Faction Sewer Entrances need ...

Ethromelb14_ESO
Ethromelb14_ESO
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Safe zones. It would eliminate ganking once a player is near their base. There are many players I've heard complain about the lack of this feature.
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  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    That would be nice but then you will see a ton of gankers QQ about not being able to gank there anymore. Incoming L2P posts
  • Emma_Overload
    Emma_Overload
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    I sympathize with OP, but I think a much bigger improvement would be to make it so ALL doors in the IC, including sewer entrances, could be opened all the time. Being killed by a pursuing ganker because I can't get through a door (stuck in combat) happens to me MUCH more often than getting sniped by a ganker hiding near the door.
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  • Asherons_Call
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    Quick tip: when approaching a sewer entrance, stealth up and move in slowly. You should be able to catch some gankers falling out of stealth if they are camping the entrance. If you are fairly certain there is a ganker nearby just pop an invisibility potion and make your move for the door. I've made it past full groups this way. By the time you hit the door your in is wears off but by that time it is too late for them
  • Korah_Eaglecry
    Korah_Eaglecry
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    I sympathize with OP, but I think a much bigger improvement would be to make it so ALL doors in the IC, including sewer entrances, could be opened all the time. Being killed by a pursuing ganker because I can't get through a door (stuck in combat) happens to me MUCH more often than getting sniped by a ganker hiding near the door.

    I really dont understand that mechanic. Anyone with any experience with PvP can see how thatll be abused.
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  • Emma_Overload
    Emma_Overload
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    I sympathize with OP, but I think a much bigger improvement would be to make it so ALL doors in the IC, including sewer entrances, could be opened all the time. Being killed by a pursuing ganker because I can't get through a door (stuck in combat) happens to me MUCH more often than getting sniped by a ganker hiding near the door.

    I really dont understand that mechanic. Anyone with any experience with PvP can see how thatll be abused.

    Abused how? Sure, it will make it easier for failed gankers to escape justice, but that's a trade off I'm more than willing to make. Making the doors easier to get though will mostly help the players who are close to their own faction's base camp, which is the way it should be, in my opinion. What is the point of "escape" skills like Retreating Maneuver or Ball of Lighting if any clown can gap close you from a mile away and kill you while you stand helplessly in front of the door?

    Edited by Emma_Overload on 21 April 2016 01:28
    #CAREBEARMASTERRACE
  • RAGUNAnoOne
    RAGUNAnoOne
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    they had this with the sewer enterences when orsinium came out it was abused, people (especially streamers) complained, and it was removed.
    Edited by RAGUNAnoOne on 21 April 2016 01:57
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  • Acrolas
    Acrolas
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    Two guards at the sewer entrance.
    Two guards at the base doors.

    I played games of manhunt as a child with more security measures than IC accounts for.
    signing off
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