Ace_of_Destiny wrote: »How typical of this "community".
Somebody points out a flaw in the game, and instead of adressing the flaw people start arguing over the OP's "terminology".
[sarcasm]
Long live the Fanbois!
[\sarcasm]
KostasDragonborn wrote: »Ace_of_Destiny wrote: »How typical of this "community".
Somebody points out a flaw in the game, and instead of adressing the flaw people start arguing over the OP's "terminology".
[sarcasm]
Long live the Fanbois!
[\sarcasm]
FFS sake, what flaw? If you cannot counter a DK spamming Talons you really just need to dig into your skill tree and apply a counter stun on the DK, and put the pressure on. I'm starting to think the OP is trolling, in which case, sorry for feeding the troll.
KostasDragonborn wrote: »Ace_of_Destiny wrote: »How typical of this "community".
Somebody points out a flaw in the game, and instead of adressing the flaw people start arguing over the OP's "terminology".
[sarcasm]
Long live the Fanbois!
[\sarcasm]
FFS sake, what flaw? If you cannot counter a DK spamming Talons you really just need to dig into your skill tree and apply a counter stun on the DK, and put the pressure on. I'm starting to think the OP is trolling, in which case, sorry for feeding the troll.
Please don't double post again, there's a edit button for a reason.
Yes as usual whenever anyone post a flaw in the game the trolls under the bridge start logging into the forums trying to counter it with something completely off topic.
The bottom line is no immunity to talons is ridiculous. If you agree or not doesn't make it less ridiculous. If you wanna say stamina builds don't have this problem cause they can't use talons or Magika builds don't have anything else (which is a lie) whatever you wanna say, the bottom line is no immunity on talons is ridiculous.
KostasDragonborn wrote: »Ace_of_Destiny wrote: »How typical of this "community".
Somebody points out a flaw in the game, and instead of adressing the flaw people start arguing over the OP's "terminology".
[sarcasm]
Long live the Fanbois!
[\sarcasm]
FFS sake, what flaw? If you cannot counter a DK spamming Talons you really just need to dig into your skill tree and apply a counter stun on the DK, and put the pressure on. I'm starting to think the OP is trolling, in which case, sorry for feeding the troll.
Please don't double post again, there's a edit button for a reason.
Yes as usual whenever anyone post a flaw in the game the trolls under the bridge start logging into the forums trying to counter it with something completely off topic.
The bottom line is no immunity to talons is ridiculous. If you agree or not doesn't make it less ridiculous. If you wanna say stamina builds don't have this problem cause they can't use talons or Magika builds don't have anything else (which is a lie) whatever you wanna say, the bottom line is no immunity on talons is ridiculous.
That Talons can be blocked was a bug. Do some forum-research and you will find out!ItsRejectz wrote: »There's a thing you can do called block, I recommend using it.
First, it wast a bug. It was intended. It was a stealth nerf.Francescolg wrote: »That Talons can be blocked was a bug. Do some forum-research and you will find out!ItsRejectz wrote: »There's a thing you can do called block, I recommend using it.
The next patch will remove this bug. There is a thread about it on the forums, with an official answer. I'll not do the search!
The TE is right. Talons are no real "soft CC", as 'targeting' becomes much more difficult. If you use Talons and you go out-of-target, reapplying Talons every 3 sec. you have a bigger 'CC advantage' than with slow (a real soft CC) and that is why I consider root a 'normal CC' and no real 'soft CC'.
2. Channeled/casted skills will be interrupted when rooted (line of sight), so that being "taloned" is a huge disadvantage for any class, which is dependent up on channeled/casted skills. Unfortunately, there is only one such a class in this game (design error!).
3. Namely, the Templar he is the most affected class by Dark Talons. The Templar's handicap is to have too many channeled/casting time skills... He has to use either purge/cleanse, or Purifying Ritual.
