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https://forums.elderscrollsonline.com/en/discussion/668861

"Paladin" Magicka Templar PvP Build [Dark Brotherhood Patch]

DDuke
DDuke
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Hey all, just posting my Magicka Templar build here as I've had a lot of requests:

https://youtu.be/5kHkXLPC0cE

  • Melee focused build
  • DW/S&B
  • 6 Heavy 1 Light
  • No jesus beam
  • Good for: 1vX, Group PvP

Intro: 00:00
DW Skills: 00:31
S&B Skills: 03:24
Gear: 05:44
Stats: 08:18
Champion Points: 09:40

I've had a ton of success in PvP with this build and I hope it'll help some of you as well :)
Edited by DDuke on 20 June 2016 16:56
  • WillhelmBlack
    WillhelmBlack
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    I've used those sets it was good but lacked damage. Whats your spell power? 2000? How much does heavy return when it's stacked up a bit?
    PC EU
  • dodgehopper_ESO
    dodgehopper_ESO
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    Nice guide. I appreciate that it is a 'warrior'-style magic build, and looks an awful lot like something I use to play about a year and a half ago. I'm leveling up an Altmer Templar now that would probably make better use of this than my current Stamplar, and I think I'll give this one a shot on that new character.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • DDuke
    DDuke
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    I've used those sets it was good but lacked damage. Whats your spell power? 2000? How much does heavy return when it's stacked up a bit?

    2458 unbuffed, 3,7k buffed (Wrath passive, Minor+Major Sorcery & weapon/spell dmg enchant).


    It's true that the damage is a bit lacking, but the main idea is that the healing reduction from Fasallas makes up for it.
  • Ishammael
    Ishammael
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    Does degeneration proc Transmutation? Because Structured Entropy does not.
  • DDuke
    DDuke
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    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.
  • Ishammael
    Ishammael
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    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Yeah, I discovered this as well.

    Regardless, really well made video. Excellent explanations. Good supporting game play.

    Have you considered the new (and improved) Lord Warden set for your build?
  • DKsUnite
    DKsUnite
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    Ishammael wrote: »
    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Yeah, I discovered this as well.

    Regardless, really well made video. Excellent explanations. Good supporting game play.

    Have you considered the new (and improved) Lord Warden set for your build?

    Do you have time to talk about of savior Lord Warden?
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • Lieblingsjunge
    Lieblingsjunge
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    Deci, I've said it before and I'm saying it again: You're a genius <3
    Ignorance is the greatest weapon of tyranny.
    PC - EU.
    Lieblingsjunge(AD) - Racechanged Argonian :< | AR 50 - No double AP or Bleakers involved |
    Sits-On-Cacti(DC) - Problem?
    Fail-With-Tail(AD) - Healing Springs-spammer :<
    Tiny Liebs(EP) - Very Tiny. Also heals.
    Lieblingsmädchen(DC) - Magplar is love.
    The Dominàtrix(AD) - Chains, whip, whip, whip.
    Fluffy Furball Kitten(DC) - Kittycat, meow.
    Your Face(EP) - People make bad jokes about my name =(
    Liebs-With-Trees(AD) - Male argo with a big tail :>

    Officer/Sandwitch of Zerg Squad
    My title: The Maneater, Destroyer of Maneuvers, Bane of Potatoes, she who devours them, The Black Hole, the humorless, first of her name.
  • Ishammael
    Ishammael
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    DKsUnite wrote: »
    Ishammael wrote: »
    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Yeah, I discovered this as well.

    Regardless, really well made video. Excellent explanations. Good supporting game play.

    Have you considered the new (and improved) Lord Warden set for your build?

    Do you have time to talk about of savior Lord Warden?

    What?
  • Makkir
    Makkir
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    Ishammael wrote: »
    DKsUnite wrote: »
    Ishammael wrote: »
    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Yeah, I discovered this as well.

    Regardless, really well made video. Excellent explanations. Good supporting game play.

    Have you considered the new (and improved) Lord Warden set for your build?

