Any skill being spammed over and over by any class in pvp should be nerfed in pvp

Snowgoons
Snowgoons
✭✭✭✭
to get people to start broadening their horizons

figured id add some more info:

whenever there is a skill that someone is relying on like a crutch like any of the skills spammed over and over, devs need to look at providing more options maybe to the morphs.
Edited by Snowgoons on 10 July 2015 06:48
Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • KerinKor
    KerinKor
    ✭✭✭✭✭
    The problem here is ... ?

    I love how some folks want to dictate how others play by "broadening their horizons". Maybe they're HAPPY pressing one button, why care how others play?
    Edited by KerinKor on 10 July 2015 07:06
  • Snowgoons
    Snowgoons
    ✭✭✭✭
    KerinKor wrote: »
    Why?

    Why not? Wouldn't it be fun thinking of interesting ways to face an opponent? Am I just wildly confused or are we allowed 10 skill slots?
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    There is not mutch room for mutch varity with (5+1)x2 Skillslots.
    Most Players in pvp have 2 Dmg skill and 3 Deff skill sloted on each bar.
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Snowgoons
    Snowgoons
    ✭✭✭✭
    BuggeX wrote: »
    There is not mutch room for mutch varity with (5+1)x2 Skillslots.
    Most Players in pvp have 2 Dmg skill and 3 Deff skill sloted on each bar.

    They should add another bar or two or even three then, because final fantasy xiv pulls it off with a gamepad pretty smoothly, i mean, just saying...

    i don't even like the whole being forced into 100 passives because were so limited anyways.
    Edited by Snowgoons on 10 July 2015 07:12
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    Snowgoons wrote: »
    BuggeX wrote: »
    There is not mutch room for mutch varity with (5+1)x2 Skillslots.
    Most Players in pvp have 2 Dmg skill and 3 Deff skill sloted on each bar.

    They should add another bar or two or even three then, because final fantasy xiv pulls it off with a gamepad pretty smoothly, i mean, just saying...

    i don't even like the whole being forced into 100 passives because were so limited anyways.

    becaus ff, becaus wow, becaus teletabis....god i cant hear this anymore...........................
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Snowgoons
    Snowgoons
    ✭✭✭✭
    BuggeX wrote: »
    Snowgoons wrote: »
    BuggeX wrote: »
    There is not mutch room for mutch varity with (5+1)x2 Skillslots.
    Most Players in pvp have 2 Dmg skill and 3 Deff skill sloted on each bar.

    They should add another bar or two or even three then, because final fantasy xiv pulls it off with a gamepad pretty smoothly, i mean, just saying...

    i don't even like the whole being forced into 100 passives because were so limited anyways.

    becaus ff, becaus wow, becaus teletabis....god i cant hear this anymore...........................

    You should probably actually research how final fantasy xiv used the gamepad before trying to lump it with random mmo's I didn't mention, I believe they have well over 8 easily accessible bars of 16 keys a piece.

    That literally is something final fantasy pulled off great and would obviously help here, i guess you had some tension built up inside?
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • dday3six
    dday3six
    ✭✭✭✭✭
    Spamming is a result of there being a best bang for your buck skill for the situation. No matter how things are changed, some theorist out there is going to run the numbers and find the skill that gives the best results. Using a skill over and over doesn't mean it's a crutch. Often doing so is simply the most efficient means to the end.

    Also most spam is broken up by attack weaving, block canceling, and animation cuts. Rarely are players using one skill, and just that skill over and over.
  • Snowgoons
    Snowgoons
    ✭✭✭✭
    dday3six wrote: »
    Spamming is a result of there being a best bang for your buck skill for the situation. No matter how things are changed, some theorist out there is going to run the numbers and find the skill that gives the best results. Using a skill over and over doesn't mean it's a crutch. Often doing so is simply the most efficient means to the end.

    Also most spam is broken up by attack weaving, block canceling, and animation cuts. Rarely are players using one skill, and just that skill over and over.

