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whats with the VR 17& VR 18 enchant achievement on PTS?

  • Xeven
    Xeven
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    getting rid of vet levels should be on top of their priorities list if they don't want to lose a large chunk of the player base in my opinion.

    Hey bud, use your brain at least a little bit k? VR is never going away, no matter how you interpreted what they said. VR is baked deeply into this game and every item in it.

    When Veteran Ranks actually do "go away" its really just going to be the removal of the letters "VR" in front of your level. They might do some fancy scaling of stats and the actual level cap number might not be 49+16, but your VR will always be there, rolled up into your character level.

    Edited by Xeven on 6 October 2015 18:59
  • hrothbern
    hrothbern
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    Veteran Ranks are never going away.

    It's just simply never going to happen. The sooner you accept it the easier it will be for you when they officially announce it.

    "Old veterans never die, they fade away"
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • ArchGrizzlyOp
    ArchGrizzlyOp
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    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Too bad, leveling up is SOOO much FUN
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  • Ourorboros
    Ourorboros
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    manny254 wrote: »
    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Does "We are not raising the Veteran Rank level cap" apply to all future dlc or just this one?

    Don't hold your breath waiting for ZOS to answer this. It's easier to pass a camel through the eye of a needle than get information from ZOS. >:)
    Cartoon+of+camel+and+needle.jpg
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  • angelyn
    angelyn
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    I wouldn't care so much if they hadn't changed enchanting runes:

    1-vr14 : 1 rune can be applied to a range of 4 levels. Runes can be found in nodes,writ rewards and by deconstructing glyphs that drop from mobs your level.

    Vr 16: There is a rune that is only applicable to V16. These runes can be found by buying them from the TV store. I n addition , one of the runes can only be found by killing a specific mob in IC. Or if you are lucky you may buy this rune for 80k gold from a fellow player. No runes can be obtained from glyphs since even though IC mobs are V16, they only drop V15 glyphs for deconstruction.

    Let me guess at V18: "To create a V18 rune, you will need to collect 10 rune pebbles. Rune pebbles can only be aqquired by doing enchanting writs.Once you have 10 rune pebbles, you will need to buy mortar from the fighters guild at 25k. You can then combine your pebbles into a rune using the mortar.

    Repeat this process 3 times in order to get 3 runes. You will then need a special enchanting matrix, which may drop from a specific mob in DLC x. Then you can combine your 3 runes with the enchanting matrix in order to get ONE V18 GLYPH.

    Enchanting matrix pack of ten can be bought from the crown store for x crowns"

    Actually I do care becuase ,With the implementation of IC - most craft became grind, grind, grind , grind. I hope it doesn't get worse. :/ How much more crafting grind will be implemented for V18 ? Now that ZOS are selling crafting mats in crown store (malachite) what crafting mats will be in the crown store by the time we reach V18?

    Never mind the fact that we were told numerous times that the VR cap would not be raised. In the end what bothers me is the dishonesty and the grind implemented in order to drive crown store sales.
    Edited by angelyn on 6 October 2015 19:11
  • xaraan
    xaraan
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    They don't have to raise vet level anymore. Everyone asked for CP cap, so that is now the vet level. Those runes can just be called CP600 anda 700 instead of VR17 and 18 and achieve the same thing.
    -- @xaraan --
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  • Slurg
    Slurg
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    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Thanks for clearing that up quickly. But I take this relic to mean raising the VR cap again was definitely in the plan at some point in the past, so those who suspected it are hereby vindicated and not just paranoid.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • Darlgon
    Darlgon
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    angelyn wrote: »
    I wouldn't care so much if they hadn't changed enchanting runes:

    1-vr14 : 1 rune can be applied to a range of 4 levels. Runes can be found in nodes,writ rewards and by deconstructing glyphs that drop from mobs your level.

