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Invisible Attacks Not Firing

  • Valistrath
    Valistrath
    Soul Shriven
    My spells are firing but no animation and no damage that i have seen. The game is unplayable for me until it gets fixed im very disappointed with this update.
  • Valen_Byte
    Valen_Byte
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    silvereyes wrote: »
    Thanks again for everyone's help yesterday! We were able to pinpoint the issue, and should have a fix in our next incremental patch.

    By the way, I haven't seen the issue quite as often since I changed my UserSettings.txt to the following:
    SET RequestedNumJobThreads "-1"
    SET RequestedNumWorkerThreads "-1"
    

    Anyone still having trouble, I strongly recommend using this fix. This took care of all my visual issues.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • NaysaSimone
    NaysaSimone
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    I really do hope this gets fixed. I personally didnt think i'd be one for the duels in this game but after playing around with friends, it seems pretty fun but not being able to see what the heck im doing is so frustrating. I can only go off what my abilities normally hit for going through my normal rotation and judging based on their starting health... literally all guess work (luckily ive only dueled friends) surprisingly though just guessing has one me most of my duels but still, shouldn't have to guess.
    **DAGGERFALL COVENANT**
    - Yo-Hold My Poodle - Raid Healer
    - Wears-It-Like-A-Man - Healer AKA the massive pink lizard
    - Im The Bomb Dot Com - Bomb blade
    - Drop It Like Its Proc'd - Stam Blade

    AUSTRALIAN
    -PC/NA Vivec
  • arkansas_ESO
    arkansas_ESO
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    Valen_Byte wrote: »
    @ZOS_GinaBruno ty for getting on this fast. It is very frustrating. Could you tell us when to expect the next incremental patch? Hot fix would be awesome ; )

    The patch will be on Monday morning.

    There's a bug that literally prevents people from playing the game in any capacity, and you have the fix, but you won't deploy it until Monday? Seriously?


    Grand Overlord 25/8/17
  • Jenadara
    Jenadara
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    Yeah, my drivers are all up to date with a GEforce 770, and I'm getting lame effects. I don't notice any delay or gameplay issues with it, tho. It's just looks dumb. :'(

    This fix should have been done ASAP. No weekends off with huge issues like this AND the quest indicator problem. :(
    It's called the American Dream, because you have to be asleep to believe it. ... George Carlin
  • stomas1
    stomas1
    Jenadara wrote: »
    Yeah, my drivers are all up to date with a GEforce 770, and I'm getting lame effects. I don't notice any delay or gameplay issues with it, tho. It's just looks dumb. :'(

    This fix should have been done ASAP. No weekends off with huge issues like this AND the quest indicator problem. :(

    i know what ya mean mate, i cant pvp coz my enemy hp bar is frozen n i cant tell when to execute, i dont c the ground effects like templar rune n where i left it, no dark flare, comet or any fire projectiles, no q markes, but im still playn :D
  • Mojmir
    Mojmir
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    Add hurricane to the list,Ive done the number thread adjustment to.
  • JR_Returns
    JR_Returns
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    I have been having the same type of problems and like @Gabrielzavadski they are getting worse over time.

    Yesterday I had Cyrodiil style alliance markers above some of the players heads in PvE Rivenspire, including one above my characters head, which was annoying as it was over the cross hairs.

    In City of Ash my character died with 100% health and then as he lay dead the health bar slowly went down. I was resurrected by a group member and immediately died again without even taking a hit, however to the other group members my character was still alive. I couldn't res, a reload didn't work either, the only fix was to quit right out and restart.

    If things continue to deteriorate at this rate, the game will be unplayable in a couple of days time
  • JR_Returns
    JR_Returns
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    Valen_Byte wrote: »

    Anyone still having trouble, I strongly recommend using this fix. This took care of all my visual issues.

    Whilst I wouldn't disagree with your advice, it seems likely that this fix is curing the effect of the problem and what is really needed is something that fixes the cause, because masking the effect never works over time.
  • Jenadara
    Jenadara
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    JR_Returns wrote: »
    I have been having the same type of problems and like @Gabrielzavadski they are getting worse over time.

    Yesterday I had Cyrodiil style alliance markers above some of the players heads in PvE Rivenspire, including one above my characters head, which was annoying as it was over the cross hairs.