    I'm personally sick of people like you trying to use words like "weaving" "canceling" and "animation cuts" like you actually know what you are talking about or this requires some sort of skill, just mashing another button after you mashed the original button doesn't = skill.

    On topic though: Even if that is the case, CLEARLY this "most efficient means to the end" as you put it, is a crutch.
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • Sausage
    Sausage
    ✭✭✭✭✭
    Do you have a example? 1 buttoners does not exist in ESO. Most people use maybe 1-2 dmg skill, 1-2 movement/hide, 1-2 healing/shield and they are all in good use.
    Edited by Sausage on 10 July 2015 07:32
  • Acrolas
    Acrolas
    ✭✭✭✭✭
    ✭✭✭✭✭
    There's spam egg sausage and spam, that's not got much spam in it.
    signing off
  • BuggeX
    BuggeX
    ✭✭✭✭✭
    Snowgoons wrote: »
    BuggeX wrote: »
    Snowgoons wrote: »
    BuggeX wrote: »
    There is not mutch room for mutch varity with (5+1)x2 Skillslots.
    Most Players in pvp have 2 Dmg skill and 3 Deff skill sloted on each bar.

    They should add another bar or two or even three then, because final fantasy xiv pulls it off with a gamepad pretty smoothly, i mean, just saying...

    i don't even like the whole being forced into 100 passives because were so limited anyways.

    becaus ff, becaus wow, becaus teletabis....god i cant hear this anymore...........................

    You should probably actually research how final fantasy xiv used the gamepad before trying to lump it with random mmo's I didn't mention, I believe they have well over 8 easily accessible bars of 16 keys a piece.

    That literally is something final fantasy pulled off great and would obviously help here, i guess you had some tension built up inside?

    If i want to have a Overflow skillbar i would go back to aion or wow.
    btw also played FF, but this was just crap imho
    Edited by BuggeX on 10 July 2015 07:32
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Snowgoons
    Snowgoons
    ✭✭✭✭
    KerinKor wrote: »
    The problem here is ... ?

    I love how some folks want to dictate how others play by "broadening their horizons". Maybe they're HAPPY pressing one button, why care how others play?

    and the people that want to use various morphs of things but feel pigeon holed into choosing what's "best" just like character race, what about those people KerinKor?

    I personally love how some people seem to forget about large portions of other people, however that just might be something I love, doesn't seem to be something widely spread.

    Maybe they would be HAPPY with more options, that ever enter your thought process?
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • dday3six
    dday3six
    ✭✭✭✭✭
    Snowgoons wrote: »
    BuggeX wrote: »
    Snowgoons wrote: »
    BuggeX wrote: »
    There is not mutch room for mutch varity with (5+1)x2 Skillslots.
    Most Players in pvp have 2 Dmg skill and 3 Deff skill sloted on each bar.

    They should add another bar or two or even three then, because final fantasy xiv pulls it off with a gamepad pretty smoothly, i mean, just saying...

    i don't even like the whole being forced into 100 passives because were so limited anyways.

    becaus ff, becaus wow, becaus teletabis....god i cant hear this anymore...........................

    You should probably actually research how final fantasy xiv used the gamepad before trying to lump it with random mmo's I didn't mention, I believe they have well over 8 easily accessible bars of 16 keys a piece.

    That literally is something final fantasy pulled off great and would obviously help here, i guess you had some tension built up inside?

    I played FFXIV alot. And first and foremost it's a completely a different style of combat. Next while you can have 8 cross bars, using all of them was a terrible idea. More than 3 was hard to juggle and most didn't run more than 2. Until PS4 console players couldn't even see if a skill was off CD on the other bars without swapping to check it because all bars are not visible as they are with KBM. In fact now that Heavensward dropped and more skills were added most players on PS4 that I know have swapped to KBM due to not having enough space to fit the new skills.
  • dday3six
    dday3six
    ✭✭✭✭✭
    Snowgoons wrote: »
    dday3six wrote: »
    Spamming is a result of there being a best bang for your buck skill for the situation. No matter how things are changed, some theorist out there is going to run the numbers and find the skill that gives the best results. Using a skill over and over doesn't mean it's a crutch. Often doing so is simply the most efficient means to the end.