    Vr 16: There is a rune that is only applicable to V16. These runes can be found by buying them from the TV store. I n addition , one of the runes can only be found by killing a specific mob in IC. Or if you are lucky you may buy this rune for 80k gold from a fellow player. No runes can be obtained from glyphs since even though IC mobs are V16, they only drop V15 glyphs for deconstruction.

    Let me guess at V18: "To create a V18 rune, you will need to collect 10 rune pebbles. Rune pebbles can only be aqquired by doing enchanting writs.Once you have 10 rune pebbles, you will need to buy mortar from the fighters guild at 25k. You can then combine your pebbles into a rune using the mortar.

    Repeat this process 3 times in order to get 3 runes. You will then need a special enchanting matrix, which may drop from a specific mob in DLC x. Then you can combine your 3 runes with the enchanting matrix in order to get ONE V18 GLYPH.

    Enchanting matrix pack of ten can be bought from the crown store for x crowns"

    Actually I do care becuase ,With the implementation of IC - most craft became grind, grind, grind , grind. I hope it doesn't get worse. :/

    Now that you say that.. that process sounds like the way Spellcrafting will be implemented, if it ever is.
    Power level to CP160 in a week:
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    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    They aren't adding new mats for crafting.

    So gear will be trivial by the time new vet ranks come about.

    PS you get a skill point and some stats per vr rank.

    Why do you want to give those up?

    Because it takes time to test and decide for a gear configuration, and then it costs an awful lot of resources to either craft it (and make it legendary) or farm it (and make it legendary too). If you have to do it all over again two months later, or every two months, it's not a game anymore, it's slavery and no fun at all.

  • b92303008rwb17_ESO
    b92303008rwb17_ESO
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    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    No, no, no. You are dodging the real question here. You are not raising the level cap this time but is is going to be raised in future patches?

    I am actually fine with level cap being raised every one year or so as it is common in MMORPGs. But it is you that promises and keeps say you are going to remove it. Show us some good will then. Be honest and tell us where in the process of the removal of veteran ranks are we now. (By the way, this is what pisses me a lot, you never share real development news. Those DLC or improvement announcements do not count). Anyway, let's get back to the problem here, I swear I will not *** off as long as you tell the truth. I will accept any answer as long as it is truth. All we need is an honest answer.
    Edited by b92303008rwb17_ESO on 6 October 2015 19:08
  • MisterJimothy
    MisterJimothy
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    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    No, no, no. You are dodging the real question here. You are not raising the level cap this time but is is going to be raised in future patches?

    I am actually fine with level cap being raised every one year or so as it is common in MMORPGs. But it is you that promises and keeps say you are going to remove it. Show us some good will then. Be honest and tell us where in the process of the removal of veteran ranks are we now. (By the way, this is what pisses me a lot, you never share real development news. Those DLC or improvement announcements do not count). Anyway, let's get back to the problem here, I swear I will not *** off as long as you tell the truth. I will accept any answer as long as it is truth. All we need is an honest answer.

    The problem with sharing "real" development news is that if, for some reason, something gets delayed or cancelled (who knows what things may have happened or when), ZOS catches flak for "misleading" everyone.

    Example, lets say they lay out a timeline for the next 6 months with detailed specifics. We know long term general things like the next 2 DLCS, but I'm talking things like Vet Ranks removals, Barbershop, and other smaller things. Let's say they meet that timeline, but, the barbershop gets delayed a month because, say, there was a major bug to fix, or something sounded good on paper, but doesn't work in reality. It's hard to plan for those kind of situations.

    So, in this hypothetical, ZOS catches flak for "lying" to everyone about putting the barbershop in on-time.
    Edited by MisterJimothy on 6 October 2015 19:14
  • angelyn
    angelyn
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    Darlgon wrote: »
    angelyn wrote: »
    I wouldn't care so much if they hadn't changed enchanting runes:

    1-vr14 : 1 rune can be applied to a range of 4 levels. Runes can be found in nodes,writ rewards and by deconstructing glyphs that drop from mobs your level.

