xskinzcity wrote: »Its just a free passive. Its not like they removed or changed an existing passive. Nothing wrong with it at all.
I didn't use any expletives, I used euphemisms for expletives.
I write the posts in that style because this is a game whose audience skews young amd male...know your audience.
It's not. The loremaster must have been on vacation when ZOS invented these racials.newtinmpls wrote: »Khajiit. Well if that is a cultural "thing" then it is kind of logical, and personally I'm not going to hype about 5% being a game breaking bennie.
"Khajiit are thieves" is a stereotype that ZOS elevated to inherent race-wide predisposition. It's not horrible, it has precedent in single player games
but it's harmful to the race's image and there's another more lore-appropriate way to use this. The passive should go to Bosmer, who are also known for their deftness and actually consider theft an art form as a culture (look up Right of Theft).
Khajiit, being agile cats, should get reduced fall damage.
The Dunmer passive is called Ashlander when Ashlanders are a very specific group, usually rather isolated from the rest of Dunmer society. Was there really no other name they could use for this passive?
In general, I think we should do away with fixed racial passives and have customizable character backgrounds instead.
Part of ES, you say? In that case, I say let's go back to our roots. Would you be opposed to reflecting a mix of racial predispositions and individual preferences?newtinmpls wrote: »
I've said it once, I'll say it again.SleepyTroll wrote: »Creativity died at ZOS when they fired the spell crafting guy.
SleepyTroll wrote: »Creativity died at ZOS when they fired the spell crafting guy.
I didn't use any expletives, I used euphemisms for expletives. This is perhaps a geographical cultural translation issue, but that's how we speak in California when we're being sarcastic funny. I write the posts in that style because this is a game whose audience skews young amd male...know your audience.
Your may have meant sarcastic and funny but it comes across as pissy and angry.
And for the record I'm a natural English speaker albeit not from California.
Anti-semitism never occured to me. Arabs, Persians, Gypsies, heck, I'd think of Hispanics before I thought of Jews. I don't see the connection.@rosveen you make a old point about the weird stereotyping. The fact that all khajiit are traders was kind of odd, but now that they're sort of stereotypes as pick-pockets, it has a sort of ugly racial connotation that feels too close to anti-semitism.
It's just a game...not to be taken that seriously...but still.
milesrodneymcneely2_ESO wrote: »I've said it once, I'll say it again.SleepyTroll wrote: »Creativity died at ZOS when they fired the spell crafting guy.
WORST. DECISION. EVER.
newtinmpls wrote: »I didn't use any expletives, I used euphemisms for expletives.
I don't see how saying (for example) "F-ing stupid" is somehow less offensive than spelling it out (and in a forum with a profanity checker, it's ultimately MORE expressive/explicit).I write the posts in that style because this is a game whose audience skews young amd male...know your audience.
Apparently you haven't been reading the surveys on average age and gender in this particular game.
To the content.
Dark Elves and lava.... I like it. It does add flavor.
Khajiit. Well if that is a cultural "thing" then it is kind of logical, and personally I'm not going to hype about 5% being a game breaking bennie.
Orsimer and inspiration? Well, I would have only applied it to smithing (as I think of that as a cultural sort of specialty). So I can sort a see it. Also, crafting is fun and interesting, but not a game-breaking thing.
Altmer 1% to XP... my guess is this is meant to represent the likely effect of being extraordinarily long-lived. Lots of incidental experience/learning that could take place in that time. Now I personally might have dumped into cloth/crafting as I see them as more concerned with art and beauty (and this is the easy place to plop it) but I'm okay.
Bretons 1% to AP.... well, I bet this was originally going to be an Imperial bennie, but that would be too close to P2W (since you have to pay to be Imperial) so this made that bennie more accessible. Again, I would have done something with magicka, but that's me.
Wood Elves reduced falling damage. Well, I started ES in Morrowind, and they could essentially talk their way of any conflict with a critter - that would be a HUGE combat buff, so this is kinda small (by comparison). Again, I don't agree with the falling, but It's not game breaking (too me).
Nords - drinks - Nords - drinks .... um can't stop giggling long enough to object to this. Maybe it's OP but I think it's so cool that I really don't care.