Hi everyone,
I seem to have trouble with the available skill slots on my action bar. I'm currently at lvl8, playing a sorcerer class.
Now, I've got Conjuration/Summoning as my main skill line, and Storm Calling as my secondary. Currently I use a healing staff.
The Problem: even at lvl8 I have more skills than I can map, and only get the second skill bar at lvl15. Is this a widespread issue?
To explain further: this is how I've mapped my skills:
L1 summons my Clannfear - I don't need this often in combat, because it seldom dies, but since it vanishes whenever I enter or exit a dungeon, log out, zone, etc. I do need this handy, so it uses a slot.
Sqare key is for "deadric curse" which I need at the start of every battle.
Circle is for my "lightning form" which I need to refresh every 20 seconds.
Triangle is for mage's fury which I use on low-health enemies
L2 is for my Staff ability, currently regeneration.
I've currently got two Ultimate abilities, but can only slot one. I have no place to put "soul trap", no place for the (soon to come) second summoning skill (winged terror) and there are so many other skills I could make good use of in combat...tbh, I'm currently a bit confused as to why ZOS gives us so liitle space for active skills...
Am I making some kind of mistake, is there some kind of logic to this, or is this simply something that the devs though is a good idea, although it isn't?
I'd like you opinions this. Thanks!