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NB must have skills...then ones to avoid.

BurSkills
BurSkills
Hey all,

Started a new game as a Woodelf NB. I am developing a Bow/DW build.

From your experience with a NB, which skills are an absolute must, and which ones wouldn't you touch?
Edited by BurSkills on 17 June 2015 14:27
  • Leandor
    Leandor
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    My advice would be to start out with a set of skills that allow you maximum control over the battle field but in the end, make sure you have maximised all class and weapon abilities to be flexible in adjusting. The more difficult question will be which morphs to take.

    For starters, focus on defensive abilities (blur, shadow cloak) and crowd control abilities (bow: poison arrow -> venom arrow, interrupt; arrow spray -> bombard, root; scatter shot -> magnum shot, range - class: aspect of terror -> mass hysteria, fear that will take quite a while to get to; etc.)

    Once these are available, start building your damage combos (like stealth -> snipe -> venom arrow -> switch weapon -> ambush -> killers blade) and train the abilities that you need for those. Once you are comfortably set up, start building up the niche skills or situational combos.
    Edited by Leandor on 17 June 2015 11:13
  • Aeeeek
    Aeeeek
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    I would advise starting ALL your class skills because any passive that works without a skill being slotted is pure gold.
  • Kobaal
    Kobaal
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    Here is my list of must haves.

    From Dual Wield:
    Whirlwind - Morphed into Steel Tornado

    From Bow:
    Snipe - Morphed into Focused Aim

    From Class skills:
    Teleport Strike
    Assassins Blade

    From Fighters Guild:
    Evil Hunter or Camo Hunter
    Edited by Kobaal on 17 June 2015 14:58
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
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    Kobaal Stormborn- VR3 Sorcerer - PC [NA] Azura Star
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