The thing is, lore is fluid. Especially as this game takes place hundreds and hundreds of years before the main numbered series. There's nothing in this game that stomps on the lore of the future games.
The reason they set this game in this period is there was little to nothing about lore in this era.
As long as things like the Dwemer stay gone stay true, there'll be no real big problems.
And if someone says "but the planemeld wasn't known about in the main games" no it wasn't. Because they had not fleshed out the lore of the second era.
Though there's something much bigger coming that may make a few lore buffs twitchybtw I am a huge lover of all ES lore. It's the best lore I've ever known of a game series.

HeroOfNone wrote: »And the response, of course "any of it, they'll probably rewrite it all in TES 6.
Ask 10 people, get 10 responses.
I personally see it as such: Events that we see occurred. If they conflict with what we have read in some book or were told by some mage or adventurer, the event we witnessed takes precedence. As for the ancient lore... that is literally a matter of belief. Some believe that Khajiit are descended from cats. Some believe Bosmer and Khajiit have the same origin:
"Y'ffer did not have Azurah's subtle wisdom, so Y'ffer made the forest people Elves always and never beasts. And Y'ffer named them Bosmer. And from that moment they were no longer in the same litter as the Khajiit."
Some believe Khajiit were straight up Mer who were changed, like the Dunmer.
And the Bosmer believe they were a shape shifting ooze-type stuff prior to becoming Bosmer.
I personally believe this "ooze" was the form of the et'Ada, who were formless until they became Ehlnofey. I think the "ooze" is more of a poetic visualization than it is a physical form... and this is why TES Lore is so amazing!
Anyway... if you're interested, I made this last summer:
It's full of my own perspective on established lore.
Ask 10 people, get 10 responses.
I personally see it as such: Events that we see occurred. If they conflict with what we have read in some book or were told by some mage or adventurer, the event we witnessed takes precedence. As for the ancient lore... that is literally a matter of belief. Some believe that Khajiit are descended from cats. Some believe Bosmer and Khajiit have the same origin:
"Y'ffer did not have Azurah's subtle wisdom, so Y'ffer made the forest people Elves always and never beasts. And Y'ffer named them Bosmer. And from that moment they were no longer in the same litter as the Khajiit."
Some believe Khajiit were straight up Mer who were changed, like the Dunmer.
And the Bosmer believe they were a shape shifting ooze-type stuff prior to becoming Bosmer.
I personally believe this "ooze" was the form of the et'Ada, who were formless until they became Ehlnofey. I think the "ooze" is more of a poetic visualization than it is a physical form... and this is why TES Lore is so amazing!
Anyway... if you're interested, I made this last summer:
It's full of my own perspective on established lore.
Ah. So the question of "is it canon?" raises its ugly head again....
Well as far as ZOS in concerned, ESO is canon (as per a tweet). But the players? Many players simply do not consider ESO up to par with preferred lore-standards, and thus claim that no, it is not canon.
In the end, the decision to adopt any ESO 'lore' will be up to Bethesda.
But me? I personally do not think it is canon. Some of the changes are due to cost or impracticality. As an example, Cyrodil is usually referred to as a Jungle in this era, but as it is PvP land, I imagine they overlooked that fact in favor of not making a landscape that takes a lot of power to process. Another one is how they implemented the Mane in ESO, which is supposed to be a unique sort of khajiit whereas the one(s) seen in ESO are clearly of the same sub-species as the player. One would imagine they disregarded this in favor of not creating a new character model.
But other changes? Some changes are there simply to garner a quick extra buck or not bother with details (ex. some of the Crown Store mounts. But then again some people don't really consider the crown store as part of the canon game). Some examples include the lack of architectural differences in Altmer architecture described in earlier tomes, the lack of non-human skeletons, the seeming...lack in truly fleshing out the stories associated of certain phenonena (the dragon priests were very underwhelming...). I suppose I should blame their story telling more, but perhaps that is innate to the MMO genre.
But overall I think ESO merely glazes their game with TES lore, hence why I consider their TES-elements only skin-deep.
Gilliamtherogue wrote: »The thing is, lore is fluid. Especially as this game takes place hundreds and hundreds of years before the main numbered series. There's nothing in this game that stomps on the lore of the future games.
The reason they set this game in this period is there was little to nothing about lore in this era.
As long as things like the Dwemer stay gone stay true, there'll be no real big problems.
And if someone says "but the planemeld wasn't known about in the main games" no it wasn't. Because they had not fleshed out the lore of the second era.
Though there's something much bigger coming that may make a few lore buffs twitchybtw I am a huge lover of all ES lore. It's the best lore I've ever known of a game series.
Actually that something coming is seemingly one of the largest recorded events of the 2nd era. If you've been paying attention to the hints they've been dropping you should have a rough idea. Although I could be wrong, this is going to be likely the most accurate stab at lore to come with the next major story arc. Listen to the final speech of the main story as well as the little surprise after Orsinium's story, both of those hint towards something that's actually been recorded in the other games
Also recall there are still living Dwemer around, if you played Morrowind you know of a bit of info, and that took place in the 3rd era. There are a few magically sealed ruins around that hint towards a larger group still being alive in game too.
