What good are the Motifs if you don't have the Traits researched? Traits are why we craft, not the Motifs.
NewBlacksmurf wrote: »crown store motif should be account wide but not the others IMO. Account wide not server wide.
Stopnaggin wrote: »
Because I like being able to craft in dro mathra, hallow jack and imperial.
Stopnaggin wrote: »
Because I like being able to craft in dro mathra, hallow jack and imperial.
So you don't care about traits then? Or making special crafted sets based on the number of traits that your character knows?
Stopnaggin wrote: »
Because I like being able to craft in dro mathra, hallow jack and imperial.
And you can only do this if all your character's know the Motifs? I can craft in all those motifs right now, and with just one crafter.
Stopnaggin wrote: »Stopnaggin wrote: »
Because I like being able to craft in dro mathra, hallow jack and imperial.
So you don't care about traits then? Or making special crafted sets based on the number of traits that your character knows?
I'm not buying traits, I learn them. They aren't locked behind a paywall. Different set of circumstances. I'm not sure what you're getting at, yes traits are important but they can be learned. Maybe time consuming but that wasn't the concern from the OP.
Example as follows
I start a new toon to become my crafter. I can get all traits again, I can get all in game motifs again. What I can't get is the motifs that are no longer available from the crown store. Which is something I already paid for. Yes traits areally more important than style no argument there. But I didn't pay real money for those.
I would be more than happy if they would overhaul crafting like they did with 1T, but not if they put it behind a paywall. I would even support lowering times, just not so far as to make it too easy. I had proposed such in another thread about traits in cs.
Reverse the times from short to long, say 1st trait max 15-20 days and go lower from there.
Remove certain traits like training and prosperous.
Add a quest line for adding a 5th set bonus. Like after completing a trial or dungeon have the boss drop a trait stone that has to be researched for 30 days before it can be added.
Stopnaggin wrote: »
Because I like being able to craft in dro mathra, hallow jack and imperial.
And you can only do this if all your character's know the Motifs? I can craft in all those motifs right now, and with just one crafter.
Dagoth_Rac wrote: »This would have to apply to all motif books, Crown Store and in-game. I would be opposed to Crown Store motifs being better than in-game motifs. Horses and pets and costumes are different. Ones you acquire in-game are account wide, just like ones acquired from Crown Store. Crown Store items are supposed to be equivalent to (or even slightly worse) than in-game options, not have better functionality than in-game options.
Stopnaggin wrote: »Dagoth_Rac wrote: »This would have to apply to all motif books, Crown Store and in-game. I would be opposed to Crown Store motifs being better than in-game motifs. Horses and pets and costumes are different. Ones you acquire in-game are account wide, just like ones acquired from Crown Store. Crown Store items are supposed to be equivalent to (or even slightly worse) than in-game options, not have better functionality than in-game options.
What? We are talking about an appearance item, motifs grant no extra perks that what's in game. Motifs are purely cosmetic.
Taternater wrote: »Stopnaggin wrote: »Dagoth_Rac wrote: »This would have to apply to all motif books, Crown Store and in-game. I would be opposed to Crown Store motifs being better than in-game motifs. Horses and pets and costumes are different. Ones you acquire in-game are account wide, just like ones acquired from Crown Store. Crown Store items are supposed to be equivalent to (or even slightly worse) than in-game options, not have better functionality than in-game options.
What? We are talking about an appearance item, motifs grant no extra perks that what's in game. Motifs are purely cosmetic.
Learning sets of motifs award achievements that can include dyes. Or in the case of the new life festival, getting the motif achievement contributes towards a meta achievement that awards a title.
I'm not sure if this has been discussed yet, but I would love for mount speed, stam and carry capacity be account wide.
(I also know this probably won't happen considering the amount of crowns people spend on these upgrades because they are impatient, including myself)
Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Dagoth_Rac wrote: »This would have to apply to all motif books, Crown Store and in-game. I would be opposed to Crown Store motifs being better than in-game motifs. Horses and pets and costumes are different. Ones you acquire in-game are account wide, just like ones acquired from Crown Store. Crown Store items are supposed to be equivalent to (or even slightly worse) than in-game options, not have better functionality than in-game options.
What? We are talking about an appearance item, motifs grant no extra perks that what's in game. Motifs are purely cosmetic.
Learning sets of motifs award achievements that can include dyes. Or in the case of the new life festival, getting the motif achievement contributes towards a meta achievement that awards a title.