    Do you have time to talk about of savior Lord Warden?

    What?

    Polar-Bear-Meme-Jesus-12.jpg

    Edited by Makkir on 20 June 2016 20:56
  • WillhelmBlack
    WillhelmBlack
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    Ishammael wrote: »
    DKsUnite wrote: »
    Ishammael wrote: »
    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Yeah, I discovered this as well.

    Regardless, really well made video. Excellent explanations. Good supporting game play.

    Have you considered the new (and improved) Lord Warden set for your build?

    Do you have time to talk about of savior Lord Warden?

    What?

    He's asking if it's any good. It's alright, the buff is almost always up due to its proc chance. Unfortunately it's never gonna beat Malubeth or Bloodspawn for solo stuff.
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    Actually, having Entropy on your offensive bar and weapon swapping to your other bar will proc Transmutation if you're in your ritual. It's because you lose that little bit of health that registers as missing health, briefly.
    PC EU
  • DDuke
    DDuke
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    Ishammael wrote: »
    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Yeah, I discovered this as well.

    Regardless, really well made video. Excellent explanations. Good supporting game play.

    Have you considered the new (and improved) Lord Warden set for your build?

    Yeah, but I'm not the biggest fan of that set tbh :P

    It gives less armor/spell resistance than Blood Spawn (and no ulti at all) while having almost same up time when multiple people are hitting you.

    It could be interesting for group PvP, but the spell resistance/armor applies to a small area only.
  • Ragnaroek93
    Ragnaroek93
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    Just want to mention that he is one the strongest Temps that I have ever fought against so far and I have never seen him losing (unbreakable CC bugs excluded) a duel.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Anti_Virus
    Anti_Virus
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    DDuke wrote: »
    Hey all, just posting my Magicka Templar build here as I've had a lot of requests:

    https://youtu.be/5kHkXLPC0cE

    • Melee focused build
    • DW/S&B
    • 6 Heavy 1 Light
    • No jesus beam
    • Good for: 1vX, Group PvP

    Intro: 00:00
    DW Skills: 00:31
    S&B Skills: 03:24
    Gear: 05:44
    Stats: 08:18
    Champion Points: 09:40

    I've had a ton of success in PvP with this build and I hope it'll help some of you as well :)

    Confirmed you are Decimus!

    Anyways great video! :smiley:
    Power Wealth And Influence.
  • Cinbri
    Cinbri
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    Think 5 heavy 2 light is still better after zos increased cost of skills almost for 10% and as heavy armor user you will need any source of reducing mana cost.
    On other notes:
    1. Purifying Light is still bugged and loosing its effectiveness vs magicka damage shield builds.
    2. Also not sure about effectiveness of impenetrable armor+transmutation especially after cp revamp:
    From my several tests vs stamblade[*3137 non-crit damage]:
    a. 8 legend impenetrable armor = 4679
    b. impenetr armor+trans proc = 4407
    c. imp armror+67 Resistant CP = 3572
    d. imp armror+67CP+trans proc = 3356
    e. Resilient proc = 250. Assuming of using 75 Resistant, paragraph c. will looks as ~3572-250 = 3322 damage, i.e. damage dealt will be less than Trans proc boost d. paragraph.
    as it seens Trans reduce overall crit damage for like ~200 points, while Resistant CP for like more than 1k. With revamped CP, 75 points into Resistant grant much more crit resist than Trans and also will open Resilient passive that almost equal to Trans damage reduce, so it is possible to wear instead of Trans any other set that will boost damage/defense while it possible to boost crit resistant by CP.
    3. Essence of Lingering Health is much more stronger than tri-pots for magicka templars especially for those who use (hopefully-fixed)Malubeth to stack Major Mending+Malubeth+Major Vitality.
    4. Don't see reason of using Ice Comet over Shooting Star especially after Cleansing Ritual apply aoe snare.
    Edited by Cinbri on 21 June 2016 07:54
  • WillhelmBlack
    WillhelmBlack
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    I read that going over 3200 crit resist was worthless?
    PC EU
  • Docmandu
    Docmandu
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    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Using a health enchant on a shield could help here.. since switching bars then means you get healed :)
  • Docmandu
    Docmandu
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    Cinbri wrote: »
    Think 5 heavy 2 light is still better after zos increased cost of skills almost for 10% and as heavy armor user you will need any source of reducing mana cost.
    On other notes:
    1. Purifying Light is still bugged and loosing its effectiveness vs magicka damage shield builds.
    2. Also not sure about effectiveness of impenetrable armor+transmutation especially after cp revamp:
    From my several tests vs stamblade[*3137 non-crit damage]:
    a. 8 legend impenetrable armor = 4679
    b. impenetr armor+trans proc = 4407
    c. imp armror+67 Resistant CP = 3572
    d. imp armror+67CP+trans proc = 3356
    e. Resilient proc = 250. Assuming of using 75 Resistant, paragraph c. will looks as ~3572-250 = 3322 damage, i.e. damage dealt will be less than Trans proc boost d. paragraph.
    as it seens Trans reduce overall crit damage for like ~200 points, while Resistant CP for like more than 1k. With revamped CP, 75 points into Resistant grant much more crit resist than Trans and also will open Resilient passive that almost equal to Trans damage reduce, so it is possible to wear instead of Trans any other set that will boost damage/defense while it possible to boost crit resistant by CP.
    3. Essence of Lingering Health is much more stronger than tri-pots for magicka templars especially for those who use (hopefully-fixed)Malubeth to stack Major Mending+Malubeth+Major Vitality.
    4. Don't see reason of using Ice Comet over Shooting Star especially after Cleansing Ritual apply aoe snare.

