WillhelmBlack wrote: »I've used those sets it was good but lacked damage. Whats your spell power? 2000? How much does heavy return when it's stacked up a bit?
Yeah, I discovered this as well.
Regardless, really well made video. Excellent explanations. Good supporting game play.
Have you considered the new (and improved) Lord Warden set for your build?
Yeah, I discovered this as well.
Regardless, really well made video. Excellent explanations. Good supporting game play.
Have you considered the new (and improved) Lord Warden set for your build?
Do you have time to talk about of savior Lord Warden?
Yeah, I discovered this as well.
Regardless, really well made video. Excellent explanations. Good supporting game play.
Have you considered the new (and improved) Lord Warden set for your build?
Do you have time to talk about of savior Lord Warden?
What?
Yeah, I discovered this as well.
Regardless, really well made video. Excellent explanations. Good supporting game play.
Have you considered the new (and improved) Lord Warden set for your build?
Do you have time to talk about of savior Lord Warden?
What?
Does degeneration proc Transmutation? Because Structured Entropy does not.
Yeah, I discovered this as well.
Regardless, really well made video. Excellent explanations. Good supporting game play.
Have you considered the new (and improved) Lord Warden set for your build?
Hey all, just posting my Magicka Templar build here as I've had a lot of requests:
https://youtu.be/5kHkXLPC0cE
- Melee focused build
- DW/S&B
- 6 Heavy 1 Light
- No jesus beam
- Good for: 1vX, Group PvP
Intro: 00:00
DW Skills: 00:31
S&B Skills: 03:24
Gear: 05:44
Stats: 08:18
Champion Points: 09:40
I've had a ton of success in PvP with this build and I hope it'll help some of you as well
Think 5 heavy 2 light is still better after zos increased cost of skills almost for 10% and as heavy armor user you will need any source of reducing mana cost.
On other notes:
1. Purifying Light is still bugged and loosing its effectiveness vs magicka damage shield builds.
2. Also not sure about effectiveness of impenetrable armor+transmutation especially after cp revamp:
From my several tests vs stamblade[*3137 non-crit damage]:
a. 8 legend impenetrable armor = 4679
b. impenetr armor+trans proc = 4407
c. imp armror+67 Resistant CP = 3572
d. imp armror+67CP+trans proc = 3356
e. Resilient proc = 250. Assuming of using 75 Resistant, paragraph c. will looks as ~3572-250 = 3322 damage, i.e. damage dealt will be less than Trans proc boost d. paragraph.
as it seens Trans reduce overall crit damage for like ~200 points, while Resistant CP for like more than 1k. With revamped CP, 75 points into Resistant grant much more crit resist than Trans and also will open Resilient passive that almost equal to Trans damage reduce, so it is possible to wear instead of Trans any other set that will boost damage/defense while it possible to boost crit resistant by CP.
3. Essence of Lingering Health is much more stronger than tri-pots for magicka templars especially for those who use (hopefully-fixed)Malubeth to stack Major Mending+Malubeth+Major Vitality.
4. Don't see reason of using Ice Comet over Shooting Star especially after Cleansing Ritual apply aoe snare.
Think 5 heavy 2 light is still better after zos increased cost of skills almost for 10% and as heavy armor user you will need any source of reducing mana cost.
On other notes:
1. Purifying Light is still bugged and loosing its effectiveness vs magicka damage shield builds.
2. Also not sure about effectiveness of impenetrable armor+transmutation especially after cp revamp:
From my several tests vs stamblade[*3137 non-crit damage]:
a. 8 legend impenetrable armor = 4679
b. impenetr armor+trans proc = 4407
c. imp armror+67 Resistant CP = 3572
d. imp armror+67CP+trans proc = 3356
e. Resilient proc = 250. Assuming of using 75 Resistant, paragraph c. will looks as ~3572-250 = 3322 damage, i.e. damage dealt will be less than Trans proc boost d. paragraph.
as it seens Trans reduce overall crit damage for like ~200 points, while Resistant CP for like more than 1k. With revamped CP, 75 points into Resistant grant much more crit resist than Trans and also will open Resilient passive that almost equal to Trans damage reduce, so it is possible to wear instead of Trans any other set that will boost damage/defense while it possible to boost crit resistant by CP.
