Consoles player don't need problem with burst most of us can still do good burst damage without proc sets.Reasons for:
- grants dmg sources originally limited within the "class" eco system
- helps console players earn some burst due to limited controller functionality (keyboard+ mouse still offers potential for faster gameplay over a controller.)
- procs from gear within RPG tradition (Diablo 2, baldies gate 2, etc.)
Reasons against:
-dmg is too high for procs in relation to set sizes (some 2pc give more than 5pc)
-procs can stack without limitation in certain cases
There has been a lot of discussion about proc sets but in my opinion it is just something new that people have to adjust their build for. If you're still running around with the all damage 20k health build you're going to die a lot.
I changed my build to 2 heavy and 5 light with 30k+ health and my survivability is much easier and I still have plenty of damage.
The sets are here to stay so it is time everyone starts dealing with the change.
Sandman929 wrote: »There has been a lot of discussion about proc sets but in my opinion it is just something new that people have to adjust their build for. If you're still running around with the all damage 20k health build you're going to die a lot.
I changed my build to 2 heavy and 5 light with 30k+ health and my survivability is much easier and I still have plenty of damage.
The sets are here to stay so it is time everyone starts dealing with the change.
Hard to disagree there, I hated Vicious Death and that's still around. I still think they're cheap and scrubby, but I recognize that no one cares.
You can considser some of these proc sets as an extra ulti or a 6th active skill
Not a fan from a pvp perspective
Sandman929 wrote: »The topic is pretty much in the title. I read a lot different complaints about Radiant Destruction, Shuffle, Heavy Armor being OP and a variety of in-game annoyances. But IMO getting killed (or so damaged that you're easily killed) by a players armor proc is by far the most annoying aspect of PvP that @ZOS has decided to double down on in the latest update.
Does anyone think these sets add to PvP in a positive way? If so, how?
The problem with proc sets is that when you stack then they do more damage than actual skills. So basically everything is based on RNG: the lucky player wins.
There has been a lot of discussion about proc sets but in my opinion it is just something new that people have to adjust their build for. If you're still running around with the all damage 20k health build you're going to die a lot.
I changed my build to 2 heavy and 5 light with 30k+ health and my survivability is much easier and I still have plenty of damage.
The sets are here to stay so it is time everyone starts dealing with the change.