    One thing you have to keep in mind... Transmutation is a group buff.. so for group play it does have another benefit over just speccing Resistant.
  • GrigorijMalahevich
    GrigorijMalahevich
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    Thank you very much @DDuke

    Great video!

    Can someone post all the information in the video as text please? I can't see anything on my iphone...

    Thank you!
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
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  • Sheezabeast
    Sheezabeast
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    What Mundas do you use?
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • DDuke
    DDuke
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    Cinbri wrote: »
    Think 5 heavy 2 light is still better after zos increased cost of skills almost for 10% and as heavy armor user you will need any source of reducing mana cost.
    On other notes:
    1. Purifying Light is still bugged and loosing its effectiveness vs magicka damage shield builds.
    2. Also not sure about effectiveness of impenetrable armor+transmutation especially after cp revamp:
    From my several tests vs stamblade[*3137 non-crit damage]:
    a. 8 legend impenetrable armor = 4679
    b. impenetr armor+trans proc = 4407
    c. imp armror+67 Resistant CP = 3572
    d. imp armror+67CP+trans proc = 3356
    e. Resilient proc = 250. Assuming of using 75 Resistant, paragraph c. will looks as ~3572-250 = 3322 damage, i.e. damage dealt will be less than Trans proc boost d. paragraph.
    as it seens Trans reduce overall crit damage for like ~200 points, while Resistant CP for like more than 1k. With revamped CP, 75 points into Resistant grant much more crit resist than Trans and also will open Resilient passive that almost equal to Trans damage reduce, so it is possible to wear instead of Trans any other set that will boost damage/defense while it possible to boost crit resistant by CP.
    3. Essence of Lingering Health is much more stronger than tri-pots for magicka templars especially for those who use (hopefully-fixed)Malubeth to stack Major Mending+Malubeth+Major Vitality.
    4. Don't see reason of using Ice Comet over Shooting Star especially after Cleansing Ritual apply aoe snare.

    I actually had to double check Transmutation and it does appear to be reducing crit damage by a little less than what tooltip would indicate.

    NB with all self buffs did the following damage:

    -Without Transmutation-
    Surprise Attack (with Major Fracture from previous Surprise Attack) from Shadowy Disguise: 3819

    -With Transmutation-
    Surprise Attack (with Major Fracture from previous Surprise Attack) from Shadowy Disguise: 3270

    15.49% difference - it is a little less than what the tooltip 20% would indicate, but still a solid 5-piece bonus (especially considering it applies to allies as well).


