The werewolf transformation
animation is great and the skill line feels really powerful. However, the transformation mechanic has always been plagued by high activation cost and an overly limited duration.
I generally keep the ultimate slotted on the back bar for the extra stamina regen, but almost never transform. This is very sad, because I would like to use it more. In order to feel like I can use it consistently, it needs to become a dynamic ultimate that is as reliable in its availability as Dawnbreaker.
My suggestion is as follows:
1. Allow the player to store up ultimate (a la sorcerer Overload).
2. Set a minimum activation cost of 100 ultimate. Activation itself does not consume any ultimate.
3. While transformed, your ultimate pool continues to generate via normal means but ultimate is drained continually at a rate of X per second.
4. All of the abilities that modify duration (Devour, Blood Rage, Call of the Pack, Pack Leader, Feral Pounce) no longer increase time directly, but instead restore/generate additional ultimate (achieving the same end result of more time in WW form).
5. Assuming they have enough ultimate to activate, the player may transform in and out of WW form at will, but is forced out of WW form when their ultimate pool reaches zero.
The beauty of this plan is that it can be designed/balanced such that the
base duration is approximately the same as on live, but the ultimate becomes more reliable in availability. Additionally, it allows players who use it less to stay transformed a bit longer while ALSO synergizing more with the rest of the game, such as affording players the option of buffing their transformation time with ultimate-modifying set bonuses (such as Bloodspawn) and class passives such as the Sorcerer's Power Stone and Templar's Restoring Spirit. A true child of Hircine should be able to transform (mostly) at will, but not maintain transformation indefinitely.
Community thoughts and comments are always appreciated.
@Telel, as an anointed pack leader, is this suggestion preferable to the current mechanic?
@Wrobel