    Vr 16: There is a rune that is only applicable to V16. These runes can be found by buying them from the TV store. I n addition , one of the runes can only be found by killing a specific mob in IC. Or if you are lucky you may buy this rune for 80k gold from a fellow player. No runes can be obtained from glyphs since even though IC mobs are V16, they only drop V15 glyphs for deconstruction.

    Let me guess at V18: "To create a V18 rune, you will need to collect 10 rune pebbles. Rune pebbles can only be aqquired by doing enchanting writs.Once you have 10 rune pebbles, you will need to buy mortar from the fighters guild at 25k. You can then combine your pebbles into a rune using the mortar.

    Repeat this process 3 times in order to get 3 runes. You will then need a special enchanting matrix, which may drop from a specific mob in DLC x. Then you can combine your 3 runes with the enchanting matrix in order to get ONE V18 GLYPH.

    Enchanting matrix pack of ten can be bought from the crown store for x crowns"

    Actually I do care becuase ,With the implementation of IC - most craft became grind, grind, grind , grind. I hope it doesn't get worse. :/

    Now that you say that.. that process sounds like the way Spellcrafting will be implemented, if it ever is.
    Or like the current process to craft glass armour :p

  • angelyn
    angelyn
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    Slurg wrote: »
    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Thanks for clearing that up quickly. But I take this relic to mean raising the VR cap again was definitely in the plan at some point in the past, so those who suspected it are hereby vindicated and not just paranoid.

    To be fair, they haven't actually explicitly stated here that VR17 V18 is never happening. All they've said is that it's not coming in this DLC. So it may still happen :o

    As someone else said: anyone heard of "a lie of omission" ?
    Edited by angelyn on 6 October 2015 19:22
  • Xendyn
    Xendyn
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    Slurg wrote: »
    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Thanks for clearing that up quickly. But I take this relic to mean raising the VR cap again was definitely in the plan at some point in the past, so those who suspected it are hereby vindicated and not just paranoid.

    Well duh
    This content has been in the works for over a year. Pre B2p, pre CP. Of course there's going to be leftovers from a former plan.
    Lag is ruinin' my 'mershun!
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  • Darlgon
    Darlgon
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    Xendyn wrote: »
    Slurg wrote: »
    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Thanks for clearing that up quickly. But I take this relic to mean raising the VR cap again was definitely in the plan at some point in the past, so those who suspected it are hereby vindicated and not just paranoid.

    Well duh
    This content has been in the works for over a year. Pre B2p, pre CP. Of course there's going to be leftovers from a former plan.

    Sorry dude. but.. NO WAY should that have made it thru a pre-cursory pass by a supervisor, much less thru the QA team AND internal testing.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Anyway, let's get back to the problem here, I swear I will not *** off as long as you tell the truth. I will accept any answer as long as it is truth. All we need is an honest answer.

    LOL.

    Problem is, ZOS isn't dealing with you only, but with the whole crowd.
    Corporate Communication doesn't mix well with honesty, and that's not only the corporations' fault.

  • b92303008rwb17_ESO
    b92303008rwb17_ESO
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    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    No, no, no. You are dodging the real question here. You are not raising the level cap this time but is is going to be raised in future patches?

    I am actually fine with level cap being raised every one year or so as it is common in MMORPGs. But it is you that promises and keeps say you are going to remove it. Show us some good will then. Be honest and tell us where in the process of the removal of veteran ranks are we now. (By the way, this is what pisses me a lot, you never share real development news. Those DLC or improvement announcements do not count). Anyway, let's get back to the problem here, I swear I will not *** off as long as you tell the truth. I will accept any answer as long as it is truth. All we need is an honest answer.

    The problem with sharing "real" development news is that if, for some reason, something gets delayed or cancelled (who knows what things may have happened or when), ZOS catches flak for "misleading" everyone.

