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Force Shock should be undodgeable

Father_X_Zombie
Father_X_Zombie
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The recent changes to the Sorcerer class are definitely for the worst. Our defenses were greatly weakened, as an indirect result our offense is too due to the need to shield more often. This also led to more Sorcerers tied to destro staff because of recovery management issues with duel wielding. Meanwhile our opponents (stam builds) are able to have better DPS, and survivalibility because of shuffle and dodge roll, which happens to be the bane of Sorcs because almost all of our abilities that do decent damage are dodgeable.

In order to compensate this, the ability "Force Shock" and it's morphs (morphed to force pulse and crushing shock) shouldn't be dodgeable, more damage wouldn't hurt too but it's a stretch :#. What do you guys think?

Ps: I'm not here to complain about the sorc nerfs so the L2P brigade should move along.
GT: AK x Zombie

Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
Raven Avidius - Imperial Nightblade - Stormproof
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  • tist
    tist
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    I would be happier with a non dodge-able mages wrath.

    Sup radiant.
    Edited by tist on 22 June 2016 19:07
  • Joy_Division
    Joy_Division
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    I think it's a bad idea to buff a general offensive ability available to everyone such that it defeats dodge-roll without any counter-balancing drawbacks just because ZoS has messed up sorcerers.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Oakmontowls_ESO
    Oakmontowls_ESO
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    To be fair the skill doesn't make sense to be dodge able in the first place
  • CasNation
    CasNation
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    I disagree for the simple fact that this ability is available to all class, so it would be an across-the-board buff to magicka builds/nerf to stamina builds NOT just a buff to magicka sorcs. Do I think magicka sorcs need some help to make their playstyle not mind-numbingly boring? Yes, but it should be done within the class itself, not outside it.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • Father_X_Zombie
    Father_X_Zombie
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    I think it's a bad idea to buff a general offensive ability available to everyone such that it defeats dodge-roll without any counter-balancing drawbacks just because ZoS has messed up sorcerers.

    Really only Sorcs and to a lesser degree mag DKs run force shock. The damage is very low to other instant cast weapon abilities such as hidden blade and poison arrow. On most Sorc bars, the only ability that does good damage against perma dodgers is curse, but it takes forever to explode and can be healed through using only vigor.
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • Father_X_Zombie
    Father_X_Zombie
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    tist wrote: »
    I would be happier with a non dodge-able mages wrath.

    Sup radiant.

    This would be good too, atm it's by far the worst execute in the game, and would also help duel wield sorcs with instant DPS.
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
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    Put out of its misery by Brian Wheeler








  • Father_X_Zombie
    Father_X_Zombie
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    CasNation wrote: »
    I disagree for the simple fact that this ability is available to all class, so it would be an across-the-board buff to magicka builds/nerf to stamina builds NOT just a buff to magicka sorcs. Do I think magicka sorcs need some help to make their playstyle not mind-numbingly boring? Yes, but it should be done within the class itself, not outside it.

    I see your point, but really only Sorcs are tied to a staff for instant DPS, mag DKs use it too but aren't depended on it. Plus stam is already very powerful right now (nbs in particular) because they dodge everything and still put out good DPS.
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • gibous
    gibous
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    The problem is with evasion. I think it's bad design to have both active and passive dodging in this game, and at the very least the evasion buff should only last for 6 seconds just like shields.
    Reddington James — Magsorc & Magplar (NA PC)
  • Father_X_Zombie
    Father_X_Zombie
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    gibous wrote: »
    The problem is with evasion. I think it's bad design to have both active and passive dodging in this game, and at the very least the evasion buff should only last for 6 seconds just like shields.

    Yes! Make them suffer with the sorcs! >:)
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • psychotic13
    psychotic13
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    Hmmm, I like this approach.
  • Robbmrp
    Robbmrp
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    tist wrote: »
    I would be happier with a non dodge-able mages wrath.

    Sup radiant.

    Zenimax can make Radiant dodgeable as long as they setup the skill like mages wrath. I'd take an instant execute over a time ticking one any day....
    NA Server - Kildair
  • Minalan
    Minalan
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    A dodge rolling, blocking, reflecting Stam DK is mostly immune to all Sorc damage right now except for heavy resto attacks. If said Stam DK is a vamp? You're never going to hit him.

    We need 'something' to get through. Force pulse is a good start.
  • Father_X_Zombie
    Father_X_Zombie
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    Minalan wrote: »
    A dodge rolling, blocking, reflecting Stam DK is mostly immune to all Sorc damage right now except for heavy resto attacks. If said Stam DK is a vamp? You're never going to hit him.

    We need 'something' to get through. Force pulse is a good start.

    We'll said, but don't forget about stamplars, dodge roll plus purge, so literally nothing can touch them :#
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • dodgehopper_ESO
    dodgehopper_ESO
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    gibous wrote: »
    The problem is with evasion. I think it's bad design to have both active and passive dodging in this game, and at the very least the evasion buff should only last for 6 seconds just like shields.

    Yes! Make them suffer with the sorcs! >:)

    Sorcs can evade too. Its in the medium armor skill line, and works fantastically for non Nightblades (or even nightblades who use other magicka dumps). I disagree with dropping the duration of this skill down to shielding durations. If they were to do so the only way people would use it if the cost was SIGNIFICANTLY reduced. I've got no problem with the passive dodge, what I think is unfair is the way you can dodge roll ad infinitum, but blocking completely cuts off all stamina Regeneration AND costs stamina each time you're hit.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Father_X_Zombie
    Father_X_Zombie
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    gibous wrote: »
    The problem is with evasion. I think it's bad design to have both active and passive dodging in this game, and at the very least the evasion buff should only last for 6 seconds just like shields.

