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https://forums.elderscrollsonline.com/en/discussion/668861

Hybrid Templar Damage PvP Build

JackDaniell
JackDaniell
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I hope you guys enjoy this hybrid damage build! Please comment any feedback!

https://youtu.be/x9_gAugYunI

5 medium, 1 light, 1 heavy

5 Piece Pelinal's Aptitude (Head, Chest, Legs, Boots, 2h/bow)
3 piece agility. (Neck, Ring, Ring)
2 piece leki's (belt, bracers)
1 piece molag kena (shoulder)

2h Sword - Nirnhoned, enchant of choice.
Bow - Infused, Increase weapon/spell damage enchant.

Gear Enchants - All increase Maximum Stamina, Health, Magicka.
Desired Gear traits - Divines/Impenetrable
Accessory Enchants - All +Weapon Damage

Recommended Races: Dark Elf
Ebonheart Templar

www.youtube.com/user/kristofersommermusic
  • MrYellow31
    MrYellow31
    Soul Shriven
    I hope you guys enjoy this hybrid damage build! Please comment any feedback!

    https://youtu.be/x9_gAugYunI

    5 medium, 1 light, 1 heavy

    5 Piece Pelinal's Aptitude (Head, Chest, Legs, Boots, 2h/bow)
    3 piece agility. (Neck, Ring, Ring)
    2 piece leki's (belt, bracers)
    1 piece molag kena (shoulder)

    2h Sword - Nirnhoned, enchant of choice.
    Bow - Infused, Increase weapon/spell damage enchant.

    Gear Enchants - All increase Maximum Stamina, Health, Magicka.
    Desired Gear traits - Divines/Impenetrable
    Accessory Enchants - All +Weapon Damage

    Recommended Races: Dark Elf



    Hi!

    Nice build, but I was wondering if a similar setup would work magicka based?

    My number 1 priority is to have a great sword on a high elf, so magicka based with pelinals I figure would probably be better.

    So far I've tried to play a little bit with the build to make it magicka based.
    Any advice you can give me?

    EDIT: This is what I have so far:

    5pc Pelinal
    2pc torugs pact
    1pc kena
    3pc willpower
    5 heavy, 1 medium, 1 light (because I like the look of heavy, however I'd be okay if I had to switch to 5 light)

    Skills: http://tinyurl.com/z9c73bf

    Is it okay? I've never played dps so I'm a little lost as to what stats would be most important to this build. Don't be afraid to be brutal.
    Edited by MrYellow31 on 5 September 2016 10:00
  • JackDaniell
    JackDaniell
    ✭✭✭✭✭
    MrYellow31 wrote: »
    I hope you guys enjoy this hybrid damage build! Please comment any feedback!

    https://youtu.be/x9_gAugYunI

    5 medium, 1 light, 1 heavy

    5 Piece Pelinal's Aptitude (Head, Chest, Legs, Boots, 2h/bow)
    3 piece agility. (Neck, Ring, Ring)
    2 piece leki's (belt, bracers)
    1 piece molag kena (shoulder)

    2h Sword - Nirnhoned, enchant of choice.
    Bow - Infused, Increase weapon/spell damage enchant.

    Gear Enchants - All increase Maximum Stamina, Health, Magicka.
    Desired Gear traits - Divines/Impenetrable
    Accessory Enchants - All +Weapon Damage

    Recommended Races: Dark Elf



    Hi!

    Nice build, but I was wondering if a similar setup would work magicka based?

    My number 1 priority is to have a great sword on a high elf, so magicka based with pelinals I figure would probably be better.

    So far I've tried to play a little bit with the build to make it magicka based.
    Any advice you can give me?

    EDIT: This is what I have so far:

    5pc Pelinal
    2pc torugs pact
    1pc kena
    3pc willpower
    5 heavy, 1 medium, 1 light (because I like the look of heavy, however I'd be okay if I had to switch to 5 light)

    Skills: http://tinyurl.com/z9c73bf

    Is it okay? I've never played dps so I'm a little lost as to what stats would be most important to this build. Don't be afraid to be brutal.

    Hello! If you want to be more magic based you should still stack weapon damage not spell damage just because weapon damage stacks higher. You can use 5 light (spell penetration), medium (more wep/spell damage), or heavy (some wep/spell damage and tankiness) in pelinals so that part is up to you, the important bit is to stack weapon damage not spell damage.