    Example, lets say they lay out a timeline for the next 6 months with detailed specifics. We know long term general things like the next 2 DLCS, but I'm talking things like Vet Ranks removals, Barbershop, and other smaller things. Let's say they meet that timeline, but, the barbershop gets delayed a month because, say, there was a major bug to fix, or something sounded good on paper, but doesn't work in reality. It's hard to plan for those kind of situations.

    So, in this hypothetical, ZOS catches flak for "lying" to everyone about putting the barbershop in on-time.

    I believe the damage has outweighed the benefit they choose not to share for safety reasons. I don't know about others but as for me, I'd rather know more about what they are currently doing than keep guessing, even if what they are working on turn out to be delayed or cancelled. I am not asking for every detail but man, what they have shared is awfully little.
  • Arunei
    Arunei
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    I don't get why people are so angry about VRs. I mean...it's the same thing as if they were 50-66. Just a different name. Would people be as upset if level cap were raised to something called level 68?

    Not trying to be smart, I just legit don't get it. It's leveling regardless of what it's called, right?
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  • Xendyn
    Xendyn
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    Darlgon wrote: »
    Xendyn wrote: »
    Slurg wrote: »
    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Thanks for clearing that up quickly. But I take this relic to mean raising the VR cap again was definitely in the plan at some point in the past, so those who suspected it are hereby vindicated and not just paranoid.

    Well duh
    This content has been in the works for over a year. Pre B2p, pre CP. Of course there's going to be leftovers from a former plan.

    Sorry dude. but.. NO WAY should that have made it thru a pre-cursory pass by a supervisor, much less thru the QA team AND internal testing.

    That's kind of funny coming from a guy that couldn't see to click on a link a bit ago in another thread.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • AngryNord
    AngryNord
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    Darlgon wrote: »
    Cazzy wrote: »
    Can someone explain why it's a bad thing? :3 Isn't just so people can keep levelling and not reach a dead end? :smile:

    Because Rich made a HUGE scene on ESO Live yesterday and previously in the forums about VR16 being the level cap.

    And Matt Firor made it very clear a month or so after release that they'd rather shut down the servers than abandon the subscription model...
  • AngryNord
    AngryNord
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    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Why would it be there at all if there was no intention to ever raise level cap?
  • SleepyTroll
    SleepyTroll
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    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    So your not raising it now... We got that but what about the future? Why can't you just tell us you realize that removing vet ranks won't be easy and your just going to keep them? Obviously there is already *** for vet17-18 so just be honest and transparent.
  • adamlietzb16_ESO
    this seems like the same thing that happen when they did the craglorn update and before that with the dev video way back when they raised from v10 to v12 ...
  • angelyn
    angelyn
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    this seems like the same thing that happen when they did the craglorn update and before that with the dev video way back when they raised from v10 to v12 ...

    Yep..until they state that V18 or increasing level cap will not happen at all - I'll expect V18.

    Quite a few people want clarity on the ZOS response stating that it isn't happening now, but we weren't told it's not happening at all. If indeed they truly never plan V18 then it should be a very easy and quick response to tell us that. :p

  • Slurg
    Slurg
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    angelyn wrote: »
    Slurg wrote: »
    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Thanks for clearing that up quickly. But I take this relic to mean raising the VR cap again was definitely in the plan at some point in the past, so those who suspected it are hereby vindicated and not just paranoid.

    To be fair, they haven't actually explicitly stated here that VR17 V18 is never happening. All they've said is that it's not coming in this DLC. So it may still happen :o

    As someone else said: anyone heard of "a lie of omission" ?

    I never assumed it wouldn't be part of a future plan either - just that this confirms without a doubt that VR 18 was once included in the development of this DLC - recently enough that a piece has to be removed.

