I disagree with the statement that critical rush is useless.
Someone spammed it on my bolt escaping sorcerer and I was defeated.
.
flguy147ub17_ESO wrote: »I think they need to shut down some campaigns, and they need to give more reward for actually playing the objectives. Currently, nobody gives a rip about winning or losing, all everyone does is just AP farm. It's the least competitive PvP game I own at this current point in time. Aside from the lag, that is my biggest issue.
Actually, i am just trying to AP farm this week since i am only vet 5 now, i dont have enough AP yet to buy monster set. So yeah i care more about AP farming as of now. But thats the way ZOS designed the game, if you AP farm you can get the gear you want. I know many long term players have plenty of AP but not everybody is long term or some people like me switched to console. IF i was on PC, i would be done with this game because i would have WAY more MMO options. I have never seen a game make so many bad design choices than this game, and what sucks is that nthey totally nailed some things as well so it turns into a love/hate type of thing. I think they just dont know what to do with PVP and how to fix the lag which lag in PVP without question will cause you to lose players. But yeah i think they are moving way more into PVE now but people are already clearing trials on PC and i think they did within a few days. So sad its that easy. Should take months for the best guilds to clear, not a couple days.
Someone should force you to play Templar in PvP for 6 months (without golden equipment, no group, etc.).12. Radiant Destruction is oneshotting you at 40% health, aswell as DarkFlare isn't balanced in comparison to other classes's Dmg.
Francescolg wrote: »
no fun because:
Lag is getting worse every patch (although they say they are working on it)
FPS is getting worse every patch (although they say they are trying to improve performance)
The word "Balance" does not exist in pvp.
but mainly lag. lag.lag.lag
no fun because:
Lag is getting worse every patch (although they say they are working on it)
FPS is getting worse every patch (although they say they are trying to improve performance)
The word "Balance" does not exist in pvp.
but mainly lag. lag.lag.lag
sSolutionSs wrote: »This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.
notimetocare wrote: »no fun because:
Lag is getting worse every patch (although they say they are working on it)
FPS is getting worse every patch (although they say they are trying to improve performance)
The word "Balance" does not exist in pvp.
but mainly lag. lag.lag.lag
Must be playing different games, lag is far better now than before even at prime time.
AmalgamousPrime wrote: »sSolutionSs wrote: »This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.
Wellnotimetocare wrote: »no fun because:
Lag is getting worse every patch (although they say they are working on it)
FPS is getting worse every patch (although they say they are trying to improve performance)
The word "Balance" does not exist in pvp.
but mainly lag. lag.lag.lag
Must be playing different games, lag is far better now than before even at prime time.
Are you on console? Because I've noticed less lag with each patch too, but I think that's attributed to the fact that you are seeing less people playing. Prime time last weekend you would be lucky to even see over 100 people actively playing the objective in the highest populated campaign.
RoamingRiverElk wrote: »So many accurate points in this thread. And now ... You know what really killed magicka DKs? The nerf to blocking and dragon blood. It's crucial for magicka DKs to be able to block constantly. The final teabag was meteor no longer being reflectable.
Waffennacht wrote: »AmalgamousPrime wrote: »sSolutionSs wrote: »This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.
Wellnotimetocare wrote: »no fun because:
Lag is getting worse every patch (although they say they are working on it)
FPS is getting worse every patch (although they say they are trying to improve performance)
The word "Balance" does not exist in pvp.
but mainly lag. lag.lag.lag
Must be playing different games, lag is far better now than before even at prime time.
Are you on console? Because I've noticed less lag with each patch too, but I think that's attributed to the fact that you are seeing less people playing. Prime time last weekend you would be lucky to even see over 100 people actively playing the objective in the highest populated campaign.
"...actively playing the objective..."
So do you mean to say that you think there is less lag because of less players and you are citing "actively playing the objective" as your evidence?
While I may not disagree with what I think is ment by, "actively playing the objective," there has been a steady increase in xbox population since Orsinium was released. The lag reduction isn't because of less players.
Oh and I am experiencing some lag both in and out of Cyrodiil on xbox, more so than pre TG.
I will admit I was in Haderus like a hour ago and the lag wasn't bad.Way better then it used to be.Also I love and hate forward camps had to fight the same group of yellows for a good 20 minutes.Save us from losing a Keep as well.Waffennacht wrote: »AmalgamousPrime wrote: »sSolutionSs wrote: »This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.
Wellnotimetocare wrote: »no fun because:
Lag is getting worse every patch (although they say they are working on it)
FPS is getting worse every patch (although they say they are trying to improve performance)
The word "Balance" does not exist in pvp.
but mainly lag. lag.lag.lag
Must be playing different games, lag is far better now than before even at prime time.
Are you on console? Because I've noticed less lag with each patch too, but I think that's attributed to the fact that you are seeing less people playing. Prime time last weekend you would be lucky to even see over 100 people actively playing the objective in the highest populated campaign.
"...actively playing the objective..."
So do you mean to say that you think there is less lag because of less players and you are citing "actively playing the objective" as your evidence?
While I may not disagree with what I think is ment by, "actively playing the objective," there has been a steady increase in xbox population since Orsinium was released. The lag reduction isn't because of less players.
Oh and I am experiencing some lag both in and out of Cyrodiil on xbox, more so than pre TG.
HoloYoitsu wrote: »A crafter's game that doesn't even let you re-trait or re-style your gear.sSolutionSs wrote: »This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.
notimetocare wrote: »no fun because:
Lag is getting worse every patch (although they say they are working on it)
FPS is getting worse every patch (although they say they are trying to improve performance)
The word "Balance" does not exist in pvp.
but mainly lag. lag.lag.lag
Must be playing different games, lag is far better now than before even at prime time.
Pvp is no fun anymore because you can't use your skills to disengage from a fight. Without the ability to disengage, you have to fight every fight on the terms of that the fight starts on, even if those terms are complete ***.
You used to be able to reposition in battle, as long as you had the skill as a person. Now you just die if the cards aren't in your favor.
It's stupid.
Oh ZOS is already all over that. They copied IC from DAOC, only they removed the gated access that DAOC's version had and also removed capturable IC districts. This 'spin' made IC completely irrelevant to pvp and now it's a ghost town, yay.Find better ways to make us part with cash. Try copying other games, maybe with your own spin.