- First off, the Crown lessons for your mount. I mean, seriously. You pay approximately $10 to get just ten days and 2,500 gold's worth in training? Not worth it. I'd rather come back everyday than pay $180 per mount to max out. Though it goes to about $120 if you buy the Crowns in packs of 5,500. Make it cheaper. $10 for 60 of any training, not just Speed, Stamina, or Carrying Capacity.
- Next, the fact that things come out once a month. It's easy enough to get more things out faster, especially with my next point.
- Make items from older Elder Scrolls games (like the Ebony armor from Oblivion or armor the Dragonborn in the commercials for Skyrim wears as costumes) available. The models are already there, it'd be easy enough to port them.
- Add a couple of higher-priced options for Crowns (like 25,000 for $100, a lot more since people are dropping so much more money all at once, or even for $150) and a purchase option for an entire year of ESO Plus (non-refundable, even if you get rid of the game).
- Also, make the potions that you get from the crown store a daily or weekly refill of them, to a max of 20 (like if someone uses 17, refill it from 3 to 20, and make them worth like 1 gold each so they don't just accumulate and sell them), because paying $10 for potions you go through in less than an hour is absolutely ridiculous.
- Bring the items from the loyalty program back. Not as a loyalty program, but in the Crown store. I feel like they had the tigers and whatnot early for months, we should have access too for us console players.
- Dragons. I know this game is 1,000 years before Skyrim, and thousands of years after the last of the dragons disappeared, but there aren't really any horses with flaming hooves around either. Like a baby dragon mount that hasn't learned to fly yet, or Alduin's spirit escaping and wreaking havoc 1,000 years before he would actually escape, and his dying words being that he would one day get out and destroy the world.
- Try to partner with other game/movie studios, like Nintendo or Universal Studios, to get mounts that cost a little more, like a Yoshi or Blue the Velociraptor (from Jurassic World) for the full 5,500 or maybe 4,500 Crowns, and give part of the profits to them (they're willing, trust me). If nothing else, make a facsimile of them, like maybe a Raptor mount that doesn't look exactly like theirs, maybe feathered to be dino-accurate. What can I say? I want a raptor to ride that isn't a Guar. Yeah, it seems like a bit of a sellout, but if you made it cost $40, then it seems like they'd be rare enough that people couldn't really care that it doesn't fit in the Elder Scrolls universe, since the person paid forty freakin' dollars for it.
- Lastly, for now, is to not add bags or capacity upgrades. That would make things too complicated, and adds a serious pay-to-win image to it. If you're going to upgrade a horse's max capacity, to like 5 per level for 60 levels, which would make sense since in the end your character can carry more than your horse, then make it free. Don't charge for that. That's the kind of thing that made the subscription model fail. Look at Neverwinter. Who wants to pay $150 for an extra race, a couple mounts, and a couple extra bags of carrying space (talking about the Dragonborn Legends Pack for 7,500 Zen and the Champion of the North Pack for 6,000 Zen) for a free-to-play game? RIDICULOUS!!! Look to your fellow MMO's to see a do-and-don't list.
Xbox One NA server:
Bayley Saur: Bosmer, Templar (AD)
Constantine Mxyzptlk : Altmer, Sorcerer (EP)