-Kai
(The last magicka melee nightblade)
There are people that have posted the evidence but it was like .1 or .3 difference idk exactly; something small mathematically but still heavily felt that people know it to be true
What a strange thing to complain about...
Heavy attack IS a skill, so of course it should deal respectable damage. Due to the wind-up time, I think the current damage of light/heavy attacks is appropriate.
IMO, this is an in balance ZOS needs to correct.
If you are a stamina user and you are not performing at a heavy attack before executing any damaging skill you're doing it wrong.
I.e... heavy attack critical rush, heavy attack dizzying swing, heavy attack reverse slice.
Just a few points into the champion tree for increase heavy attack damage will make a heavy attack perform 50% better than a typical skill attack. Take that statement with a grain of salt because obviously it's not exact but it's what I feel is happening.
Technically magic users can utilize this as well but the problem is that a destruction heavy attack can be reflected, or even dodged if the opponent has shuffle.
If you're running duel wield this doesn't work as well especially if you are magic duel wield because you're heavy attacks are based off weapon damage and yet you're stacking spell damage for your abilities.
Hopefully ZOS well look at this or take it into effect before the balance changes.
-Kai
(The last magicka melee nightblade)
I see this as you being upset that your DW magicka build doesn't get the benefit from heavy attacks that a staff magicka build or a DW/2h stamina build gets.
You realize that staffs have their own advantage of doing the attack from range? Bow heavy attacks can also be reflected. And all heavy attacks can be dodged by major evasion, which you have easy magicka-based access to on your nightblade.
Heavy attacks are extremely obvious animations and have a long charge time (roughly 2s). Medium Attacks (still say heavy in combat log) do a lot less damage and don't return any resources like a fully charged one does.
FearlessOne_2014 wrote: »I see this as you being upset that your DW magicka build doesn't get the benefit from heavy attacks that a staff magicka build or a DW/2h stamina build gets.
You realize that staffs have their own advantage of doing the attack from range? Bow heavy attacks can also be reflected. And all heavy attacks can be dodged by major evasion, which you have easy magicka-based access to on your nightblade.
Heavy attacks are extremely obvious animations and have a long charge time (roughly 2s). Medium Attacks (still say heavy in combat log) do a lot less damage and don't return any resources like a fully charged one does.
I love when people bring up the RANGE arguement to justify magicka gimp playstyles. More so in a game like this where ranged gap closers are highly spammable and make the whole traditional case of ranged casters should have lower damage because well range, a highly mute point. The only people who have the luxury of range in this game is Bow users and guess what? That's stamina not magicka.
But w/e keep talking about things you should not be talking about. Unless you are just attempting to troll the people on the forums then by all means continue, I'll get my popcorn out and watch the show.
FearlessOne_2014 wrote: »I see this as you being upset that your DW magicka build doesn't get the benefit from heavy attacks that a staff magicka build or a DW/2h stamina build gets.
You realize that staffs have their own advantage of doing the attack from range? Bow heavy attacks can also be reflected. And all heavy attacks can be dodged by major evasion, which you have easy magicka-based access to on your nightblade.
Heavy attacks are extremely obvious animations and have a long charge time (roughly 2s). Medium Attacks (still say heavy in combat log) do a lot less damage and don't return any resources like a fully charged one does.
I love when people bring up the RANGE arguement to justify magicka gimp playstyles. More so in a game like this where ranged gap closers are highly spammable and make the whole traditional case of ranged casters should have lower damage because well range, a highly mute point. The only people who have the luxury of range in this game is Bow users and guess what? That's stamina not magicka.
But w/e keep talking about things you should not be talking about. Unless you are just attempting to troll the people on the forums then by all means continue, I'll get my popcorn out and watch the show.
cschwingeb14_ESO wrote: »Range has advantages, but also disadvantages too. Sure, only 1 in 4 classes can reflect. But with limited slots, you can't just swap out skills when you see a DK. You have to play around the wings that they control.