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What if ZoS fixed things...

  • Romo
    Romo
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    I might return, if the OP's list was fixed.

    I would return, if they allowed more than 8 toons per server. 16 would be a good number, to start with.
  • Asmael
    Asmael
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    bedlom wrote: »
    What if players started making interesting and original posts? Then we would live in a perfect world.

    I'm perfectly aware that this is not exactly the most original thread one might expect, but this might actually interest Zos.

    While the sample is currently pretty small, if it keeps up, the marketing can expect to regain no less than 20% of the player base. Also, every game can be redeemed in players' general opinion, thus attracting new players. Let's make it real: TESO has one of the worst reputation out there, and I can't honestly recommend it to anyone I know in its current state.

    The marketing want to see the $$$ at the end of the month. Alright, give them numbers, show them that they can actually make a profit by fixing the game, without even needing DLCs. In ZoS' case, hiring a few devs and / or reinforcing the QA team is an almost guaranteed benefit in the long term.
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • DenMoria
    DenMoria
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    Asmael wrote: »
    bedlom wrote: »
    What if players started making interesting and original posts? Then we would live in a perfect world.

    I'm perfectly aware that this is not exactly the most original thread one might expect, but this might actually interest Zos.

    While the sample is currently pretty small, if it keeps up, the marketing can expect to regain no less than 20% of the player base. Also, every game can be redeemed in players' general opinion, thus attracting new players. Let's make it real: TESO has one of the worst reputation out there, and I can't honestly recommend it to anyone I know in its current state.

    The marketing want to see the $$$ at the end of the month. Alright, give them numbers, show them that they can actually make a profit by fixing the game, without even needing DLCs. In ZoS' case, hiring a few devs and / or reinforcing the QA team is an almost guaranteed benefit in the long term.

    But then they'd have to pay more in salaries and administration and any gains in usership would be rendered moot.
  • stojekarcub18_ESO
    stojekarcub18_ESO
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    I've stuck up for this game for too long...because I really enjoyed it. I was all gung-*** for TG DLC....and then I played it. Sub cancelled. Gonna wait a couple years and maybe check it out again after they've had time to add real content.
  • Tandor
    Tandor
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    I have two accounts, and a single ESO Plus subscription that I switch between them. I've been playing since PC launch and consider the game my main MMO home for years to come. I don't PvP and haven't encountered any of the issues raised in the original post.
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