This is something Eric said he'd like to do but they were trying to find the right "visual indicator" that you had root CC immunity.
This is something Eric said he'd like to do but they were trying to find the right "visual indicator" that you had root CC immunity.
PeggymoeXD wrote: »This is something Eric said he'd like to do but they were trying to find the right "visual indicator" that you had root CC immunity.
This isn't me QQ'ing about the dodge roll nerf, I have a decent habit of throwing skills in for every roll anyway, I'm just saying that you have NO CHOICE but to constantly roll if faced up against more than 3 people most of the time.
And really? An indicator is what we're waiting on for better combat and balance? Give me a break.
PeggymoeXD wrote: »Just wondering why the heck dodge rolling is being nerfed when you can be rooted repeatedly with your only options being sit there and take the damage or dodge roll. Fix roots.
PeggymoeXD wrote: »Just wondering why the heck dodge rolling is being nerfed when you can be rooted repeatedly with your only options being sit there and take the damage or dodge roll. Fix roots.
Use Immovable or the Pancea of Immovable pots or Retreating Manuever.
PeggymoeXD wrote: »This is something Eric said he'd like to do but they were trying to find the right "visual indicator" that you had root CC immunity.
This isn't me QQ'ing about the dodge roll nerf, I have a decent habit of throwing skills in for every roll anyway, I'm just saying that you have NO CHOICE but to constantly roll if faced up against more than 3 people most of the time.
And really? An indicator is what we're waiting on for better combat and balance? Give me a break.
LOL Yeah, I do think an indicator should not be that important. Especially since its not like the skill goes on CD when you use it. Didn't root/snare them? They must be immune. Try again.
PeggymoeXD wrote: »PeggymoeXD wrote: »Just wondering why the heck dodge rolling is being nerfed when you can be rooted repeatedly with your only options being sit there and take the damage or dodge roll. Fix roots.
Use Immovable or the Pancea of Immovable pots or Retreating Manuever.
No, I'm not talking about being snared, I'm talking about being rooted. With CC immunity active, you're still stopped in your tracks when hit with a one
PeggymoeXD wrote: »Just wondering why the heck dodge rolling is being nerfed when you can be rooted repeatedly with your only options being sit there and take the damage or dodge roll. Fix roots.
Use Immovable or the Pancea of Immovable pots or Retreating Manuever.
PeggymoeXD wrote: »PeggymoeXD wrote: »This is something Eric said he'd like to do but they were trying to find the right "visual indicator" that you had root CC immunity.
This isn't me QQ'ing about the dodge roll nerf, I have a decent habit of throwing skills in for every roll anyway, I'm just saying that you have NO CHOICE but to constantly roll if faced up against more than 3 people most of the time.
And really? An indicator is what we're waiting on for better combat and balance? Give me a break.
LOL Yeah, I do think an indicator should not be that important. Especially since its not like the skill goes on CD when you use it. Didn't root/snare them? They must be immune. Try again.
My point was more, why does it take so much time for ZOS to come up with an idicator..
PeggymoeXD wrote: »Just wondering why the heck dodge rolling is being nerfed when you can be rooted repeatedly with your only options being sit there and take the damage or dodge roll. Fix roots.
Use Immovable or the Pancea of Immovable pots or Retreating Manuever.
Or Shuffle ( =PeggymoeXD wrote: »PeggymoeXD wrote: »This is something Eric said he'd like to do but they were trying to find the right "visual indicator" that you had root CC immunity.
This isn't me QQ'ing about the dodge roll nerf, I have a decent habit of throwing skills in for every roll anyway, I'm just saying that you have NO CHOICE but to constantly roll if faced up against more than 3 people most of the time.
And really? An indicator is what we're waiting on for better combat and balance? Give me a break.
LOL Yeah, I do think an indicator should not be that important. Especially since its not like the skill goes on CD when you use it. Didn't root/snare them? They must be immune. Try again.
My point was more, why does it take so much time for ZOS to come up with an idicator..
Not sure but I doubt that is the only thing holding them up. I'm just imagining the introduction of unbreakable roots and god knows what other bugs that will require me to take a visit to the crown store to fix.