So these soft cc, disorient, imo they need something...
Lets take an example, draining shot, you knockback and disorient someone with it, but you have a dot on them wich then breaks their disorient imediately, the target looses no stamina because they dont need to cc break, but they gain cc immunity. There are others too, agony or rune prison etc.
This needs something extra to make them a better choice for pvp, because currently you are handing out free cc immunity to anyone you use them on.
PC EU
PvP only