    If you want to be primarily magical based dump all your atributes into max magicka, and try to get some arcane agility rings. I have played a magical based pelinals build in medium stacking weapon damage and max magicka like this and you can achieve VERY high spell damage compared to a traditional magicka build (4.5 - 5k spell damage in pelinals vs 3.5k - 4k spell damage for a traditional magicka build) so that is the strength of using pelinals.

    In short, swap out your torugs pact for lekis, and your willpower for arcane agility. Stack max magicka (still use tri stat glyphs if you can on your gear) and use rally from your greatsword for major brutality. Also don't be afraid to slot a few stamina based skills!
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
  • Hiero_Glyph
    Hiero_Glyph
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    I think the build looks fun but it seems wasteful as you could simply use Extended Ritual to gain major mending and combo Rally, Vigor and/or Repentance for sustained healing. Most stamina Templars do this already to great effect.

    I really don't see the purpose of Pelinal's for just Reflective Light and Honor the Dead. Sure, you could add Radiant Oppression but is that worth using a 5-piece set?

    Also, do you need a Pelinal's 2H? Couldn't you move Channeled Focus/Extended Ritual to your front bar and put Honor the Dead on your back bar and then add a Leki's 2H for the added stamina? That way your high spell damage is only on your back bar where all of your magicka-based damage abilities are located.

    Once you include CP you really reduce the effectiveness of magicka damage even with a high spell power so Pelinal's is really only optimal in a no-CP campaign. There is some argument for Pelinal's in a werewolf build as well but that is just for the healing.

    In a perfect world you could use a hybrid build with a 2H front bar and Resto/Destro back bar with Pelinal's active but none of the magicka abilities are worth it. Maybe there is some awesome hybrid synergy I just don't see but so far buffing spell power for a heal, DoT, or ranged execute just isn't worth the 5-pc set loss. At that point you would be better off with adding more weapon damage or better sustain.

    Again, very original and fun build but in the current meta simply going all stamina on that build is just better.
  • Roechacca
    Roechacca
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    It's about got damn time.

    Heh Thnx Jack.
  • Hiero_Glyph
    Hiero_Glyph
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    So I have been putting some serious thought into this build and the best I could come up with is using Magicka Det and Radiant Destruction as a finishing combo. In terms of sets, go with Clever Alcemist (4x armor for the permanent wep/sp dmg boost, and 1x 2H for the potion buff) along with Pelinal's (3x armor, 2x 1H/S*). Use 5 medium armor, 1 light and 1 heavy, and 3x Agility jewelry (still using wep dmg).

    *While DW would provide an additional damage bonus, it is my understanding that Pelinal's overrides this bonus since weapon damage is higher than the boosted spell damage. As a result, the 1H/S passives are better for survivability.

    You buff up on your 2H bar with Rally, cast Magicka Det (either morph could work) and pressure them before switching weapons to activate Pelinal's and let Magicka Det do its thing. You can apply pressure with Crit Rush, Dizzying/Wrecking and Reverse Slice on your 2H bar.

    Once you switch to your 1H/S bar (magicka) you still want to avoid overusing magicka spam due to sustain but you could slot Repentance and Channeled Focus (flex) to help with sustain. Also, you want Radiant Oppresion (or Glory for some spot healing) and maybe Honor the Dead although I'm concerned with magicka sustain. I'd strongly sugest Biting Jabs here so you have a stamina-based DPS of some kind on this bar.

    Overall I'm really concerned with sustain so going Vamp is probably a must. I really tried using heavy armor for the sustain but no matter how I tried, using Penlinal's was a waste compared to just using Alchemist and a better set. As far as OP magicka abilties, Magicka Det and Radiant Destruction are the best of the bunch so the point is to use both in conjunction with the 2H abilities. Having Biting Jabs is just icing.

    One last thing is that I'm sure since I just theorycrafted this that I messed up some of the abilties (wrong bar or morph) or have the rotation wrong. The point being that you can pre-cast Mag Det and you only need to activate Pelinal's before the 4s timer expires. As a result you want to potion buff, have Rally up (33s makes this easy), and then weapon swap so you can apply pressure with Jabs or finish them with Radiant Destruction. There are still some flex slots that would be nice like Extended Ritual and Shuffle so feel free to switch things around to find the right balance between sustain, survivability and damage.

    Lastly, given the interaction with Pelinal's and Mag Det, a Nightblade might provide an even better synergy as it has better regen, actual stealth abilities, and more damage options but that it a discussion for another topic.
    Edited by Hiero_Glyph on 6 September 2016 17:22
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