    I've considered trying out Lingering Health pots for 1vX - this works by replacing Purifying Light with Radiant Aura. I'll have to do some more testing, I tested them on duels already and found them to be overkill - you're unkillable without them & your sustain/dmg is better with Purifying Light and tri-pots.

    I do agree on Shooting Star though, it should be very good against zergs as it's possible to drop one and then follow up right after with Empowering Sweep from off bar. I'll have to mention that in my next video.
    For duels, Ice Comet is better though - but as you can always use Shatter Soul/Soul Assault in duels it's not that big of a deal :p
    What Mundas do you use?

    I use Apprentice.
    Docmandu wrote: »
    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Using a health enchant on a shield could help here.. since switching bars then means you get healed :)

    True, you can proc it yourself that way.. but I don't know if it's worth losing some healing effectiveness of Honor the Dead by not having a magicka enchant on shield.

    Certainly an option, and if you get even more health enchants you could easily turn this into a mix of a regular melee magplar & blazing shield build by swapping Honor the Dead for Blazing Shield.
    Edited by DDuke on 21 June 2016 22:02
  • Sheezabeast
    Sheezabeast
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    ok thank you :) i'll experiment with using Apprentice. I have the regen mundas and i tested the build out minus a few small changes, and i had success today with it :) im using Valkyn with it, and 6 pieces are impen, and im using toppling charge and breath of life. It feels odd not using repentance or RD but this build packs a punch!
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Dredlord
    Dredlord
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    Ishammael wrote: »
    DKsUnite wrote: »
    Ishammael wrote: »
    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Yeah, I discovered this as well.

    Regardless, really well made video. Excellent explanations. Good supporting game play.

    Have you considered the new (and improved) Lord Warden set for your build?

    Do you have time to talk about of savior Lord Warden?

    What?

    He's asking if it's any good. It's alright, the buff is almost always up due to its proc chance. Unfortunately it's never gonna beat Malubeth or Bloodspawn for solo stuff.
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    Actually, having Entropy on your offensive bar and weapon swapping to your other bar will proc Transmutation if you're in your ritual. It's because you lose that little bit of health that registers as missing health, briefly.

    No doesnt work unless you are in combat as well
  • Pomaikai
    Pomaikai
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    DDuke wrote: »
    Cinbri wrote: »
    Think 5 heavy 2 light is still better after zos increased cost of skills almost for 10% and as heavy armor user you will need any source of reducing mana cost.
    On other notes:
    1. Purifying Light is still bugged and loosing its effectiveness vs magicka damage shield builds.
    2. Also not sure about effectiveness of impenetrable armor+transmutation especially after cp revamp:
    From my several tests vs stamblade[*3137 non-crit damage]:
    a. 8 legend impenetrable armor = 4679
    b. impenetr armor+trans proc = 4407
    c. imp armror+67 Resistant CP = 3572
    d. imp armror+67CP+trans proc = 3356
    e. Resilient proc = 250. Assuming of using 75 Resistant, paragraph c. will looks as ~3572-250 = 3322 damage, i.e. damage dealt will be less than Trans proc boost d. paragraph.
    as it seens Trans reduce overall crit damage for like ~200 points, while Resistant CP for like more than 1k. With revamped CP, 75 points into Resistant grant much more crit resist than Trans and also will open Resilient passive that almost equal to Trans damage reduce, so it is possible to wear instead of Trans any other set that will boost damage/defense while it possible to boost crit resistant by CP.
    3. Essence of Lingering Health is much more stronger than tri-pots for magicka templars especially for those who use (hopefully-fixed)Malubeth to stack Major Mending+Malubeth+Major Vitality.
    4. Don't see reason of using Ice Comet over Shooting Star especially after Cleansing Ritual apply aoe snare.