P.S. @Spacemonkey @Gidorick M'aiq is just the name that always gets passed on from father to son. But I also heard that M'aiq means "troll" in Ta'agra...
Well I consider it 'canon for ESO' but not 'canon for TES' if that makes any sense. I just try to take the story with a grain of salt and try not to worry too much over the details if I can help it (assuming that the lore setup isn't too atrocious).HeroOfNone wrote: »Ah. So the question of "is it canon?" raises its ugly head again....
Well as far as ZOS in concerned, ESO is canon (as per a tweet). But the players? Many players simply do not consider ESO up to par with preferred lore-standards, and thus claim that no, it is not canon.
In the end, the decision to adopt any ESO 'lore' will be up to Bethesda.
But me? I personally do not think it is canon. Some of the changes are due to cost or impracticality. As an example, Cyrodil is usually referred to as a Jungle in this era, but as it is PvP land, I imagine they overlooked that fact in favor of not making a landscape that takes a lot of power to process. Another one is how they implemented the Mane in ESO, which is supposed to be a unique sort of khajiit whereas the one(s) seen in ESO are clearly of the same sub-species as the player. One would imagine they disregarded this in favor of not creating a new character model.
But other changes? Some changes are there simply to garner a quick extra buck or not bother with details (ex. some of the Crown Store mounts. But then again some people don't really consider the crown store as part of the canon game). Some examples include the lack of architectural differences in Altmer architecture described in earlier tomes, the lack of non-human skeletons, the seeming...lack in truly fleshing out the stories associated of certain phenonena (the dragon priests were very underwhelming...). I suppose I should blame their story telling more, but perhaps that is innate to the MMO genre.
But overall I think ESO merely glazes their game with TES lore, hence why I consider their TES-elements only skin-deep.
Ok, you seem to be the most on the edge of not canon so far, so do you accept some of the cannon, or do you throw out the baby with the bathwater in one go? ESO, while glazing lore, gives a lot of details into various races that prior TES games never go into.
Bosmer, Orcs, Argonians, Khajiit, etc. Had limited detail till now, and while some of it changes, there still seems to be more depth. Do we toss it out as being to shallow though? Or are there certain cultural truths we accept? If you take ESO lore in it really changes your outlook at prior games.
P.S. @Spacemonkey @Gidorick M'aiq is just the name that always gets passed on from father to son. But I also heard that M'aiq means "troll" in Ta'agra...
Who told you that @Elebeth ? It was M'aiq, wasn't it?


Gilliamtherogue wrote: »
Actually that something coming is seemingly one of the largest recorded events of the 2nd era. If you've been paying attention to the hints they've been dropping you should have a rough idea. Although I could be wrong, this is going to be likely the most accurate stab at lore to come with the next major story arc. Listen to the final speech of the main story as well as the little surprise after Orsinium's story, both of those hint towards something that's actually been recorded in the other games
Also recall there are still living Dwemer around, if you played Morrowind you know of a bit of info, and that took place in the 3rd era. There are a few magically sealed ruins around that hint towards a larger group still being alive in game too.
I'm reading my eyes of the lore atm...please help a lore-loving but incapable of reading-fan...(and i cant remember the last words in main) what event do u reffer to? the rise of talos, thje akavir?
The thing is, lore is fluid. Especially as this game takes place hundreds and hundreds of years before the main numbered series. There's nothing in this game that stomps on the lore of the future games.
The reason they set this game in this period is there was little to nothing about lore in this era.
As long as things like the Dwemer stay gone stay true, there'll be no real big problems.
And if someone says "but the planemeld wasn't known about in the main games" no it wasn't. Because they had not fleshed out the lore of the second era.
Though there's something much bigger coming that may make a few lore buffs twitchybtw I am a huge lover of all ES lore. It's the best lore I've ever known of a game series.
There are a lot of very interesting concepts and details shown in ESO about cultures and races and lands that hadn't had the chance to be explored properly in the single-player games, it would be a shame and a waste if they weren't used by Bethesda in the future games. If they decide any particular elements that can't work with something ESO presented, they'll probably retcon that bit specifically, but naturally, a lot of what ESO talks about will be used, due to the fact that they'd have to almost, out-of-spite, rewrite tons to not use some of the details ESO created. Bethesda was also helping ESO when creating a lot of the lore so some Bethesda ideas are a part of what came to be anyway.
Will the Soul Burst itself and the three banners war be referenced in future games? It's hard to tell, there could be something that happened between ESO's time and the later games to make history completely forget that moment in time. Not necessarily a Dragon Break, but something. They could just as very well reference it like it was never lost, with some new "recently unearthed books telling us of times about the Second Era that must have been lost to the ages"
Stuff like the Mane looking like a Cathay or Suthay-raht depending on your interpretation is just stuff I overlook as well, it's a shame of course - and I dearly hope when more of Elsweyr is released they go back and make some models for the other forms of Khajiit throughout the game, Mane included, but development costs. Bethesda's done it too, though, one case I can remember in particular is the Akaviri ghost you find in Pale Pass (In Oblivion) whom looks like a standard imperial human wearing blades armour, when that Akaviri would have been a Tsaesci