You can still do small group and even solo PvP.
The fights just last a little bit longer and resource management is a little more important again now. ZOS wanted to get away from the "I died and I didn't even have time to see my enemy" gameplay which is a boring concept.
leepalmer95 wrote: »Stamina nb's rule IC , like they ruled 1.6 ^^
But now since there the only class to not take class nerf's and instead got buff's there are still the meta, they do so much dmg, loving those 8k wb's.
leepalmer95 wrote: »Stamina nb's rule IC , like they ruled 1.6 ^^
But now since there the only class to not take class nerf's and instead got buff's there are still the meta, they do so much dmg, loving those 8k wb's.
leepalmer95 wrote: »Stamina nb's rule IC , like they ruled 1.6 ^^
But now since there the only class to not take class nerf's and instead got buff's there are still the meta, they do so much dmg, loving those 8k wb's.
You can still do small group and even solo PvP.
The fights just last a little bit longer and resource management is a little more important again now. ZOS wanted to get away from the "I died and I didn't even have time to see my enemy" gameplay which is a boring concept.
leepalmer95 wrote: »Stamina nb's rule IC , like they ruled 1.6 ^^
But now since there the only class to not take class nerf's and instead got buff's there are still the meta, they do so much dmg, loving those 8k wb's.
Everyone can deal 8k wb's, it's nothing only available to NBs.
You forgot to mention that the NPCs are so strong that being solo is not much of an option, especially when I'm 5 minutes into my fight vs another player, then the npc comes by and 1 shots him and steals my kill. I feel they went too far with the npc damage, health and volume of them in IC. Not much pvp when it's all grinding in the Sewers
You can still do small group and even solo PvP.
The fights just last a little bit longer and resource management is a little more important again now. ZOS wanted to get away from the "I died and I didn't even have time to see my enemy" gameplay which is a boring concept.
It's still somewhat of a mess in PvP, there are some strong builds and new meta's coming out now (mostly all stamina).
I like the direction ZOS is heading with the change so it's closer to the old pre-2.0 days where we had soft/hard caps. As for numbers and tweaking I guess we either need to give them structured feedback on where/how things could be made better or just hope they see themselves and work to find that sweet spot.
twistedmonk wrote: »Actually this is a MMO, not a single player game.
They should penalize solo players even further and give greater rewards to groups for being social players.
The only reason solo players existed in Cyrodiil before was because of broken mechanics and skills that allowed people to get 1-shotted. RIP
solo players have no place in cyrodiil now and I'm glad for that.
What skilled pvper's want...and I do say skilled - none of you guys that exploited the 1-shot builds in 1.6 had any skills...
what skilled pvper's want is a small scale arena...4v4 or something like that.
that will keep all players happy. They had a demo of 3v3v3 arena in beta, not sure why they removed that.
twistedmonk wrote: »Actually this is a MMO, not a single player game.
They should penalize solo players even further and give greater rewards to groups for being social players.
The only reason solo players existed in Cyrodiil before was because of broken mechanics and skills that allowed people to get 1-shotted. RIP
solo players have no place in cyrodiil now and I'm glad for that.
What skilled pvper's want...and I do say skilled - none of you guys that exploited the 1-shot builds in 1.6 had any skills...
what skilled pvper's want is a small scale arena...4v4 or something like that.
that will keep all players happy. They had a demo of 3v3v3 arena in beta, not sure why they removed that.
twistedmonk wrote: »Actually this is a MMO, not a single player game.
They should penalize solo players even further and give greater rewards to groups for being social players.
The only reason solo players existed in Cyrodiil before was because of broken mechanics and skills that allowed people to get 1-shotted. RIP
solo players have no place in cyrodiil now and I'm glad for that.
What skilled pvper's want...and I do say skilled - none of you guys that exploited the 1-shot builds in 1.6 had any skills...
what skilled pvper's want is a small scale arena...4v4 or something like that.
that will keep all players happy. They had a demo of 3v3v3 arena in beta, not sure why they removed that.