Still not entirely sure how the new mechanics behind the spell penetration champion point tree works but am pretty sure I get the idea but thought I'd try to clear it up.
Previously this tree worked on a percentage of spell resistance mitigated?... but now it works on a number value of spell resistance mitigated by spell penetration?
If so... this tree seems to be almost worthless
30 points into spell erosion would only ignore 1761 points of the targets spell resistance? Even at CP cap, I struggle to see how its worth me spending any worthwhile amount of points into this section, would much rather use 30 points elsewhere.
Anyone with any spell resistance value worth ignoring, such as 3+ heavy armour users/ sword and board users... would have such high spell resist 20k+, that reducing their armour to 18k for example, would literally add barely noticable damage to my hits -.-
Am I correct in my thinking?
Nirnhoned for the win I guess.
Edited by d3nbark3r on 18 April 2016 08:33 If you like, have been inspired by or agree with the threads I start, please take your time to check an option at the bottom of the post, thanks! :') ;)