Cypriot122 wrote: »The other morph of Blazing Shield has not worked since release not sure if they fixed it this patch i have not tested it.
I play a Stam Templar with all points in health, even with all that health, Blazing shield isn't very strong.
PenguinInACan wrote: »I'm running a build with 40k HP right now (42k with emp buff) and it seems to be very effective. I tend to hit players somewhere between 5-7k. Unfortunately that leaves me with 21k magicka and just under 1k regen. I try and supplement it with 2700 spell damage but I'm still experimenting. Blazing shield is definitely a useful skill if utilized correctly.
PenguinInACan wrote: »I'm running a build with 40k HP right now (42k with emp buff) and it seems to be very effective. I tend to hit players somewhere between 5-7k. Unfortunately that leaves me with 21k magicka and just under 1k regen. I try and supplement it with 2700 spell damage but I'm still experimenting. Blazing shield is definitely a useful skill if utilized correctly.
Blazing shield damage doesnt scale off spellpower.
PenguinInACan wrote: »PenguinInACan wrote: »I'm running a build with 40k HP right now (42k with emp buff) and it seems to be very effective. I tend to hit players somewhere between 5-7k. Unfortunately that leaves me with 21k magicka and just under 1k regen. I try and supplement it with 2700 spell damage but I'm still experimenting. Blazing shield is definitely a useful skill if utilized correctly.
Blazing shield damage doesnt scale off spellpower.
Aye, the spell power is for the skills I actually use to do damage with. The 40k hp is for the 7.5k shield.
PenguinInACan wrote: »PenguinInACan wrote: »I'm running a build with 40k HP right now (42k with emp buff) and it seems to be very effective. I tend to hit players somewhere between 5-7k. Unfortunately that leaves me with 21k magicka and just under 1k regen. I try and supplement it with 2700 spell damage but I'm still experimenting. Blazing shield is definitely a useful skill if utilized correctly.
Blazing shield damage doesnt scale off spellpower.
Aye, the spell power is for the skills I actually use to do damage with. The 40k hp is for the 7.5k shield.
7.5k shield makes you deal very little damage with all other abilities cause of the HP investment. It also affects your survivability which is close to non existent.
Might work in PvE while tanking some sub V15 mobs though.
Stack magicka instead and invest into BoL heal with all your cp points. You gonna be more tankier and have better damage.
Spam it once a while after jabs, that's how they want us to play.
jabjabjabjab-bolbolbolbol-jabjabjab-bolbol
It's boring as ***. And the sad part is, it is effective as ***. Leaving us with no other option but only 2 skills to spam until eternity.
Wtb 1.5 templar

Just to make it clear, it works useful for my build. My build being useful is another story though.CrowsDescend wrote: »@Fizzlewizzle Fair enough! So it works well for your build, and that brings me to see the intentions behind the "nerfs." I admit, being in Light armor and having a big absorb from Blazing Shield was a little stupid, so I do see reason behind the changes. They wanted to make it more useful to actual tanks, not us wannabe Light Armor-wearing Magicka-so-called-tanks, I guess.
Fizzlewizzle wrote: »Just to make it clear, it works useful for my build. My build being useful is another story though.CrowsDescend wrote: »@Fizzlewizzle Fair enough! So it works well for your build, and that brings me to see the intentions behind the "nerfs." I admit, being in Light armor and having a big absorb from Blazing Shield was a little stupid, so I do see reason behind the changes. They wanted to make it more useful to actual tanks, not us wannabe Light Armor-wearing Magicka-so-called-tanks, I guess.
It's a basic "Get your ass kicked while trying to keep up blazing shield" build.
You can't group up with it as every player who takes aggro away from me will reduce my offense. It won't work for a Tank either, as you can't use SnB for Taunts (Need Resto staff to keep refilling your Magicka), nor do you have the Magicka to use the Undaunted Taunt, as all you magicka needs to be put into Blazing.
I'm all for making it more useful, but as you already mentioned... it needs some restrictions to prevent everyone from using it without them having to gimp themselves in some way.