    Also most spam is broken up by attack weaving, block canceling, and animation cuts. Rarely are players using one skill, and just that skill over and over.

    I'm personally sick of people like you trying to use words like "weaving" "canceling" and "animation cuts" like you actually know what you are talking about or this requires some sort of skill, just mashing another button after you mashed the original button doesn't = skill.

    On topic though: Even if that is the case, CLEARLY this "most efficient means to the end" as you put it, is a crutch.

    I'm curious how you think I don't know what I'm talking about. Do you really think those are supa-secret techs utterly unique to ESO?

    Also it's not just mash, timing, while not overly demanding, is required as well.
  • asteldian
    asteldian
    ✭✭✭✭
    You will always have a 'spam' skill, every build is designed around a mainstream attack skill and that is the way things work even in games like FFXIV with its massive skill bars - in that game you have lots of skills to use but a few are your minimal cooldown skills for spamming and the rest are situational or on long cooldowns.
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
    ✭✭✭✭✭
    Zos nerfs one skill being spammed,
    playerbase finds the next best thing to spam until that gets nerfed
    its a never ending cycle, wont change ****

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_Brett on 12 July 2015 04:39
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    Have to agree with others here, when most only have 2 attack skills slotted it's very hard not to use the same skills over and over!

    I don't think you thought about the post OP!

    I think you would like there to be more variety to the few skills everyone uses, but thats just a guess as it's not what you have stated! But as mentioned we can only have so many skills which limits the attack skills available, so we will always be relying on the couple of attacks we have available. (or spamming them as you put it!)
    Edited by Cherryblossom on 10 July 2015 10:09
  • Olivierko
    Olivierko
    ✭✭✭
    coat.gif
    Addons:PointificatorRaidificator

    1. Dar'diov ★ AvA 25 ★ Nightblade
    2. Tig'ger ★ AvA 9 ★ Dragonknight
    3. Ba'bushka ★ AvA 28 ★ Sorcerer
    4. Hails-To-Putin ★ AvA 18 ★ Templar
    5. Ba'boon ★ AvA 13 ★ Sorcerer

    6. PC EU ★ Aldmeri DominionYoutube
  • Vizier
    Vizier
    ✭✭✭✭✭
    So...ummm. You are dying by someone tapping 1 over and over I take it.

    Listen. There are five slots per weapon. In truth that's not alot so you have to plan. it might be person x has only one or two offensive skills and the rest are support skills. I'm kind of with Bruce Lee on this. "use what works for you."

    I know it's frustrating and sometimes it's pretty cheesy but if that's what their doing then by you thinking outside the box will become a better player and they pressing their one button will stagnate. It's the way of things. Rather be amused then upset...unless it's a Sorc. Then by all means be loud and louder speaking of it. :wink:
  • Forcedchaos
    A bunch of abilities and button combos in a game is just smoke and mirrors trying to make the game seem "deep". Take any game that has a gazillion button combos and I bet you can complete the game using just 3.

