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Unlimited siege weapons when attacking
In pvp I've noticed that there is a keep its either aleswell or chalman where a faction can attack from the farm and the siege weapons they have up don't count towards the siege limit for the keep or the farm. I've been involved in a defence before where they had atleast 30+ sieges against us using that method and on another side where there is a cliff face then using the actual count sieges. So I think it's pretty unfair. I'm guilty of doing it myself but it's unfair if defenders are limited. What I'm thinking would coding in where if a siege weapons hits a wall or something it's then tagged as being part of the siege limit, would that be possible?