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https://forums.elderscrollsonline.com/en/discussion/668861

Is Vigor broken?

Dr_Ganknstein
Dr_Ganknstein
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So many times I will be fighting someone and get their health down until they pop Vigor and they are instantly at 100% hp. How is this possible with the -50% heal debuff in pvp zones? Why is this in the game? Too much in one package.
  • RandalMarrs
    RandalMarrs
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    Likely, they are buffing their heal with some help from equipment.
  • Dr_Ganknstein
    Dr_Ganknstein
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    So no sacrifice and all reward, lol. Its crazy good in pvp. No wonder there are so many more stam users in the game now. Thats awesome.
    Edited by Dr_Ganknstein on 4 August 2016 13:08
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Shut up about vigor already please cause in case any one has forgotten...... vigor is a HEAL OVER TIME effect that takes 5 seconds to work.

    So either vigor is bugged, the player is using some 3rd party cheats, your sense of time is off, or they used another form of healing via potion or healing spell to heal "instantly".
  • mook-eb16_ESO
    mook-eb16_ESO
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    its because of heal pots with major mending30% increased heals.
  • kadar
    kadar
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    Icky wrote: »
    So many times I will be fighting someone and get their health down until they pop Vigor and they are instantly at 100% hp. How is this possible with the -50% heal debuff in pvp zones? Why is this in the game? Too much in one package.

    Nah it's probably an animation cancelled Rally. If done right, you can barely see what is already a minimal animation.
  • Waffennacht
    Waffennacht
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    Well with even mediocre stats it's tooltip will be around 11k. That's 2.2ishk hps. In PvP that's 1.1ish k... pre crit, pre modifying.

    Major Vitality, Major mending (minor forms as well) plus CP makes it an easy +100%

    So 2k hps per sec minimum in this set up, can crit for 3k or more hps. For stam, 70% crit chance is easy and common.

    So over the course of 1 sec, (can be combined with dodge roll) a player can easily gain 6k health. Combine this with rally you're reaching higher numbers with a spot heal (rally is really a spot heal with a timer)

    Then combine the standard health regen stat. So in total a build can get 8k health in the passing of 1 sec in PvP.

    This is why either resource drain over the course of a long time, or burst damage are the only ways to kill players.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ManDraKE
    ManDraKE
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    vigor is not the problem, the healing stacking bonuses are
  • Xeven
    Xeven
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    Well with even mediocre stats it's tooltip will be around 11k. That's 2.2ishk hps. In PvP that's 1.1ish k... pre crit, pre modifying.

    Major Vitality, Major mending (minor forms as well) plus CP makes it an easy +100%

    So 2k hps per sec minimum in this set up, can crit for 3k or more hps. For stam, 70% crit chance is easy and common.

    So over the course of 1 sec, (can be combined with dodge roll) a player can easily gain 6k health. Combine this with rally you're reaching higher numbers with a spot heal (rally is really a spot heal with a timer)

    Then combine the standard health regen stat. So in total a build can get 8k health in the passing of 1 sec in PvP.

    This is why either resource drain over the course of a long time, or burst damage are the only ways to kill players.

    Nobody gets this. With vigor/rally, elemental defender and a dodge roll here and there, you can face tank solo magicka DPS builds indefinitely. It's stupid.
  • DannyLV702
    DannyLV702
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    Someone's mad because their burst sucks. Oh well
  • acw37162
    acw37162
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    Well if they are a tempakr or a DK they got major mending 30 % healing buff.

    If they have a Malubeth proceven after the changes they get 30 % healing buff stackable with above.

    With he advent of poisons you can now create major vitality potions which gives 30 % more healing revived stable with both of the above.

