Moon Bishop Hunal wrote:However, the extent to which we catfolk vary in size has been exaggerated in certain Imperial sources.
DerAlleinTiger wrote: »I do remember a guildie of mine getting this answer in an AMA of yours:
http://www.reddit.com/r/elderscrollsonline/comments/2g0x5l/ama_with_the_eso_writing_team/ckel3d2
The out-of-game answer to the question of Khajiiti subspecies is that depicting wide variation among the cat-folk runs smack up against an Elder Scrolls standard, which is the expectation that characters of any race can use all available arms and armor. We can deviate only so far from the humanoid standard before it becomes a problem when donning equipment.
Attrebus had known many Khajiit, of course. Some of his guard had been of the catpeople, and they were common enough in the Empire. But he had never seen any quite like this.
What struck his eye first were their mounts—monstrous cats that stood as high as a large horse at the shoulder. Their forelimbs were as thick as columns and half again as long as their rears, giving them an apelike appearance. Their coats were tawny, ribboned with stripes the color of dried blood, and their feral yellow eyes seemed to promise evisceration—and that was only to start with.
Two of the riders seemed hardly less bestial, although they wore shirts that covered their torsos, and cravats around their necks. Where their fur was visible, it was pale yellowishgreen spotted with black. Their faces were altogether more catlike than any Khajiit he'd ever met, and they slouched forward on their mounts.
The third rider was more like what Attrebus was used to, with features that were more manlike, although still unmistakably feline. And the final rider had such fine, delicate features, she might easily have been of merish blood, had her face not been splotched with irregular black rings.
(...)
“So the mount—that really is her brother? They had the same parents?”
“Yes. But I‟d stay away from that subject, if I were you. It‟s too easy to say the wrong thing.”
The_Great_Maldini wrote: »Are you guys really trying to argue with ZOS about the lore of the khajiit? You guys are too funny.
The_Great_Maldini wrote: »Are you guys really trying to argue with ZOS about the lore of the khajiit? You guys are too funny.
You can't find them because there weren't any. Bethesda never confirmed they're working on TES VI, only that they will continue making single player games.Elder Scrolls Six was seperately under development by Bethesda by the same team that made Skyrim. Sadly, my google-fu appears unable to locate the articles about that which appeared during Beta.The_Great_Maldini wrote: »Are you guys really trying to argue with ZOS about the lore of the khajiit? You guys are too funny.
The_Great_Maldini wrote: »Are you guys really trying to argue with ZOS about the lore of the khajiit? You guys are too funny.
Yes. Because ZoS is NOT Bethesda, only a subsidiary who are independently developing the MMO version, which is NOT Elder Scrolls Six. Elder Scrolls Six was seperately under development by Bethesda by the same team that made Skyrim. Sadly, my google-fu appears unable to locate the articles about that which appeared during Beta.
That said, the author of the article is stating his and ZoS vision of the Kajiiti race. Which is not necessarily always gospel. Which many roll-players will find offensive. Which is why I give them a shape-shifter out.
The_Great_Maldini wrote: »Arent they using the same loremaster as the elder scrolls series. You know of whom I am speaking...the Mr. Peanut guy with the monocle.
Neither of those things have happened. The housecats are housecats and the senche are (mostly) tigers. These are not Alfiq or Senche Khajiit.Seriously now, between the Alfiq being made literal housecats and the senche being turned into reskinned Bengal tigers, this is getting ridiculous.
Remember:
- Alfiq are indistinguishable from housecats, not interchangeable. Therefore it is most likely that there are currently no Alfiq in the game.
- Only the Khajiit can tell the difference between the senche-tigers/panthers/lions and the Senche sub-species of Khajiit. Therefore it is most likely that there are currently no Senche in the game... apart from possibly those on Khenarthi's Roost.
Oh, I hadn't realised Pacrooti said that. My comment was based on this:Remember:
- Alfiq are indistinguishable from housecats, not interchangeable. Therefore it is most likely that there are currently no Alfiq in the game.
- Only the Khajiit can tell the difference between the senche-tigers/panthers/lions and the Senche sub-species of Khajiit. Therefore it is most likely that there are currently no Senche in the game... apart from possibly those on Khenarthi's Roost.
Can't speak to the Alfiq, as I don't have a straight-up reference on that. I believe I heard dialogue that referred to some of the housecats as being Khajiit, implying the Alfiq connection.
But Pacrooti *literally* states in a hireling mail that he wonders what would happen if he were born under the full moons as it would make him a "senche-tiger". There is no ambiguity there.
http://www.reddit.com/r/elderscrollsonline/comments/2g0x5l/ama_with_the_eso_writing_team/ckel9mtZOS_LawrenceSchick wrote:The Senche-Tigers: The in-game answer is that the differences between Senche, Senche-raht, and senche-tigers are confusing and hard to understand for everyone but Khajiit. Furthermore, Khajiit seem to sense an intelligence in senche-tigers that other races do not, but since senche-tigers don’t speak, their intelligence is hard to assess. We WILL be adding senche-tiger mounts sometime soon, but they’ll be just slightly larger than their wild counterparts, NOT the gigantic felines described in some of the lore.
I find it curious that the Moon Bishop basically straight-up refutes the 1st Pocket Guide by saying that only 17 forms of Khajiit exist. Particularly since the 1st Pocket Guide was written after the events of ESO, and claims over twenty exist. Whether the omission of the Dark Moon has any impact on the morphological cycle or not, it's an interesting reference point and curious stake to plant.
That said, this particular point:
However, the extent to which we catfolk vary in size has been exaggerated in certain Imperial sources.
For the love of gods, can we stop robbing the Khajiit of anything and everything interesting about their morphology because the devs can't be bothered? Seriously now, between the Alfiq being made literal housecats and the senche being turned into reskinned Bengal tigers, this is getting ridiculous.
So, what? The Argonians have their subspecies that receive due diligence, but the Khajiit aren't distinct or weird or unusual in any way? The Khajiit are being boiled down to literal catmen and all of their alternate forms are being simplified and dumbed down for the sake of reusing assets.
This is getting unbelievably frustrating. For some reason, fantastical and unbelievable lore has to be exaggerated in a fantasy role-playing game series. And not just in this instance, but practically every instance where weird and bizarre creatures/morphology could be given a chance to shine, ZOS seems to be riding hard on the "exaggeration" line wherever convenient.
Please, please, please stop this. Stop dumbing down the Khajiit and making them bigger stereotypes than they already are. You've been given practically free reign in defining what the different forms of Khajiit look like here, and you've chosen sloppy, dull, and insanely uninspired options. I'm severely disappointed that you're using in-character sources now to back up your decisions, because frankly, it's insulting at this point.