im having several problems in maelstrom vet:
first the portal into first arena and all following portals seem to miss part of their animation.
second the small dwemer things that are stationary in round 2 and four are not visible and tot damagable with single target (funnel, cripple) they were damagable with blockade and sap
third the big dwemer machines in endround of arena 2 didnt go down to notify theyre not damagable.
First and second problem seem to be related looks like part of the items are not rendered. Third on looks to be a mechanics problem. Although the problems can be worked around its not fun playing this way; its a mana drain
Edited by Schemering on 1 November 2016 17:45 PC/EU AD 1500+ PC/NA 300+
Schemering - Breton magicka Nightblade
Ambergloed - Argonian Templar Healer
Fonkeling - Argonian Dragonknight Tank
Twinkeling - Dunmer magicka Nightblade
Sprankeling- Altmer magicka Nightblade
Schittering - Redguard stamina Nightblade
Glinstering - Khajiit stamina Sorcerer
Spiegeling - Altmer magicka Necromancer
Flonkering - Orc stamina Necromancer
Glimmering - Argonian Necromancer
Duisternis - Dunmer magicka Dragonknight
Maanlicht - Altmer magicka Templar
Weerlicht - Altmer magicka Sorcerer
Zonnestraal - Redguard stamina Warden EP char
Slagschaduw - Dunmer magicka Warden - Healer or Damage Dealer
Ochtendgloren - Imperial stamina Templar
Avondval - Redguard stamina Dragonknight
Aurora Noorderlicht - Breton magicka Nightblade DC char
Dageraad - Breton magicka Sorcerer
Wisseling - Breton magicka Nightblade NA
Zonsverduistering - Breton Templar NA Healer
Tinteling - Argonian Dragonknight NA Tank