to run this to be successful then you are only gimp ingredients yourself from getting better. The issues with this add on go beyond just getting ganked. It rewards playerswho lack situational awarness, who don't stay on their toes on the battle field to possible stealth ed players in the area, it rewards groups that don't know another group is in the area.
It is essentially a cheat. The only reason it is fine for. Now with zos is because they don't have the resources to tackle that issue right now.
The game already tells you if someone will hit you with a heavy attack from stealth. If it's a melee attack from stealth the attacking character will yell before it connects. ranged weapons along with snipe have an audio que as well
arkansas_ESO wrote: »THEDKEXPERIENCE wrote: »Ganker karma, I love it.
Same with the losers that spam jesus beam on the edge of battles. 1 key warriors.
One Key Warriors that are casting Entropy, Shields, Breath of Life, That Templar Circle Thing, and Radiant Oppression while using heavy attacks with a staff to regain magic. Yup, one button.
Wow, you have to use FIVE skills to play a magplar in PVP? Truly the most skillful class in ESO.