    I actually had to double check Transmutation and it does appear to be reducing crit damage by a little less than what tooltip would indicate.

    NB with all self buffs did the following damage:

    -Without Transmutation-
    Surprise Attack (with Major Fracture from previous Surprise Attack) from Shadowy Disguise: 3819

    -With Transmutation-
    Surprise Attack (with Major Fracture from previous Surprise Attack) from Shadowy Disguise: 3270

    15.49% difference - it is a little less than what the tooltip 20% would indicate, but still a solid 5-piece bonus (especially considering it applies to allies as well).


    I've considered trying out Lingering Health pots for 1vX - this works by replacing Purifying Light with Radiant Aura. I'll have to do some more testing, I tested them on duels already and found them to be overkill - you're unkillable without them & your sustain/dmg is better with Purifying Light and tri-pots.

    I do agree on Shooting Star though, it should be very good against zergs as it's possible to drop one and then follow up right after with Empowering Sweep from off bar. I'll have to mention that in my next video.
    For duels, Ice Comet is better though - but as you can always use Shatter Soul/Soul Assault in duels it's not that big of a deal :p
    What Mundas do you use?

    I use Apprentice.
    Docmandu wrote: »
    DDuke wrote: »
    Ishammael wrote: »
    Does degeneration proc Transmutation? Because Structured Entropy does not.

    I believe it does, but remember that these skills have to actually heal you for the proc to happen. If you're at 100% health and you receive healing, it doesn't proc.

    Using a health enchant on a shield could help here.. since switching bars then means you get healed :)

    True, you can proc it yourself that way.. but I don't know if it's worth losing some healing effectiveness of Honor the Dead by not having a magicka enchant on shield.

    Certainly an option, and if you get even more health enchants you could easily turn this into a mix of a regular melee magplar & blazing shield build by swapping Honor the Dead for Blazing Shield.

    What about a Prismatic glyph on the shield? You still get Magicka, and even some Stamina with that Health.
  • Kas
    Kas
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    awesome build, thanks a lot for sharing. fasallas + reverb + defile seems incredible
    i'll certainly try it out.
    that said, i don't really understand the reason behind purifying light (the burst is kinda meh, isn't it? the heal isn't exactly spectacular either)

    you could make space for stuff like jesus beam, shuffle, repentance (outside of duels), or even just inner light. also mistform in case you wanna hunt near enemy zergs (but i guess you don't want those vamp downsides for duels against all those stam builds)

    finally, do you think it's beneficial to wear a light sash over a light undaunted piece? Gives you some more armor but with 3 transmutation jewellery, you'd trade health for magicka which looks like the better deal to me
    Edited by Kas on 24 June 2016 08:53
    @bbu - AD/EU
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    + many others
  • Tythonis
    Tythonis
    @DDuke How would you change this up for PVE tanking?
  • DDuke
    DDuke
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    Tythonis wrote: »
    @DDuke How would you change this up for PVE tanking?

    I'd probably go with the first version of this build: https://youtu.be/txICLtlzVNM

    Except swap Vampire's Bane for taunt on S&B bar.

    I've "tanked" all PvE (including vMSA) apart from trials with that setup, just make sure to block the things that would otherwise one-shot you - everything else you can heal through by spamming Sweeps.
  • Tythonis
    Tythonis
    @DDuke Thank you! I just got my templar to 50 and geared him out using that old build. I find myself lacking a ton of recovery though. Also, how would you gear until you had Malubeth?
    Edited by Tythonis on 6 July 2016 15:18
  • DDuke
    DDuke
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    Tythonis wrote: »
    @DDuke Thank you! I just got my templar to 50 and geared him out using that old build. I find myself lacking a ton of recovery though. Also, how would you gear until you had Malubeth?

    If you don't have Malubeth (or any other good/decent monster set), I'd probably just slot 2x Torug's Pact armor pieces.

    Other good/decent monster sets: Skoria, Kena (1 piece, you can combine this with 1 piece of any other monster set), Nerien'eth, Blood Spawn, Engine Guardian
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