Lead Combat Designer Eric Wrobel to explain the upcoming Champion Point cap and catch-up systems.
It will, but we'll have him back next week to discuss additional topics.timidobserver wrote: »Lead Combat Designer Eric Wrobel to explain the upcoming Champion Point cap and catch-up systems.
Is his segment going to be limited to discussing the cap and catch up system? I hope not...
It's not permanently gone. Honestly, we just didn't have enough time to gather all the questions and answers this week. We'll do our best to bring it back for the next show, though.What happened to the AUA section?
I can understand it not appearing for the special Orsinium announcement broadcast but why not now? Is it permanently gone?
ZOS_GinaBruno wrote: »It will, but we'll have him back next week to discuss additional topics.timidobserver wrote: »Lead Combat Designer Eric Wrobel to explain the upcoming Champion Point cap and catch-up systems.
Is his segment going to be limited to discussing the cap and catch up system? I hope not...It's not permanently gone. Honestly, we just didn't have enough time to gather all the questions and answers this week. We'll do our best to bring it back for the next show, though.What happened to the AUA section?
I can understand it not appearing for the special Orsinium announcement broadcast but why not now? Is it permanently gone?
ZOS_GinaBruno wrote: »It will, but we'll have him back next week to discuss additional topics.timidobserver wrote: »Lead Combat Designer Eric Wrobel to explain the upcoming Champion Point cap and catch-up systems.
Is his segment going to be limited to discussing the cap and catch up system? I hope not...It's not permanently gone. Honestly, we just didn't have enough time to gather all the questions and answers this week. We'll do our best to bring it back for the next show, though.What happened to the AUA section?
I can understand it not appearing for the special Orsinium announcement broadcast but why not now? Is it permanently gone?
Thanks for the response, Gina!
It's nice to know that it will be making its return soon. It really is an important part of the show for some of us.
ZOS_GinaBruno wrote: »It will, but we'll have him back next week to discuss additional topics.timidobserver wrote: »Lead Combat Designer Eric Wrobel to explain the upcoming Champion Point cap and catch-up systems.
Is his segment going to be limited to discussing the cap and catch up system? I hope not...It's not permanently gone. Honestly, we just didn't have enough time to gather all the questions and answers this week. We'll do our best to bring it back for the next show, though.What happened to the AUA section?
I can understand it not appearing for the special Orsinium announcement broadcast but why not now? Is it permanently gone?
Thanks for the response, Gina!
It's nice to know that it will be making its return soon. It really is an important part of the show for some of us.
Not really as they barely pick questions that keep burning under our nails...
The most recent ESO Live episodes reminded me of watching politicians holding mindless speeches...
No hot topics covered and the show more and more moved towards a "Yay, look at us we have plush mud crabs and hoorray for the new cat pet in crown store, how awesome is that? Go buy it now!"
@ZOS_GinaBruno Given the amount of questions that have been piling up, you really need to do an ESO Live that's only questions from the AUA threadZOS_GinaBruno wrote: »It's not permanently gone. Honestly, we just didn't have enough time to gather all the questions and answers this week. We'll do our best to bring it back for the next show, though.What happened to the AUA section?
I can understand it not appearing for the special Orsinium announcement broadcast but why not now? Is it permanently gone?
I hadn't even noticed thatWhy the change of time just out of interest?
For us EU server peeps that's starting anywhere between midnight and 3 in the morning
That's something we plan to touch on this evening.Izanagi.Xiiib16_ESO wrote: »@ZOS_GinaBruno would be interested for you guys to discuss the "next" cap increase and how you see that going. As players who currently have over 500 points will instantly have a larger advantage over those that don't?
We had a stream last week, and didn't want to do two in the same week so we pushed it out. Bethesda does their stream every other Friday during our off-weeks, so chose Thursday as a courtesy. Since we're doing a different day, we thought we'd try out a different time as well.Why the change of time just out of interest?
For us EU server peeps that's starting anywhere between midnight and 3 in the morning
We do try to answer questions and address issues based on forum thread activity, though we are limited sometimes. We answer what we can.newtinmpls wrote: »I'd like to see some sort of address/answer questions related to how many times they are posted on/discussed/replied to in forums.
There are a great many concerns that are discussed a great deal by players, and are completely ignored by speakers.
ZOS_GinaBruno wrote: »We had a stream last week, and didn't want to do two in the same week so we pushed it out. Bethesda does their stream every other Friday during our off-weeks, so chose Thursday as a courtesy. Since we're doing a different day, we thought we'd try out a different time as well.Why the change of time just out of interest?
For us EU server peeps that's starting anywhere between midnight and 3 in the morning
October 15th at 7:00PM EDT
@ZOS_GinaBruno I'd love to see @ZOS_RyanRuzich in on of these ESO live editions. You guys should let him out of the dungeon to see the sunlight for a change.
You've had art guys, audio guys, and the usuals but I don't think I've seen him yet.
newtinmpls wrote: »I'd like to see some sort of address/answer questions related to how many times they are posted on/discussed/replied to in forums.
We do try to answer questions and address issues based on forum thread activity, though we are limited sometimes. We answer what we can.ZOS_GinaBruno wrote: »There are a great many concerns that are discussed a great deal by players, and are completely ignored by speakers.