Sounds like an L2P issue. Camp mines. summon pets. The tab targetin changes they made make it almost impossible to hit you if you have your pets up. then mines camping as well. you're in for a surprise when you try this.
HoloYoitsu wrote: »Solution: delete cost increase poisons from the game.FriedEggSandwich wrote: »Honestly if light armour got a slight buff and streak was cheaper I'd be happy. Sorc damage is fine and doesn't need a buff imo, the recent curse buff was a stroke of genius. I will say that it would be nice not to be tied to seducer/lich for pvp; cost increases were ott for magicka I think.
The problem imo are cost increase poisons increasing all magica defenses while not doing the same for stamina.
Ofcourse a change here would again raise problems for magica builds in terms of stam management... It´s meh all around.You are telling sorcs to learn to play by running pet builds in Cyrodiil?? Thanks for the hearty laugh.Sounds like an L2P issue. Camp mines. summon pets. The tab targetin changes they made make it almost impossible to hit you if you have your pets up. then mines camping as well. you're in for a surprise when you try this.
HoloYoitsu wrote: »Solution: delete cost increase poisons from the game.FriedEggSandwich wrote: »Honestly if light armour got a slight buff and streak was cheaper I'd be happy. Sorc damage is fine and doesn't need a buff imo, the recent curse buff was a stroke of genius. I will say that it would be nice not to be tied to seducer/lich for pvp; cost increases were ott for magicka I think.
The problem imo are cost increase poisons increasing all magica defenses while not doing the same for stamina.
Ofcourse a change here would again raise problems for magica builds in terms of stam management... It´s meh all around.You are telling sorcs to learn to play by running pet builds in Cyrodiil?? Thanks for the hearty laugh.Sounds like an L2P issue. Camp mines. summon pets. The tab targetin changes they made make it almost impossible to hit you if you have your pets up. then mines camping as well. you're in for a surprise when you try this.
You must not have logged in since 1T dropped friend. Pets are not only viable, they are strong in open world and duels. Camp mines. spam pets. Ice staff ulti. Try it out pug.
kasa-obake wrote: »If you're on PC EU, holler. @amanozako I would love to duel you and see how glorious your sorc build is compared to us, poor plebs.
Sounds like an L2P issue. Camp mines. summon pets. The tab targetin changes they made make it almost impossible to hit you if you have your pets up. then mines camping as well. you're in for a surprise when you try this.
Never kill anyone again because everyone with just two braincells actively enganged in combat thought process walks away from a minecamping sorc.
kasa-obake wrote: »If you're on PC EU, holler. @amanozako I would love to duel you and see how glorious your sorc build is compared to us, poor plebs.
The only situation where i would not want to fight a properly built petsorc is the games dueling function. Not enough room to kite pets taking advantage of their terrible AI.
I´d prefer open cyrodiil fight on primetime - where pets just don´t do anything at all
Another buff mag sorc thread, wonderful !
As it is needed
I'm not going in to detail about what to change specific etc, but imo they need to buff light armor and they need to
tweek a few skills concerning destro staff abilities.
Obviously the class skills need a bit more variety like Derra already said but i'm not going into that for the moment.
What I do want to share my opinion of, are shields.
With the DB patch, they nerfed the shield duration significantly. Imo, they did this because of the shieldstacking that was going on. Hence, with the 6 sec duration of all shields now, I don't even think it's worth stacking them anymore. (I've been playing with hardened ward only since then). I think this was the reason why they changed the duration of shields, as a counter to shieldstacking, which i fully understand in a way. Shields in the past was godmode, doing nice dmg, mobility AND tanky, that's not right. (a bit like we have now with this stam meta...)
The thing tho now is, the amount of dmg that the "new" builds can put out (procuponproc), hardened ward has become a 6s joke defence against any capable player.
What i would like to c happen, is to not being able to stack shields anymore, but instead buff hardened ward numbers by a bit.
Ofc, it should not have the same numbers as hardened and harness combined at this moment.
Anyway, that's my opinion about what i've seen and played.
On noes, I never realized I was a brainless pug, thanks for letting me know. You may not realize it, but this thread is about sorc in PvP, not duels. Pet sorcs only perform decently in duels, and only against other mag builds at that. Against stam builds that have shuffle/dodge roll to get out of the ice clench spam they melt. Pet sorcs in Cyrodiil are simply free AP.HoloYoitsu wrote: »Solution: delete cost increase poisons from the game.FriedEggSandwich wrote: »Honestly if light armour got a slight buff and streak was cheaper I'd be happy. Sorc damage is fine and doesn't need a buff imo, the recent curse buff was a stroke of genius. I will say that it would be nice not to be tied to seducer/lich for pvp; cost increases were ott for magicka I think.
The problem imo are cost increase poisons increasing all magica defenses while not doing the same for stamina.
Ofcourse a change here would again raise problems for magica builds in terms of stam management... It´s meh all around.You are telling sorcs to learn to play by running pet builds in Cyrodiil?? Thanks for the hearty laugh.Sounds like an L2P issue. Camp mines. summon pets. The tab targetin changes they made make it almost impossible to hit you if you have your pets up. then mines camping as well. you're in for a surprise when you try this.
You must not have logged in since 1T dropped friend. Pets are not only viable, they are strong in open world and duels. Camp mines. spam pets. Ice staff ulti. Try it out pug.
mook-eb16_ESO wrote: »Magicka cc removal erm that's what mist form is for