And what advantage is that, also again WE ARE NOT TALKING ABOUT ANYTHING BUT CROWN STORE MOTIFS. What achievement did I get for buying FrostCaster and Grim Harlequin? I don't recall seeing any dyes or achievement tied to those. Correct me if I'm wrong, but I don't see any achievements or titles associated with those 2.
Taternater wrote: »Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Dagoth_Rac wrote: »This would have to apply to all motif books, Crown Store and in-game. I would be opposed to Crown Store motifs being better than in-game motifs. Horses and pets and costumes are different. Ones you acquire in-game are account wide, just like ones acquired from Crown Store. Crown Store items are supposed to be equivalent to (or even slightly worse) than in-game options, not have better functionality than in-game options.
What? We are talking about an appearance item, motifs grant no extra perks that what's in game. Motifs are purely cosmetic.
Learning sets of motifs award achievements that can include dyes. Or in the case of the new life festival, getting the motif achievement contributes towards a meta achievement that awards a title.
And what advantage is that, also again WE ARE NOT TALKING ABOUT ANYTHING BUT CROWN STORE MOTIFS. What achievement did I get for buying FrostCaster and Grim Harlequin? I don't recall seeing any dyes or achievement tied to those. Correct me if I'm wrong, but I don't see any achievements or titles associated with those 2.
Actually if you go back to the op, he describes any motif.
Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Dagoth_Rac wrote: »This would have to apply to all motif books, Crown Store and in-game. I would be opposed to Crown Store motifs being better than in-game motifs. Horses and pets and costumes are different. Ones you acquire in-game are account wide, just like ones acquired from Crown Store. Crown Store items are supposed to be equivalent to (or even slightly worse) than in-game options, not have better functionality than in-game options.
What? We are talking about an appearance item, motifs grant no extra perks that what's in game. Motifs are purely cosmetic.
Learning sets of motifs award achievements that can include dyes. Or in the case of the new life festival, getting the motif achievement contributes towards a meta achievement that awards a title.
And what advantage is that, also again WE ARE NOT TALKING ABOUT ANYTHING BUT CROWN STORE MOTIFS. What achievement did I get for buying FrostCaster and Grim Harlequin? I don't recall seeing any dyes or achievement tied to those. Correct me if I'm wrong, but I don't see any achievements or titles associated with those 2.
Actually if you go back to the op, he describes any motif.
And actually if you go back to my quotes you would see where I said only cs motifs, since you did quote me. Several of us have said no to all motifs, only the ones I bought with real life money. If they are available in game they shouldn't be account wide. Again I ask, what advantage is associated with these motifs? No achievements or special dyes that I am aware of.
Side question, what about the motifs that can be bought that are in game? Do you get achiements and dyes with those? All I can think of are the basic ones, glass and the one Orc motif (Tinimac?)
Need more than one main crafter? Why?
Giles.floydub17_ESO wrote: »alephthiago wrote: »Its really silly that you have to learn the same motif in more than one toon
Why does one really need to know a motif on more than one toon. Most are fine with this since they only bother to spend all those skill point and do all that research on one character..
When on your main playing character, answer which chapters does your crafter know of the assassin motif? Minotaur? Draught? Celestial? Dark brotherhood? Order of the hour? Trinimac? Malacath? Dro mathra? Xivkin? Primal? Barbaric? Akaviri? Mercenary? Covenant? Pact? Dominion? Orsinium? Thieves guild? Dwemer?
You either keep a spreadsheet checklist, or you have to relog.
That's also not a small list, plus broken up into 14 chapters each. That's quite a bit of in game resources or real world money invested into getting ONE character, and that list is just off the top of my head - not an exhaustive list.
Fundamental observation - this is not a game of building a crafting empire. 'Manufacturer Tycoon' is that way around the corner --->
That's why the motifs should be accessible across characters. It's not like learning on more than one toon happens much anyway, because it's the crafter that gets the books.
Stopnaggin wrote: »Need more than one main crafter? Why?
Because options. I'm a masochist. 18 months wasn't enough of a grind. Who knows why? As much as I delete and make new toons, I'm starting to think I'm a little off anyway. Some people have multiple crafters for different items and with they way they said crafting furniture will have metal and wood together it may not be possible to craft some things.
Taternater wrote: »Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Dagoth_Rac wrote: »This would have to apply to all motif books, Crown Store and in-game. I would be opposed to Crown Store motifs being better than in-game motifs. Horses and pets and costumes are different. Ones you acquire in-game are account wide, just like ones acquired from Crown Store. Crown Store items are supposed to be equivalent to (or even slightly worse) than in-game options, not have better functionality than in-game options.
What? We are talking about an appearance item, motifs grant no extra perks that what's in game. Motifs are purely cosmetic.
