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https://forums.elderscrollsonline.com/en/discussion/668861

PVP state.

Devilhand
Devilhand
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Been playing ESO pvp since Beta, there has been bad updates and others that have actually improve the pvp.
Dark Brother hood came with a lot of changes, yet there are some issues:

1) damage out put. Its out of control, when ever a player can 2 shoot another player something is wrong. Perfectly fine 1 v x build i was using before the patch its pretty much useless now.
2) Nightblades taking WAY WAY much love in pvp. Asociated to the last point... ultimate with 50 cost that does a lot of damage + major defile + more incomng dmg....
3) Zerg zergs zergs and more zergs, and with them comes the lag.
4) Heavy armour... If you ask me, its broken.. back as when nirnhorn used to give more stats, well now if you stack 5 heavy + malaubeth undaunted set your pretty much immortal. Having the exact SAME resistances on my medium armour build and i can get 2 shooted, yet with heavy armour takes 10 people to kill me as fast.
5) radiant destruction, please reduce the channel duration and increase cost at least, having an instant kill skill during 3 seconds if you ever drop 30% health is not right.
6) Clouding swarm, i feel it dosent grant invisibility 50% of the time since Thives guild patch.
  • krathos
    krathos
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    Devilhand wrote: »
    Been playing ESO pvp since Beta, there has been bad updates and others that have actually improve the pvp.
    Dark Brother hood came with a lot of changes, yet there are some issues:

    4) Heavy armour... If you ask me, its broken.. back as when nirnhorn used to give more stats, well now if you stack 5 heavy + malaubeth undaunted set your pretty much immortal. Having the exact SAME resistances on my medium armour build and i can get 2 shooted, yet with heavy armour takes 10 people to kill me as fast.

    This I disagree with. Medium armor gets 75% the armor that heavy does and the passives for damage, cost reduction, crit etc. Much better than heavy's passives even with the buffs. Heavy armor is really only more beneficial than medium when you're playing against players who don't stack any penetration.

    Malubeth is broken ATM it seems - not heavy armor. It is sometimes healing for the entire channel duration at once and without the 50% battle spirit nerf. There are some videos showing it critting for 22k all at once.

    Right now penetration is out of control. You can stack insane amounts of armor/spell pen which makes you nearly naked even in heavy armor and completely naked in light/medium.

    I run a 7 heavy stam DK and can IMMEDIATELY tell when someone is fully stacking penetration. They hit WAY harder than anyone else I'm fighting to the point where in a 1vX I focus them before even healers, etc.

    Flapjack Palmdale
    <ANIMOSITY>

    Grand Overlord - Magicka Dragonknight
  • jhharvest
    jhharvest
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    vou2h8E.png
    GG. :D
  • llSRRll
    llSRRll
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    So let me get this right your complaining at one point that damage is way to OP, then turn around and say Heavy Armor is Op and if you run it you cant be killed???? Not sure I agree with either of those two points, can't keep everyone happy.
  • Devilhand
    Devilhand
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    llSRRll wrote: »
    So let me get this right your complaining at one point that damage is way to OP, then turn around and say Heavy Armor is Op and if you run it you cant be killed???? Not sure I agree with either of those two points, can't keep everyone happy.

    Im saying damage is out fo control when ever your not using heavy armour, comparing with exactly same build before DB update.
    I might be the changes to weapon traits, over buff of heavy armour, or class skill changes, but in any case with the exact same build before the patch i wasnt been 2 shooted or getting hit that hard.

    Yes, im complaining beacuse im tired of ZOS changing the whole game every 3 months, every time they do so they break stuff, overbuff others and in some (few) cases fix and balance some.

  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Stop trying to 1vX people.
  • bardx86
    bardx86
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    I think the changes are good. Armor was to strong and there really was no way to build to combat it. When a proc'ed buffed frags was hitting for 3k against someone with 30k hp its to much.
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