Joy_Division wrote: »I think it's a bad idea to buff a general offensive ability available to everyone such that it defeats dodge-roll without any counter-balancing drawbacks just because ZoS has messed up sorcerers.
I would be happier with a non dodge-able mages wrath.
Sup radiant.
I disagree for the simple fact that this ability is available to all class, so it would be an across-the-board buff to magicka builds/nerf to stamina builds NOT just a buff to magicka sorcs. Do I think magicka sorcs need some help to make their playstyle not mind-numbingly boring? Yes, but it should be done within the class itself, not outside it.
The problem is with evasion. I think it's bad design to have both active and passive dodging in this game, and at the very least the evasion buff should only last for 6 seconds just like shields.
A dodge rolling, blocking, reflecting Stam DK is mostly immune to all Sorc damage right now except for heavy resto attacks. If said Stam DK is a vamp? You're never going to hit him.
We need 'something' to get through. Force pulse is a good start.
Father_X_Zombie wrote: »
dodgehopper_ESO wrote: »Father_X_Zombie wrote: »
Sorcs can evade too. Its in the medium armor skill line, and works fantastically for non Nightblades (or even nightblades who use other magicka dumps). I disagree with dropping the duration of this skill down to shielding durations. If they were to do so the only way people would use it if the cost was SIGNIFICANTLY reduced. I've got no problem with the passive dodge, what I think is unfair is the way you can dodge roll ad infinitum, but blocking completely cuts off all stamina Regeneration AND costs stamina each time you're hit.
If it were up to me dodge rolling would not guarantee the next attack to miss. It would simply be a way to increase movement temporarily to avoid attacks.
Father_X_Zombie wrote: »No it should not.
Care to elaborate on why not?[/quote
I thought about semi suitable well worded explanation as to why, and while writing it down I realized it would lead to longer more drawn out responses.
After going through several of the possible outcomes in my head I opted for the shorter less articulate response.
It's weak sauce, I know, but I just didn't have the energy today.
Father_X_Zombie wrote: »No it should not.
Care to elaborate on why not?[/quote
I thought about semi suitable well worded explanation as to why, and while writing it down I realized it would lead to longer more drawn out responses.
After going through several of the possible outcomes in my head I opted for the shorter less articulate response.
It's weak sauce, I know, but I just didn't have the energy today.
Ok
Maybe if it could absorb a maximum of 1 or 2 attacks? That might be more balanced.
leepalmer95 wrote: »Nothing should ignore stamina's main defence, they don't have shields which negate all crit bonuses and passives void.
It's like having force pulse just ignore shields or block.
Just adapt all the the 'decent' sorc have seemed too.
leepalmer95 wrote: »Nothing should ignore stamina's main defence, they don't have shields which negate all crit bonuses and passives void.
It's like having force pulse just ignore shields or block.
Just adapt all the the 'decent' sorc have seemed too.
I guess you can adapt also when dodge roll is nerfed