1- Dots (single target and aoe) consume the rune even if the enemy has CC immunity. Leaving me open mid fight for backstabbers.
2- Enemy NPCs shouldnt trigger the rune so that we dont get ambushed in the middle of farming in places like Imperial City. If I wanted to disorient an enemy in fight I'd choose the other morph that doesnt break by dot.
3-The tooltip says ''disorient'' enemy for 20 seconds and when its broken the enemy gets CC immunity. Not sure if this is a bug or not but disorienting doest provide CC immunity.I could be wrong
4- Allow sorcerers to cast the rune on 2 people of our choice. Personally I think sorcerers lack abilities for supporting groups and this would make a interesting addition.
That is all. Thanks for reading.
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