    As far as future plans go, the only thing we can be sure of is the company will do whatever they think will make the most money.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • angelyn
    angelyn
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    Slurg wrote: »
    angelyn wrote: »
    Slurg wrote: »
    Hey all,

    We are not raising the Veteran Rank level cap. The text is a relic of the past that we missed in our clean up pass, and won't be included when the patch goes to the live megaservers. Hope this helps to clarify!

    Thanks for clearing that up quickly. But I take this relic to mean raising the VR cap again was definitely in the plan at some point in the past, so those who suspected it are hereby vindicated and not just paranoid.

    To be fair, they haven't actually explicitly stated here that VR17 V18 is never happening. All they've said is that it's not coming in this DLC. So it may still happen :o

    As someone else said: anyone heard of "a lie of omission" ?

    I never assumed it wouldn't be part of a future plan either - just that this confirms without a doubt that VR 18 was once included in the development of this DLC - recently enough that a piece has to be removed.

    As far as future plans go, the only thing we can be sure of is the company will do whatever they think will make the most money.
    Very true
  • NewBlacksmurf
    NewBlacksmurf
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    Arunei wrote: »
    I don't get why people are so angry about VRs. I mean...it's the same thing as if they were 50-66. Just a different name. Would people be as upset if level cap were raised to something called level 68?

    Not trying to be smart, I just legit don't get it. It's leveling regardless of what it's called, right?

    its not even close to being the same as adding more levels.....there are older threads and articles that will identify what the issues are...as well as official finally commenting on...yep its an issue and we've decided to remove them (ZOS = we)
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • SturgeHammer
    SturgeHammer
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    Xeven wrote: »
    Ourorboros wrote: »
    So like ZOS! They said they wouldn't raise level cap with Orsinium, not that they would never raise them again. Is that a lie of omission?

    Christ dude get a grip. Every MMO in history worth mentioning has raised their level cap over the years. FFXI WOW Everquest etc. It's fun to progress, get stronger, and theory craft new builds with new gear.

    I think ESO may end up being a unique specimen. Maybe I am the only one who feels this way, but vertical character progression like vet ranks, and to some extent the champion system, gets old after a while. I don't think it is a bad thing at all if they completely ditch that model in favor of anything different.

    If they get rid of the vet ranks, add Spell Crafting, continue expanding itemization, and keep pushing out quarterly content ESO might become an MMO where the fun progression is exploring that massive breadth of options available to refine your own play style.
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    Needs-Some-Help - Dead-Last
  • Saltypretzels
    Saltypretzels
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    AngryNord wrote: »
    Darlgon wrote: »
    Cazzy wrote: »
    Can someone explain why it's a bad thing? :3 Isn't just so people can keep levelling and not reach a dead end? :smile:

    Because Rich made a HUGE scene on ESO Live yesterday and previously in the forums about VR16 being the level cap.

    And Matt Firor made it very clear a month or so after release that they'd rather shut down the servers than abandon the subscription model...

    ha ha, yeah, I remember that.

    This is a perfect example of why Dev's generally tell us as little as possible. They eventually change their minds and it makes them look bad. Like flip-floppers in poliitics.
  • NewBlacksmurf
    NewBlacksmurf
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    Xeven wrote: »
    Ourorboros wrote: »
    So like ZOS! They said they wouldn't raise level cap with Orsinium, not that they would never raise them again. Is that a lie of omission?

    Christ dude get a grip. Every MMO in history worth mentioning has raised their level cap over the years. FFXI WOW Everquest etc. It's fun to progress, get stronger, and theory craft new builds with new gear.

    I think ESO may end up being a unique specimen. Maybe I am the only one who feels this way, but vertical character progression like vet ranks, and to some extent the champion system, gets old after a while. I don't think it is a bad thing at all if they completely ditch that model in favor of anything different.

    If they get rid of the vet ranks, add Spell Crafting, continue expanding itemization, and keep pushing out quarterly content ESO might become an MMO where the fun progression is exploring that massive breadth of options available to refine your own play style.
    +1
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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