    Yes! Make them suffer with the sorcs! >:)

    Sorcs can evade too. Its in the medium armor skill line, and works fantastically for non Nightblades (or even nightblades who use other magicka dumps). I disagree with dropping the duration of this skill down to shielding durations. If they were to do so the only way people would use it if the cost was SIGNIFICANTLY reduced. I've got no problem with the passive dodge, what I think is unfair is the way you can dodge roll ad infinitum, but blocking completely cuts off all stamina Regeneration AND costs stamina each time you're hit.

    I was just being a smart a** but evasion combined with dodge roll spam is broken af
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
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  • acw37162
    acw37162
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    No it should not.
  • Father_X_Zombie
    Father_X_Zombie
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    acw37162 wrote: »
    No it should not.

    Care to elaborate on why not? :p
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
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  • Cody
    Cody
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    If it were up to me dodge rolling would not guarantee the next attack to miss. It would simply be a way to increase movement temporarily to avoid attacks.
    Edited by Cody on 22 June 2016 22:52
  • Father_X_Zombie
    Father_X_Zombie
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    Cody wrote: »
    If it were up to me dodge rolling would not guarantee the next attack to miss. It would simply be a way to increase movement temporarily to avoid attacks.

    This is true, but without it, ranged attacks would be recking stam builds, but in reality my frags miss every time. :s
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
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    RIP XB1 NA Chillrend 2015-2017
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  • Paraflex
    Paraflex
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    I think it would be fair to allow force shock and maybe more spells to not miss on roll dodgers.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • holosoul
    holosoul
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    There's really very little reason for any class/build to have an infinite damage 2s shield
    Just like stamina players don't like shields, guess what?
    Dodge rolling is a little OP right now =)
  • holosoul
    holosoul
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    Maybe if it could absorb a maximum of 1 or 2 attacks? That might be more balanced.
  • acw37162
    acw37162
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    acw37162 wrote: »
    No it should not.

    Care to elaborate on why not? :p [/quote

    I thought about semi suitable well worded explanation as to why, and while writing it down I realized it would lead to longer more drawn out responses.

    After going through several of the possible outcomes in my head I opted for the shorter less articulate response.

    It's weak sauce, I know, but I just didn't have the energy today.
  • Father_X_Zombie
    Father_X_Zombie
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    acw37162 wrote: »
    acw37162 wrote: »
    No it should not.

    Care to elaborate on why not? :p [/quote

    I thought about semi suitable well worded explanation as to why, and while writing it down I realized it would lead to longer more drawn out responses.

    After going through several of the possible outcomes in my head I opted for the shorter less articulate response.

    It's weak sauce, I know, but I just didn't have the energy today.

    Ok
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
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    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • Father_X_Zombie
    Father_X_Zombie
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    holosoul wrote: »
    Maybe if it could absorb a maximum of 1 or 2 attacks? That might be more balanced.

    I would be ok with this.
    GT: AK x Zombie

    Marcurio Avidius - Breton Sorcerer - The Flawless Conquerer - General
    Raven Avidius - Imperial Nightblade - Stormproof
    Cicero Avidius - Imperial Templar - First Sergeant
    Audens Avidius - Breton Templar - Stormproof
    Jimi Hendrix - Redguard Dragonknight - Stormproof
    Leliana Artaine - Breton Nightblade - Stormproof
    Brutus Decinus - Imperial Sorcerer - Stormproof AD
    Wait aren't you DC - Dark elf Nightblade EP
    Achilleus Infernium - Breton Dragonknight
    Claudia Aurella - Imperial Warden
    DC NA XB1


    RIP XB1 NA Chillrend 2015-2017
    Home to emp farmers and roleplayers
    Put out of its misery by Brian Wheeler








  • leepalmer95
    leepalmer95
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    Nothing should ignore stamina's main defence, they don't have shields which negate all crit bonuses and passives void.

    It's like having force pulse just ignore shields or block.

    Just adapt all the the 'decent' sorc have seemed too.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • ToRelax
    ToRelax
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    No, that would be stupidly op.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • holosoul
    holosoul
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    Nothing should ignore stamina's main defence, they don't have shields which negate all crit bonuses and passives void.

    It's like having force pulse just ignore shields or block.

    Just adapt all the the 'decent' sorc have seemed too.

    I guess you can adapt also when dodge roll is nerfed <3
  • Van_0S
    Van_0S
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    Never!
    Otherwise we will see many Atlmer(100%) race around due to their passive.
  • leepalmer95
    leepalmer95
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    holosoul wrote: »
    Nothing should ignore stamina's main defence, they don't have shields which negate all crit bonuses and passives void.

    It's like having force pulse just ignore shields or block.

    Just adapt all the the 'decent' sorc have seemed too.

    I guess you can adapt also when dodge roll is nerfed <3

    It's already been nerfed, it's not my fault pugs expect someone to just stand there and take damage.

    Curses
    Channels
    Any Aoe, including things such as jabs
    Dots
    Meteor

    It's easy to deal with a dodge roller because of the increased cost.

    If i go to light attack someone and they roll i just hold the light attack and when they finish the roll i hit them with a fully charged heavy for like 7k damage.

    So many counters. But i guess people just want to spam frags and hit 100% of the time.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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