Swap invasion with ambush. Reverb with mass hysteria or power bash (inc strike has defile) dark cloak, mass hysteria and suprise attacks is 9% extra health on a bar. Siphoning strikes will allow you to weapon dmg/reduce cost jewelry.
I'm (passively) leveling Sw/B on my NB to run something like this, the plan is going to be..
5 PC Clever Alchemist (HA)
2 PC Bloodspawn or Malubeth (1/1)
3 PC Agility (two rings, back bar sword)
3 PC Potentates (Neck, Sw/B)
Sw/B
Reverb
Surprise Attack
Power Extraction
Vigor
Cloak/Mass Hysteria
Dawnbreaker
2H
Rally
Shuffle
Shades
Executioner
Cloak/Mass Hysteria
Soul Tether
This is pure thought, haven't tried it yet. I also think I will try to push Heroic Slash into the mix somehow, it has some really awesome utility.
deepseamk20b14_ESO wrote: »I'm (passively) leveling Sw/B on my NB to run something like this, the plan is going to be..
5 PC Clever Alchemist (HA)
2 PC Bloodspawn or Malubeth (1/1)
3 PC Agility (two rings, back bar sword)
3 PC Potentates (Neck, Sw/B)
Sw/B
Reverb
Surprise Attack
Power Extraction
Vigor
Cloak/Mass Hysteria
Dawnbreaker
2H
Rally
Shuffle
Shades
Executioner
Cloak/Mass Hysteria
Soul Tether
This is pure thought, haven't tried it yet. I also think I will try to push Heroic Slash into the mix somehow, it has some really awesome utility.
I think with caltrops and shades that would help a lot in procing the monster set. Heroic slash is something I thought about too but I couldn't find anything I'd take off the bar for it.
kylewwefan wrote: »Scourger procs when you take damage. Impen is not so good for PvE. Pierce armor from shield/sword or inner fire (undaunted) are you main tank tools for taunts. Just my 2 cent.
Maybe swap out the agility set for endurance or something, put reduce block cost enchants. Gold out the shield you choose for S/B bar, add healthy enchant on it. I don't know any tank that does really good damage. You can easily swap gear around to suit the situation. Most regular dungeons, you probably be alright with a mix build. Trials are a bit different. Some tanking, you're kiting stuff around the room. Others you have to sit there and take it perma blocking.
kylewwefan wrote: »Scourger procs when you take damage. Impen is not so good for PvE. Pierce armor from shield/sword or inner fire (undaunted) are you main tank tools for taunts. Just my 2 cent.
Maybe swap out the agility set for endurance or something, put reduce block cost enchants. Gold out the shield you choose for S/B bar, add healthy enchant on it. I don't know any tank that does really good damage. You can easily swap gear around to suit the situation. Most regular dungeons, you probably be alright with a mix build. Trials are a bit different. Some tanking, you're kiting stuff around the room. Others you have to sit there and take it perma blocking.
PvP forum section Teddy Brosevelt..
kylewwefan wrote: »kylewwefan wrote: »Scourger procs when you take damage. Impen is not so good for PvE. Pierce armor from shield/sword or inner fire (undaunted) are you main tank tools for taunts. Just my 2 cent.
Maybe swap out the agility set for endurance or something, put reduce block cost enchants. Gold out the shield you choose for S/B bar, add healthy enchant on it. I don't know any tank that does really good damage. You can easily swap gear around to suit the situation. Most regular dungeons, you probably be alright with a mix build. Trials are a bit different. Some tanking, you're kiting stuff around the room. Others you have to sit there and take it perma blocking.
PvP forum section Teddy Brosevelt..
Oops! I didn't know tanking was a thing in PvP? Well, anyways.....Scourger procs when you take damage. If that's all I can add to the topic. And forget the thing about taunts. It won't work on real players.
deepseamk20b14_ESO wrote: »The build is for PvP. When I mentioned PvE I meant as I can go mess around as a tank in PvE and just switch out gear and skills but wouldn't have to keep swapping attribute points to go back to my DPS setup.
Yeah, both malubeth and blood spawn sets proc when being attacked. I said monster sets to kind of blanket statement other sets that might be good, I just haven't listed those ones yet.
Honestly, I'm thinking 5 ravager, 2 blood spawn, 3 endurance (I can swap out for agility if I want) all weapon damage enchants, 2 leki -weapon with damage enchant and all armor impen or at least 7 impen one sturdy. Stamina on all pieces and use attribute points to play with health. Cheaper to change than enchants. CP will focus on cost reduction instead of regeneration.
Put shades and caltrops on the bar to increase uptime of ravager proc. Armor should be plenty high enough that with shadow barrier and the occasional blood spawn proc it'll be way up there. Goal for HP is 28k to 30k. Siphoning attacks could be an option as well. As much as like shuffle I might actually test mirage out. I can care less about the major expedition from double take for this build. Plus mirage will add some more defense as well. If blood spawn doesnt work out malubeth would be nice as well. Same chance to proc and will make my vigor and rally very nice.
With everyone and their mother running Scourge these days I would definitely run 5 Fasallas over black rose even though the resources are awesome.
NB can adjust better then most with siphoning.
I would also consider Baharas Curse it's not weapon damage but AOE damage and heals that proc once every 4 attacks is pretty stout and great space control which is something a NB tankish build would lack.
(The above idea is completely stolen from GilliamtheRouges Bloodletter build which I intnent to use with 5 Tavas instead of leeching because well I don't have 5 leeching and have no desire to grind 5 infused leeching)
If your not running cloak I would find a place for radiant magelight on your moving or idle bar to protect yourself but that's just me.