Maintenance for the week of September 22:
• NA megaservers for maintenance – September 22, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
• EU megaservers for maintenance – September 22, 8:00 UTC (4:00AM EDT) - 14:00 UTC (10:00AM EDT)

Prioritization of animations during combat

Ankael07
Ankael07
✭✭✭✭✭
✭✭
English isnt my first language , I googled the word but still couldnt figure out what exactly it would mean in our game.

So can someone explain? In details preferably
If you want me to reply to your comment type @Ankael07 in it.

Best Answers

  • Casdha
    Casdha
    ✭✭✭✭✭
    Like I said in another thread, I think an example would be when I do a Wrecking Blow then a medium attack but the medium attack animation and damage takes place first, Then the knock back and damage from Wrecking Blow takes place with no swing animation.
    Proud member of the Psijic Order - The first wave - The 0.016%

    Answer ✓
  • Toc de Malsvi
    Toc de Malsvi
    ✭✭✭✭✭
    I imagine its simply front loading a portion of the animation so that regardless of weaving no animation will be obscured or clipped to the point where you cannot tell what is being cast or what attacked you.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
    Answer ✓
  • elium85
    elium85
    ✭✭✭
    English is my first language and I don't think it's clear. I am guessing it means fixing animations bugs related to overlapping certain skills (Wrecking Blow anyone)?
  • Molag_Crow
    Molag_Crow
    ✭✭✭✭✭
    ✭✭
    I'm not sure either.

    And for those who don't know, he's talking about this:
    Base Game Patch Features & Content

    A 64-bit client for PC and Mac
    Improvements to grouping including incentives and cross-alliance grouping outside of the Grouping Tool
    Tons of combat and gameplay balance changes
    Scrolling combat text (SCT)
    Improvements and updates to Cyrodiil and its campaigns
    Access to content from other alliances in any order you choose upon reaching Veteran Rank 1
    Prioritization of animations during combat
    Improved facial animations for Mac
    …and more!
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • elium85
    elium85
    ✭✭✭
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    This might be related to something I see in combat. When I am weaving (mixing up skills and light attacks) sometimes things seem to get jumbled together and nothing happens. Maybe it's because more than one animation is getting applied at the same time, instead of in some order that would let each one happen or happen and get canceled.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Wrecking blow with weaving heavy attacks is pretty much ....wierd or broken, hope that is just one of the things that gets cleared up.

    PC EU
    PvP only
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    elium85 wrote: »

    Her answer is vague. She confirms that you can still weave, but that is a technicality. I want to know what impact the changes will have on the effectiveness of weaving.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Cously
    Cously
    ✭✭✭✭✭
    If people aren't clear about something it means it will be unpopular.
Sign In or Register to comment.