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https://forums.elderscrollsonline.com/en/discussion/668861

Stamina DK Survey

Armitas
Armitas
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This is a survey about why you are a Stamina DK rather than a Magicka DK. I'm not looking for reasons such as "I like the way X looks better". What I'm looking for are responses from people who critically examined the DK, and the choices available and chose to make a Stam DK based on that examination. Don't look at other peoples responses until after you post. I want you to think back to your decision and list at least 2 points that were critical factors in that decision. If you did not critically examine the DK before choosing a stam DK, feel free to do so now and give two strong reasons why you would not switch to a Magicka DK.
Retired.
Nord mDK
  • Armitas
    Armitas
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    Reserved.
    Retired.
    Nord mDK
  • drzycki_ESO
    drzycki_ESO
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    This is probably not the kind of response you are looking for but having been both magicka and stamina on my DK, this is my take on it.

    I started out as magicka and enjoyed it but wanted to see how the other half lived so I spent a ton of gold to respec to stamina. I felt more powerful using stamina and did more damage (Steel Tornado and Wrecking Blow) but I wasn't using very many DK skills at all because most are magicka based. This last weekend I spent another ton of gold to go back to magicka so I could actually use DK skills. I like magicka better but I feel weaker and don't have a dependable gap close like stamina has. Maybe it's just a L2P issue on my part but I feel DK native abilities have been nerfed into the ground.

    My 2 cents.

    Edited for proper sentence structure.
    Edited by drzycki_ESO on 18 September 2015 13:50
  • Yonkit
    Yonkit
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    This is probably not the kind of response you are looking for but having been both magicka and stamina on my DK and this is my take on it.

    I started out as magicka and enjoyed it but wanted to see how the other half lived so I spent a ton of gold to respec to stamina. I felt more powerful using stamina and did more damage (Steel Tornado and Wrecking Blow) but I wasn't using very many DK skills at all because most are magicka based. This last weekend I spent another ton of gold to go back to magicka so I could actually use DK skills. I like magicka better but I feel weaker and don't have a dependable gap close like stamina has. Maybe it's just a L2P issue on my part but I feel DK native abilities have been nerfed into the ground.

    My 2 cents.

    This, my DK always has and always will remain Magicka, but I've tinkered with Stamina for a few days every major patch and last patch it was just blatantly boring.

    Crit Charge - Wrecking Blow Until Dead - Find New Target - Repeat

    And every once and a while you'd come across a Sorc or another player that you'd need to apply DoTs and heal yourself but other than that, Wrecking Blow spam, and you win. Magicka DK I think, at least for the last few patches, has taken a lot more dedication and work to get to function correctly, however with the IC patch they're just absolute trash, I'll still never go stamina, and if you critically examine the DK class, you'll see that going stamina isn't any better, or any worse, there's trade offs, and it's more a personal preference than anything really.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Armitas
    Armitas
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    This is probably not the kind of response you are looking for but having been both magicka and stamina on my DK and this is my take on it.

    I started out as magicka and enjoyed it but wanted to see how the other half lived so I spent a ton of gold to respec to stamina. I felt more powerful using stamina and did more damage (Steel Tornado and Wrecking Blow) but I wasn't using very many DK skills at all because most are magicka based. This last weekend I spent another ton of gold to go back to magicka so I could actually use DK skills. I like magicka better but I feel weaker and don't have a dependable gap close like stamina has. Maybe it's just a L2P issue on my part but I feel DK native abilities have been nerfed into the ground.

    My 2 cents.

    I would like to hear posts like this as well. Once the thread reaches a certain point I will detail my own thoughts in the reserved section and you will find them very familiar.
    Edited by Armitas on 18 September 2015 13:45
    Retired.
    Nord mDK
  • Bashev
    Bashev
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    I used to play before IC as a stamina DK with magicka regen because I play as a PvP group tank. My role is to CC, debuff and charge in first to take the damage. It was nice because the skills that I used: choking talons (damage debuff), GDB, Reflective scale, Purge, Petrify: they do not scale with max magicka and spell damage to be efficient. I just needed cheap skills and magicka regen to spam my CC. I needed a lot of stamina for block and caltrops.
    Now in 1.7 I cannot block anymore a lot because of the stamina regen nerf. Choking talons are blockable, GDB is a joke. When snares are fixed I can add Cinder storm to the useless skills for me.
    P.S I remember the times when I really wondered which skill to use. All of them were so useful. Now i play with 2 DK skills on my bar.
    Because I can!
  • Armitas
    Armitas
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    Bashev wrote: »
    I used to play before IC as a stamina DK with magicka regen because I play as a PvP group tank. My role is to CC, debuff and charge in first to take the damage. It was nice because the skills that I used: choking talons (damage debuff), GDB, Reflective scale, Purge, Petrify: they do not scale with max magicka and spell damage to be efficient. I just needed cheap skills and magicka regen to spam my CC. I needed a lot of stamina for block and caltrops.
    Now in 1.7 I cannot block anymore a lot because of the stamina regen nerf. Choking talons are blockable, GDB is a joke. When snares are fixed I can add Cinder storm to the useless skills for me.
    P.S I remember the times when I really wondered which skill to use. All of them were so useful. Now i play with 2 DK skills on my bar.

    What are the two dk skills left on you bar? I'm guessing fossilize is one, is the other RS?
    Edited by Armitas on 18 September 2015 14:15
    Retired.
    Nord mDK
  • Joy_Division
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    I didn't switch my magicka DK to stam. I just stopped playing the DK altogether.