3. Essence of Lingering Health is much more stronger than tri-pots for magicka templars especially for those who use (hopefully-fixed)Malubeth to stack Major Mending+Malubeth+Major Vitality.
4. Don't see reason of using Ice Comet over Shooting Star especially after Cleansing Ritual apply aoe snare.
Sheezabeast wrote: »What Mundas do you use?
Using a health enchant on a shield could help here.. since switching bars then means you get healed
WillhelmBlack wrote: »
Yeah, I discovered this as well.
Regardless, really well made video. Excellent explanations. Good supporting game play.
Have you considered the new (and improved) Lord Warden set for your build?
Do you have time to talk about of savior Lord Warden?
What?
He's asking if it's any good. It's alright, the buff is almost always up due to its proc chance. Unfortunately it's never gonna beat Malubeth or Bloodspawn for solo stuff.Does degeneration proc Transmutation? Because Structured Entropy does not.
Actually, having Entropy on your offensive bar and weapon swapping to your other bar will proc Transmutation if you're in your ritual. It's because you lose that little bit of health that registers as missing health, briefly.
Think 5 heavy 2 light is still better after zos increased cost of skills almost for 10% and as heavy armor user you will need any source of reducing mana cost.
On other notes:
1. Purifying Light is still bugged and loosing its effectiveness vs magicka damage shield builds.
2. Also not sure about effectiveness of impenetrable armor+transmutation especially after cp revamp:
From my several tests vs stamblade[*3137 non-crit damage]:
a. 8 legend impenetrable armor = 4679
b. impenetr armor+trans proc = 4407
c. imp armror+67 Resistant CP = 3572
d. imp armror+67CP+trans proc = 3356
e. Resilient proc = 250. Assuming of using 75 Resistant, paragraph c. will looks as ~3572-250 = 3322 damage, i.e. damage dealt will be less than Trans proc boost d. paragraph.
as it seens Trans reduce overall crit damage for like ~200 points, while Resistant CP for like more than 1k. With revamped CP, 75 points into Resistant grant much more crit resist than Trans and also will open Resilient passive that almost equal to Trans damage reduce, so it is possible to wear instead of Trans any other set that will boost damage/defense while it possible to boost crit resistant by CP.
3. Essence of Lingering Health is much more stronger than tri-pots for magicka templars especially for those who use (hopefully-fixed)Malubeth to stack Major Mending+Malubeth+Major Vitality.
4. Don't see reason of using Ice Comet over Shooting Star especially after Cleansing Ritual apply aoe snare.
I actually had to double check Transmutation and it does appear to be reducing crit damage by a little less than what tooltip would indicate.
NB with all self buffs did the following damage:
-Without Transmutation-
Surprise Attack (with Major Fracture from previous Surprise Attack) from Shadowy Disguise: 3819
-With Transmutation-
Surprise Attack (with Major Fracture from previous Surprise Attack) from Shadowy Disguise: 3270
15.49% difference - it is a little less than what the tooltip 20% would indicate, but still a solid 5-piece bonus (especially considering it applies to allies as well).
I've considered trying out Lingering Health pots for 1vX - this works by replacing Purifying Light with Radiant Aura. I'll have to do some more testing, I tested them on duels already and found them to be overkill - you're unkillable without them & your sustain/dmg is better with Purifying Light and tri-pots.
I do agree on Shooting Star though, it should be very good against zergs as it's possible to drop one and then follow up right after with Empowering Sweep from off bar. I'll have to mention that in my next video.
For duels, Ice Comet is better though - but as you can always use Shatter Soul/Soul Assault in duels it's not that big of a dealSheezabeast wrote: »What Mundas do you use?
I use Apprentice.
Using a health enchant on a shield could help here.. since switching bars then means you get healed
True, you can proc it yourself that way.. but I don't know if it's worth losing some healing effectiveness of Honor the Dead by not having a magicka enchant on shield.
Certainly an option, and if you get even more health enchants you could easily turn this into a mix of a regular melee magplar & blazing shield build by swapping Honor the Dead for Blazing Shield.
@DDuke How would you change this up for PVE tanking?
@DDuke Thank you! I just got my templar to 50 and geared him out using that old build. I find myself lacking a ton of recovery though. Also, how would you gear until you had Malubeth?