To the TE: Many of us got tired of complaining about Talons, as ZOS does not listen to such 'crucial' topics, demonstrating it's "unwillingness" to do crucial and immediate fixes. (see Nirnhoned-complaints and the time they needed too fix it, for example)
I've when people talk crap and are dead wrong. Use your own advice sir. Lol. It was intended. Nice try though!Francescolg wrote: »That Talons can be blocked was a bug. Do some forum-research and you will find out!ItsRejectz wrote: »There's a thing you can do called block, I recommend using it.
The next patch will remove this bug. There is a thread about it on the forums, with an official answer. I'll not do the search!
The TE is right. Talons are no real "soft CC", as 'targeting' becomes much more difficult. If you use Talons and you go out-of-target, reapplying Talons every 3 sec. you have a bigger 'CC advantage' than with slow (a real soft CC) and that is why I consider root a 'normal CC' and no real 'soft CC'.
2. Channeled/casted skills will be interrupted when rooted (line of sight), so that being "taloned" is a huge disadvantage for any class, which is dependent up on channeled/casted skills. Unfortunately, there is only one such a class in this game (design error!).
3. Namely, the Templar he is the most affected class by Dark Talons. The Templar's handicap is to have too many channeled/casting time skills... He has to use either purge/cleanse, or Purifying Ritual.
To the TE: Many of us got tired of complaining about Talons, as ZOS does not listen to such 'crucial' topics, demonstrating it's "unwillingness" to do crucial and immediate fixes. (see Nirnhoned-complaints and the time they needed too fix it, for example)
http://forums.elderscrollsonline.com/en/discussion/222124/pts-patch-notes-v2-2-0/p1Dragonknight
(...)
•Dark Talons: This ability’s root is no longer blockable.
Francescolg wrote: »That Talons can be blocked was a bug. Do some forum-research and you will find out!
The next patch will remove this bug. There is a thread about it on the forums, with an official answer. I'll not do the search!
ZOS_GinaBruno wrote: »The change to Talons now being blockable was intended
Francescolg wrote: »That Talons can be blocked was a bug. Do some forum-research and you will find out!
The next patch will remove this bug. There is a thread about it on the forums, with an official answer. I'll not do the search!ZOS_GinaBruno wrote: »The change to Talons now being blockable was intended
Awkwaaarrrrddd.
So, what? We've already come to this conclusion.. (see above)Awkwaaarrrrddd.
Francescolg wrote: »So, what? We've already come to this conclusion.. (see above)Awkwaaarrrrddd.
If you read ZOS's first statements on the topic, they stated that the Dark Talons nurf was not intended. They even wrote it in the first PTS patch notes and forgot to change it. Their covering of tracks is not perfect.. The actual ZOS statement is: "The Dark Talons nurf was intended".
Of course, players might be confused what is going to happen now! I'm sure you respect that!
Nonetheless, the class with most of it's skills being channeled/casted remains negatively affected by Dark Talons spam and, therefore, Dark Talons is more than a "soft CC", as it is as good as a hard-CC vs. Templars (if not even better because of no-immunity/break free), if you know how to use it.
Therefore, Root should not be considered as soft CC but as hard CC. Imo, one of many errors of this game.
Francescolg wrote: »So, what? We've already come to this conclusion.. (see above)Awkwaaarrrrddd.
If you read ZOS's first statements on the topic, they stated that the Dark Talons nurf was not intended. They even wrote it in the first PTS patch notes and forgot to change it. Their covering of tracks is not perfect.. The actual ZOS statement is: "The Dark Talons nurf was intended".
Of course, players might be confused what is going to happen now! I'm sure you respect that!
Nonetheless, the class with most of it's skills being channeled/casted remains negatively affected by Dark Talons spam and, therefore, Dark Talons is more than a "soft CC", as it is as good as a hard-CC vs. Templars (if not even better because of no-immunity/break free), if you know how to use it.
Therefore, Root should not be considered as soft CC but as hard CC. Imo, one of many errors of this game.
SleepyTroll wrote: »This wouldn't really be a problem if they didn't blanket nerf roll dodge.