    ZoS's combat team has zero clue.
  • Fissh
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    My main is a Khajiit DK. Since launch, I have struggled to have him Stam and have gone the way of the demanded fire mage a few times. Since the last patch, I have committed to Stam with no looking back (rolled a dark elf dk to cover any potential fire dk demands).
    1. Khajiit. It is an obvious Stam race.
    2. Burning Embers. Armor debuffs make a greater difference these days. For me, having the debuff up makes around a 2k dps difference.
    3. Earthen Heart Passive that gets me Stam back. I like that spamming a magic shield gets me stam.
    4. PvP purposes: chains, dragon leap, and 2h charge......gap closer galore!

    I am pulling 15-20k single target in pve. So very acceptable in high end groups. PvP is a blast. Ferious leap is my favorite ability in game. A leap, a burning embers, and some steel tornado can almost wipe an unexpecting group quickly.
    Edited by Fissh on 18 September 2015 15:20
    <X-Raided>
  • Pompeyfluff
    I play as a Orc, DK tank.

    I've changed from a Magicka build to a stam build following the IC release, mainly because of the no stam regen change that occurred. This means that I needed to add more stam into my build in order to be able to ensure that I could provide enough blocking when taunting for PVE dungeons.

    I now output better damage but still have high resistance thanks to my armour and passives. I'm using ultimates to regen my resources and also reach close to the resistance caps.

    In PVP i'm finding that my build now means i can be more survivable (25k health with food) and also put out more damage than my magicka build used to, as i have higher crit rates.

    This build can only get better as I earn more CP's (currently at only around 120 mark) as i can reduce block costs and increase resource recovery and increase damage output.


  • Bosov
    Bosov
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    My dark elf dk is also changed from magicka to stamina. Liked my magicka one much better but it was useless. I miss my dragon scales, green dragon blood and talons.
    Edited by Bosov on 18 September 2015 15:33
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • Bfish22090
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    I stopped playing my dk all together.
    Can't be played in the sewers as it doesn't have the mobility nb and sorc does and can't survive like a templar
  • Azarath_tiberius
    Azarath_tiberius
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    This is probably not the kind of response you are looking for but having been both magicka and stamina on my DK, this is my take on it.

    I started out as magicka and enjoyed it but wanted to see how the other half lived so I spent a ton of gold to respec to stamina. I felt more powerful using stamina and did more damage (Steel Tornado and Wrecking Blow) but I wasn't using very many DK skills at all because most are magicka based. This last weekend I spent another ton of gold to go back to magicka so I could actually use DK skills. I like magicka better but I feel weaker and don't have a dependable gap close like stamina has. Maybe it's just a L2P issue on my part but I feel DK native abilities have been nerfed into the ground.

    My 2 cents.

    Edited for proper sentence structure.

    Sooo much this! Its exactly how I feel with my DK. On the one side (magicka) you have great class abilities with crap dmg, frustratingly low self healing, reflect that feels so limited, no gap gloser, no execute, no range abilities.. And on the other side (stamina) you got cheesy abilities (wb spam..), more damage, decent self healing (only if you combine Rally+vigor+igneous shield), no reflect (except you go S&B) and you have gap closer and execute, but in the end you only have 2 class abilities on your bar..

    Hell! Even freaking Werewolf feels more powerful than my DK! In ww you get 1) awesome gap closer, 2) self healing, 3) fear, 4) high dmg stun ability, 5) one of the few AoE debuff healing abilities in the game and 6) every single light / heavy attack actually does damage..

    I tweaked a lot around stamina with the exception of bow and i still don't like what my DK has become. I don't know either if its a L2P thing or whatever but I really don't know what to do with my DK :(
  • Fissh
    Fissh
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    Bfish22090 wrote: »
    I stopped playing my dk all together.
    Can't be played in the sewers as it doesn't have the mobility nb and sorc does and can't survive like a templar

    Rapid manuevers, quick cloak, dodge roll with bow....
    <X-Raided>
  • MyM16sHot
    MyM16sHot
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    I've always preferred physical damage with all of my characters. I saw the new Deadly Fortress Stamina DK build and had to make a DK.. I love it!
    VR8 Dumner Nightblade PS4-NA-DC
    lvl12 Imperial Dragonknight PS4-NA-EP
  • Bashev
    Bashev
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    Armitas wrote: »
    Bashev wrote: »
    I used to play before IC as a stamina DK with magicka regen because I play as a PvP group tank. My role is to CC, debuff and charge in first to take the damage. It was nice because the skills that I used: choking talons (damage debuff), GDB, Reflective scale, Purge, Petrify: they do not scale with max magicka and spell damage to be efficient. I just needed cheap skills and magicka regen to spam my CC. I needed a lot of stamina for block and caltrops.
    Now in 1.7 I cannot block anymore a lot because of the stamina regen nerf. Choking talons are blockable, GDB is a joke. When snares are fixed I can add Cinder storm to the useless skills for me.
    P.S I remember the times when I really wondered which skill to use. All of them were so useful. Now i play with 2 DK skills on my bar.

    What are the two dk skills left on you bar? I'm guessing fossilize is one, is the other RS?
    Bingo. Now I also use cinder storm for the snare. But after the bug is fixed probably I will drop it.

    Because I can!
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