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Trait drops

Doc Longtooth
Doc Longtooth
Soul Shriven
The Prosperous and Training trait drops are as high as 60-70% in some Undaunted runs treasure chests etc, The same is true of handing keys in. They are not included in the 12 person trials so why are they so highly present in other aspects of the game?

It is fair enough that they are preesent on the starter Islands but can be of the same proportion in the rest of the game, Given how fast players are now able to get to CP160 what is the function of having such a high and statistically disproportionate drop rate of items with these traits?
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    % of players that want prosperous/training on endgame gear - 1%

    % of ZoS employees that feel that prosperous/training on endgame gear is awesome - 99%

    For whatever reason, ZoS is just in love with prosperous and training on endgame gear. We've never really been given a reason why, which leads to thoughts that ZoS is disconnected with the player base, that they don't play their own game, they have poor math skills and/or just like to watch players suffer. I'm not sure why they can't just give us a straight up answer why it is the way it is, but it's extremely frustrating from a player point of view.

    *note that my numbers are completely made up based on anecdotal evidence.
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