    So before you complain a skill, which by the way is one of only two stamina heals in the entire is broken or all risk and no reward a little more information would be nescessary.
  • Dr_Ganknstein
    Dr_Ganknstein
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    DannyLV702 wrote: »
    Someone's mad because their burst sucks. Oh well

    Sorc EP - Stamblade EP - StamDK EP - Stamblade DC


    lololol. That will be me soon. I just hopw I'm not too late to get on this FOTM bandwagon.
  • DannyLV702
    DannyLV702
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    Icky wrote: »
    DannyLV702 wrote: »
    Someone's mad because their burst sucks. Oh well

    Sorc EP - Stamblade EP - StamDK EP - Stamblade DC


    lololol. That will be me soon. I just hopw I'm not too late to get on this FOTM bandwagon.

    I have one of every class, and EP is the weakest alliance on ps4. Your ignorance is showing...
  • Dr_Ganknstein
    Dr_Ganknstein
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    DannyLV702 wrote: »
    Icky wrote: »
    DannyLV702 wrote: »
    Someone's mad because their burst sucks. Oh well

    Sorc EP - Stamblade EP - StamDK EP - Stamblade DC


    lololol. That will be me soon. I just hopw I'm not too late to get on this FOTM bandwagon.

    I have one of every class, and EP is the weakest alliance on ps4. Your ignorance is showing...

    Thats not my ignorance.. wink wink
  • Rikumaru
    Rikumaru
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    Vigor is perfectly fine. What isn't fine is vitality potions, malu and major mending all stacking to give insane healing.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • mtwiggz
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    ManDraKE wrote: »
    vigor is not the problem, the healing stacking bonuses are

    This is the problem. On Stamsorc or Stamblade the healing from vigor is mediocre at best. As neither one of those classes have any passive or active healing buffs, for stamina anyways (not including Soul Siphon as it's an ultimate and uptime is very low). The only self healing buffs they can receive are through potions or poisons, which don't have 100% uptime as StamDKs or Stamplars can achieve.

    Powered weapons can be used by any class. I believe it's 7% healing at gold for 2H weapons. Which works wonders for NBs and Stamsorc on an offbar, but the 7% only applies while still on the offbar and is less than Minor Mending/Vitality.

    Major/Minor Mending stacking with Major/Minor Vitality is a completely broken concept. Major/Minor Mending should be a skill that only effects others, as Major/Minor Vitality should effect the player using it. Would remove the stacking of the two for self heals and deplete some of the ridiculous instant full health.
  • thankyourat
    thankyourat
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    Xeven wrote: »
    Well with even mediocre stats it's tooltip will be around 11k. That's 2.2ishk hps. In PvP that's 1.1ish k... pre crit, pre modifying.

    Major Vitality, Major mending (minor forms as well) plus CP makes it an easy +100%

    So 2k hps per sec minimum in this set up, can crit for 3k or more hps. For stam, 70% crit chance is easy and common.

    So over the course of 1 sec, (can be combined with dodge roll) a player can easily gain 6k health. Combine this with rally you're reaching higher numbers with a spot heal (rally is really a spot heal with a timer)

    Then combine the standard health regen stat. So in total a build can get 8k health in the passing of 1 sec in PvP.

    This is why either resource drain over the course of a long time, or burst damage are the only ways to kill players.

    Nobody gets this. With vigor/rally, elemental defender and a dodge roll here and there, you can face tank solo magicka DPS builds indefinitely. It's stupid.

    I fought a stamplar last night on my destro magblade, and even though I out played him keeping my buffs up keeping him CC'd, doing a better job at controlling the fight. there was nothing I could do to beat him all he had to do was cast vigor and rally and keep his rune up and he literally couldn't be killed we fought for like 5 minutes before I eventually ran out of stamina after being cc'd by dbos. This sort of healing is bad for the game and is in no way balanced at all
  • leepalmer95
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    Just get rid of vitality pots and the healing of things like malubeth stacking.

    Major mending + some basic cp heal isn't exactly gamebreaking.

    The heal debuff cp needs to be changed though it isn't in line with the heal buff stars at all. If i can spend 27 points to get 10% healing i should be able to spend 27% points to debuff someones healing by 10%.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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