Learning sets of motifs award achievements that can include dyes. Or in the case of the new life festival, getting the motif achievement contributes towards a meta achievement that awards a title.
And what advantage is that, also again WE ARE NOT TALKING ABOUT ANYTHING BUT CROWN STORE MOTIFS. What achievement did I get for buying FrostCaster and Grim Harlequin? I don't recall seeing any dyes or achievement tied to those. Correct me if I'm wrong, but I don't see any achievements or titles associated with those 2.
Actually if you go back to the op, he describes any motif.
And actually if you go back to my quotes you would see where I said only cs motifs, since you did quote me. Several of us have said no to all motifs, only the ones I bought with real life money. If they are available in game they shouldn't be account wide. Again I ask, what advantage is associated with these motifs? No achievements or special dyes that I am aware of.
Side question, what about the motifs that can be bought that are in game? Do you get achiements and dyes with those? All I can think of are the basic ones, glass and the one Orc motif (Tinimac?)
You get an achievement for learning all the basic ones, you get and achievement for learning the set of daedric, barbarian, ancient elf, and I cant remember the rest but the ones you find in dressers. And you get achievement for eact of the motif sets with multiple parts. Some of the motif achievements are in the DLC section.
Now why don't you go edit WE ARE NOT TALKING... to I AM NOT TALKING... and remember to keep your caps lock key on.
Taternater wrote: »Stopnaggin wrote: »Need more than one main crafter? Why?
Because options. I'm a masochist. 18 months wasn't enough of a grind. Who knows why? As much as I delete and make new toons, I'm starting to think I'm a little off anyway. Some people have multiple crafters for different items and with they way they said crafting furniture will have metal and wood together it may not be possible to craft some things.
18 months? Ya, trait research is too long. Just learning the last nirnhoned trait on each item in a craft takes 30 days for eact item assuming you have the passive that shortens it. I'm really surprised they haven't tried selling time shortening items in the crown store.
Dow_phoenix1ub17_ESO wrote: »Normally i would not splatter a dead horse with stick..
Motifs and character achievements ... so..
I do however notice there is a motif in the crown store that is only available in the crown store
the frozen ice set.
if it is not a drop in the game.
how can you force some one to pay more than once for the same object.
But it is ESO profit center.
The frozen motif should go account wide.
I will soon find out if it does or does not.
It better.
Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Taternater wrote: »Stopnaggin wrote: »Dagoth_Rac wrote: »This would have to apply to all motif books, Crown Store and in-game. I would be opposed to Crown Store motifs being better than in-game motifs. Horses and pets and costumes are different. Ones you acquire in-game are account wide, just like ones acquired from Crown Store. Crown Store items are supposed to be equivalent to (or even slightly worse) than in-game options, not have better functionality than in-game options.
What? We are talking about an appearance item, motifs grant no extra perks that what's in game. Motifs are purely cosmetic.
Learning sets of motifs award achievements that can include dyes. Or in the case of the new life festival, getting the motif achievement contributes towards a meta achievement that awards a title.
And what advantage is that, also again WE ARE NOT TALKING ABOUT ANYTHING BUT CROWN STORE MOTIFS. What achievement did I get for buying FrostCaster and Grim Harlequin? I don't recall seeing any dyes or achievement tied to those. Correct me if I'm wrong, but I don't see any achievements or titles associated with those 2.
Actually if you go back to the op, he describes any motif.
And actually if you go back to my quotes you would see where I said only cs motifs, since you did quote me. Several of us have said no to all motifs, only the ones I bought with real life money. If they are available in game they shouldn't be account wide. Again I ask, what advantage is associated with these motifs? No achievements or special dyes that I am aware of.
Side question, what about the motifs that can be bought that are in game? Do you get achiements and dyes with those? All I can think of are the basic ones, glass and the one Orc motif (Tinimac?)
You get an achievement for learning all the basic ones, you get and achievement for learning the set of daedric, barbarian, ancient elf, and I cant remember the rest but the ones you find in dressers. And you get achievement for eact of the motif sets with multiple parts. Some of the motif achievements are in the DLC section.
Now why don't you go edit WE ARE NOT TALKING... to I AM NOT TALKING... and remember to keep your caps lock key on.
Sure will when you go back and remove me from your quote. Put it back to the op and then answer the questions about the 2 motifs and what advantage they have. Only a few have agreed with the op on all motifs, thus the rest of us WE, from other posts in this topic have stated otherwise. Or would you like me to quote the rest of us of the same opinion. Or you could go back and see US that have the same opinion about cs motifs.
Taternater wrote: »