Comrades, let's face it: our cherished little campaign is no longer what it used to be; it turned into the same garbage as vets we have fled from, because ZOS has screwed up precisely what had made it intriguing:
- they have buffed players' stats and enabled them to spam skills perpetually (among other things speed buffing skills)
- they reworked provisioning and introduced consumable scaling, which further compounded the above power creep
- that also made NPC guards relatively weaker
- on top of it, they actually nerfed NPC guards' damage output
- as though NPC guards were not already reduced to a joke, they totally forgot to buff them to withstand buffed damage from siege engines (which was buffed barely enough to make up for players' power creep)
Result: instead of slow, tactical gameplay where resources mattered, keeps even more so and, especially, death, we have yet another deathmatch arena.
Thought it would eventually succumb to horrors of P2W, but you have exceeded expectations and ruined it in advance, ZOS, shame on you!
Don't know, I've been in Non vet since October, kind of like how it is now. The only thing I do not like in Non-Vet is the Cp points everyone has, It's in fashion nowadays to see a DK full of CP points going around just tanking everything..
We have them Ep has them even Ad...
That's the only thing I don't like. The it's takes like 5-6 new players with no CP points to take down one of these guyz .
Honestly I doubt it's CP that makes the biggest difference, I agree it shouldn't be in non vet but I think it's more the fact that they are using regen drinks, regen mundus, broken nirnhoned trait and have experience as players. I mean 200 CP gives you like 10% more damage, 10% less damage taken from spells and elemental and 10% more regen to magicka/stamina.. something like that.
On the other hand, the people who actually use 3+ nirnhoned in non vet should truly feel bad for themselves IMO. If you need that to win in a campaign with so many new players, that's just stupid.. I could do that but I would just have to puke all over myself all the time and that doesn't sound pleasant.
Comrades, let's face it: our cherished little campaign is no longer what it used to be; it turned into the same garbage as vets we have fled from, because ZOS has screwed up precisely what had made it intriguing:
- they have buffed players' stats and enabled them to spam skills perpetually (among other things speed buffing skills)
- they reworked provisioning and introduced consumable scaling, which further compounded the above power creep
- that also made NPC guards relatively weaker
- on top of it, they actually nerfed NPC guards' damage output
- as though NPC guards were not already reduced to a joke, they totally forgot to buff them to withstand buffed damage from siege engines (which was buffed barely enough to make up for players' power creep)
Result: instead of slow, tactical gameplay where resources mattered, keeps even more so and, especially, death, we have yet another deathmatch arena.
Thought it would eventually succumb to horrors of P2W, but you have exceeded expectations and ruined it in advance, ZOS, shame on you!
Don't know, I've been in Non vet since October, kind of like how it is now. The only thing I do not like in Non-Vet is the Cp points everyone has, It's in fashion nowadays to see a DK full of CP points going around just tanking everything..
We have them Ep has them even Ad...
That's the only thing I don't like. The it's takes like 5-6 new players with no CP points to take down one of these guyz .
Honestly I doubt it's CP that makes the biggest difference, I agree it shouldn't be in non vet but I think it's more the fact that they are using regen drinks, regen mundus, broken nirnhoned trait and have experience as players. I mean 200 CP gives you like 10% more damage, 10% less damage taken from spells and elemental and 10% more regen to magicka/stamina.. something like that.
On the other hand, the people who actually use 3+ nirnhoned in non vet should truly feel bad for themselves IMO. If you need that to win in a campaign with so many new players, that's just stupid.. I could do that but I would just have to puke all over myself all the time and that doesn't sound pleasant.
Why use experiance when u have a Zerg to back u up ?? Haha only joking ;P
P.S I'm Only posting to get another badge, so I can tell my parents I was a good boy getting another star and all xD !!
But Yeah I guess your right, still getting the hang of some of the Builds, I'm not the guy to go to for that kind of advice ;P
We're all here for the stars, don't worry!
Honestly I doubt it's CP that makes the biggest difference, I agree it shouldn't be in non vet but I think it's more the fact that they are using regen drinks, regen mundus, broken nirnhoned trait and have experience as players. I mean 200 CP gives you like 10% more damage, 10% less damage taken from spells and elemental and 10% more regen to magicka/stamina.. something like that.
How about the passive's, u get from Cp points, the was that unlock etc.. I mean u do see the animations activate, like the white or red glow etc etc .. Do they work? And I do believe that they do work @pppontus , I think the elemental defender was is kinda Buged and doesn't work, but the other ones do ;P
sunday morning, everyone is sleeping. everyone? no, not everyone, a small dc group face the heroic "pvp" challange roll the whole map and knocking on ghartok. U must be really skilled. happy pve-ing.
You don't get any stats from CP in non vet at all, so that doesn't give you any effect. With 100CP you can place about 33 in each star, that will give you a 11% increase to ONE damage source. One. Elemental, Magic, Physical etc. You get 11% of one. You also get 11% regen to one stat and you can reduce your damage taken from ONE source by another 11%.
It's not as bad as people pretend it is, but it's clearly an advantage that shouldn't exist and it should be removed ASAP.
sunday morning, everyone is sleeping. everyone? no, not everyone, a small dc group face the heroic "pvp" challange roll the whole map and knocking on ghartok. U must be really skilled. happy pve-ing.
It's not even funny anymore. EP's scrolls PvDoor'd again and didnt even get a chance to take them back today because AD had emp fever for the rest of the day right after DC was dethroned. Another campaign cycle down the drain.
Guess EP should be proud that AD/DC are stooping to such low levels to get us to lose campaigns, but it's hardly an interesting way to go about it.
Yes, EP never did anything campaign ruining.. ever.. naaaaah
Because their maximum population is late afternoon when they outnumber everyone 2to1 and then PVE siege most of the map and hold it all night, every day 365 days a year.. that makes them heroes! doesn't it?
It doesn't hurt to have some perspective.
I just logged in here the first time for months and either my memory is lacking a bit or the campaign is much zergier than it used to be...
I don't remember so many players watching out to move more or less together, without much focus on the objectives. Especially AD was often sitting in Ales lumber without doing much until DC wiped them out, but the other factions didn't behave much different overall.
@Valencer*edit*
Well, for what it's worth, I could send you my post... it's pretty lengthy and after last night I just didn't feel like bothering anymore, but it is a summary of my thoughts and ruminations on the subject.
.
I'm pretty sure one could find moments that have a very different picture. It is also quite biased for anyone - whenever I look, AD has most population overall. I don't believe in this "EP has more than all others" thing.Well, it's quite clear that EP has more players overall which is easy to explain with the word Skyrim. One simple example is yesterday morning at 9am EP was locked on Thorn, medium on Chillrend and medium on BWB. Meanwhile AD was low on all and DC was low on all except medium on Thorn. That's how it usually looks during most of the days.