    Same here in this game, the only difference between abilities is the damage. With no global cooldown it doesn't matter, so just spam your highest damage dealer, why wouldn't you? I'm level 34 and have an open slot in my ability bar and I'm a healer doing quests 3-6 levels above me. That should tell you something. (I'm talking about PVE though)
    Edited by Forcedchaos on 10 July 2015 10:44
  • Darkeus
    Darkeus
    ✭✭✭
    rly? with 5 skills you imagine not to spam skills? ask such things IF you have 10 skills slots and im not talking about 2 skill bar to switch one another... buggy and not viable.
  • J2JMC
    J2JMC
    ✭✭✭✭✭
    I mean, high damage skills are meant to be used multiple times to maximize damage. Skills that aren't "spammed" usually have some utility attached to them. If you try to normalize the damage then people are just going to "spam" the dots and executes as they would offer the most damage. You only look at players "spamming" 1 skill and don't notice the poison debuff, armor debuff, weapon damage buff, and healing buff they used before they even began to "spam" the skill. Then you ignore the gap closer, cc, and aoe trap they apply in between "spamming" the skill or chasing the opponent. There's also the light and heavy attacks used while "spamming"said skill in order to get more damage in and maintain resources. Oh and blocking certain moves to minimize the damage while "spamming" said skill. Let's not forget they have to reapply the aforementioned debuffs and buffs while the battle continues. Something tells me the problem isn't other players using one skill as a crutch.
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • ADarklore
    ADarklore
    ✭✭✭✭✭
    ✭✭✭✭✭
    ANY MMO that I have seen, the min/maxers always find the abilities that do the most damage and that is the rotation that is most commonly used by players. Players don't want to have numerous abilities that do crap damage, they want to use the ones that do the most- it's common sense. And no, every ability should not do the exact same damage, that would be silly and unrealistic. I have always been one for wanting more options, but I also know that too many options is worse than less. DCUO is even more limited- they only have one bar with six powers.

    Besides that, there aren't THAT many ESO abilities within each class that are even useful in most content, some abilities on the skill trees feel more like 'filler' than anything. Plus, if you want the option to change loadouts quickly and are on PC, you can always use the add-on "DressingRoom" which works very well for changing loadouts- outside of combat of course- but I use it all the time for switching loadouts for various situations.
    Edited by ADarklore on 10 July 2015 11:17
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well if one skill is being spammed over and over again on you OP, shouldn't that make your job
    job easier to figure out the defense for it?

    As others have said you can only have 5 skills+ 1 ultimate at a time, so of course you use the most effective
    skill on your bar the most even if you do weapon swap.
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    With a combat system, that is build to have resource pools as a deliminator (not that it works currently) and precludes GCD for exactly the reason that skills are supposed to be "used consecutively without artificial pause" (which is a nicely worded way of saying "skills shall be spammed!"), any post aiming at changing this while referring to another game "that did it much better" does definitely fall under:
    BuggeX wrote: »
    becaus ff, becaus wow, becaus teletabis....god i cant hear this anymore...........................
    So, I have to concur with @BuggeX on this one. OP must be trolling.
    Edited by Leandor on 10 July 2015 11:47
  • King Bozo
    King Bozo
    ✭✭✭
    I guess they all shold be nerfed because I use a lot of skills. How about we take away all spells and weapons. Let's just fist fight as long as punches have cool downs.
  • smtdbplus
    smtdbplus
    ✭✭✭
    I have 1 gap closer, 1 escape, 1 heal, 1 melee, 1 range.

    Weapon swap takes 2-3 second when certain group is around.

    Technically, only 1 bar for me.
  • RobDaCool
    RobDaCool
    ✭✭✭
    Ah MMO PVP, I've been playing MMO's long enough to know that if you kill me in PVP I'm a noob, if I kill you my class needs nerfed.
    PS5 Pro NA - RobdacoolV2
  • dlepi24
    dlepi24
    ✭✭✭✭
    I spam entropy. Come and stop me.
  • NateAssassin
    NateAssassin
    ✭✭✭✭✭
    Why don't we just remove repeatedly pressing the fire button on a bow or staff because that is spamming along with using a skill a few times.

    ZOS just add a cool down of 50 seconds on each attack and skill so we can't spam and it can be fair.
    AD | Malaya the Mystic ─ VR16 Khajiit Sorc | Shal'ina the Swift ─ VR16 Khajiit NB | Jòhn Cena ─ VR1 Khajiit NB | Priestess Shaari ─ VR1 Temp
Sign In or Register to comment.