    In City of Ash my character died with 100% health and then as he lay dead the health bar slowly went down. I was resurrected by a group member and immediately died again without even taking a hit, however to the other group members my character was still alive. I couldn't res, a reload didn't work either, the only fix was to quit right out and restart.

    If things continue to deteriorate at this rate, the game will be unplayable in a couple of days time

    There is an option in the interface, I believe, that lets you shut off Alliance markers. Don't blame me if that doesn't work for you, tho! XD
    It's called the American Dream, because you have to be asleep to believe it. ... George Carlin
  • pareidolon
    pareidolon
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    In addition to Reaper's Mark I've noticed this with Soul-Splitting Trap. When I cast the trap I see no projectile, however a faint blue light shows where the target was hit, and then no blue cloud will be be visible to mark the ongoing effect.

    Also, my user settings already have those rules defined.
    Edited by pareidolon on 10 October 2016 03:29
  • Gabrielzavadski
    Gabrielzavadski
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    JR_Returns wrote: »
    I have been having the same type of problems and like @Gabrielzavadski they are getting worse over time.

    Yesterday I had Cyrodiil style alliance markers above some of the players heads in PvE Rivenspire, including one above my characters head, which was annoying as it was over the cross hairs.

    In City of Ash my character died with 100% health and then as he lay dead the health bar slowly went down. I was resurrected by a group member and immediately died again without even taking a hit, however to the other group members my character was still alive. I couldn't res, a reload didn't work either, the only fix was to quit right out and restart.

    If things continue to deteriorate at this rate, the game will be unplayable in a couple of days time

    Yeah, things are even worse now: When I'm in a group, sometimes I don't even need one... the players that dies, continues dead, but just for me, so... as you can imagine, it's a dead corpse walking and running and doing everything a living one can...
    When I see someone finishing a duel, even me, the one that dies revives again for free, then dies again for unnatural reasons...
    Another thing is that when I was going to do some roleplaying, I couldn't see my friends, but I could see some people roleplaying there, and my friends COULD NOT SEE those other roleplaying people, like Two servers... the problem was eventually solved, but it was rather strange wasn't it?
    After duel starts, i still get "Duel will start in 1" forever even after I win the duel...
    Most bosses and lesser monsters are simply ignoring taunt...
    Ahhh... it's too much to remember sorry, I'll play later and post here anything more that i can see...
    Glory for the Pact!
  • Schemering
    Schemering
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    thnx @ZOS_GinaBruno and rest of team, I can see my skills again and i didnt do much tests yet but it seems the desync between actual health and healthbars of mobs is gone. Game runs smooth and everything i do is visible.I was now able to see the full animation of my new destro ulti instead of just the area glowing; it looks great:)
    PC/EU AD 1500+ PC/NA 300+

    Schemering - Breton magicka Nightblade
    Ambergloed - Argonian Templar Healer
    Fonkeling - Argonian Dragonknight Tank
    Twinkeling - Dunmer magicka Nightblade
    Sprankeling- Altmer magicka Nightblade
    Schittering - Redguard stamina Nightblade
    Glinstering - Khajiit stamina Sorcerer
    Spiegeling - Altmer magicka Necromancer
    Flonkering - Orc stamina Necromancer
    Glimmering - Argonian Necromancer
    Duisternis - Dunmer magicka Dragonknight
    Maanlicht - Altmer magicka Templar
    Weerlicht - Altmer magicka Sorcerer
    Zonnestraal - Redguard stamina Warden EP char
    Slagschaduw - Dunmer magicka Warden - Healer or Damage Dealer
    Ochtendgloren - Imperial stamina Templar
    Avondval - Redguard stamina Dragonknight
    Aurora Noorderlicht - Breton magicka Nightblade DC char
    Dageraad - Breton magicka Sorcerer

    Wisseling - Breton magicka Nightblade NA
    Zonsverduistering - Breton Templar NA Healer
    Tinteling - Argonian Dragonknight NA Tank
  • Junipus
    Junipus
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    Well,

    After the patch and after reinstalling my gfx drivers, rolling back to the drivers I had before 1T, reinstalling my razer software, deleting and rebuilding the usersettings.txt, using optimal and minimal gfx settings and testing on various characters I'm still suffering input lag and missing attacks when weaving or using skills on my magicka nightblade.

    Additionally, having asked one or two others playing the same class they've also noticed issues so this is far from fixed.
    The Legendary Nothing
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