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Difference between a STM DK and a MGK DK

  • rodriguezsteveXP_ESO
    Is Molten Whip one of my main attacks?
  • Hlaadriel
    Hlaadriel
    ✭✭✭
    Why don't you try it out? You wont be vet14 within a couple of weeks anyway (and that's assuming being a no-life) and see for yourself?
  • rodriguezsteveXP_ESO
    been trying to play but it keeps kicking me out and the servers haven't been all that reliable.
  • rodriguezsteveXP_ESO
    Should i use all heavy armour or mix between the 3?
  • Daveheart
    Daveheart
    ✭✭✭✭
    5 light, 1 heavy, 1 medium. A caster DK will still be in fairly close proximity to the enemy as the main single target bar requires you to stay within 5-10 meters. The Dunmer DK is capable of being viable for any role and is top notch for the caster DK.
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • rodriguezsteveXP_ESO
    Daveheart wrote: »
    5 light, 1 heavy, 1 medium. A caster DK will still be in fairly close proximity to the enemy as the main single target bar requires you to stay within 5-10 meters. The Dunmer DK is capable of being viable for any role and is top notch for the caster DK.

    Wouldn't I want more Heavy armour since im going to be up close?
  • Lazyness
    Lazyness
    ✭✭
    Don't want to act like a ***, but why don't you try some things for yourself?
    If you don't want to do that, there are loads of builds available on the internet.

    All the questions you ask, are answered a long, long time ago.
  • rodriguezsteveXP_ESO
    Lazyness wrote: »
    Don't want to act like a ***, but why don't you try some things for yourself?
    If you don't want to do that, there are loads of builds available on the internet.

    All the questions you ask, are answered a long, long time ago.

    New to the game (PS4) and I have not had any luck getting in since the servers have not been that stable so I want to know what class and what specs and what skills I use before I start the game so I don't end up dying because I choose the wrong skills or have the wrong armour on.
    Edited by rodriguezsteveXP_ESO on 11 June 2015 15:34
  • Cuyler
    Cuyler
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    Daveheart wrote: »
    5 light, 1 heavy, 1 medium. A caster DK will still be in fairly close proximity to the enemy as the main single target bar requires you to stay within 5-10 meters. The Dunmer DK is capable of being viable for any role and is top notch for the caster DK.

    THIS^. You want to think of DK as a melee build even when using a fire staff. This is because almost all the DoTs must be applied in a short range.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • rodriguezsteveXP_ESO
    Cuyler wrote: »
    Daveheart wrote: »
    5 light, 1 heavy, 1 medium. A caster DK will still be in fairly close proximity to the enemy as the main single target bar requires you to stay within 5-10 meters. The Dunmer DK is capable of being viable for any role and is top notch for the caster DK.

    THIS^. You want to think of DK as a melee build even when using a fire staff. This is because almost all the DoTs must be applied in a short range.

    So then wouldn't I want more Heavy armour since i will be within melee range?
  • Cuyler
    Cuyler
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    Cuyler wrote: »
    Daveheart wrote: »
    5 light, 1 heavy, 1 medium. A caster DK will still be in fairly close proximity to the enemy as the main single target bar requires you to stay within 5-10 meters. The Dunmer DK is capable of being viable for any role and is top notch for the caster DK.

    THIS^. You want to think of DK as a melee build even when using a fire staff. This is because almost all the DoTs must be applied in a short range.

    So then wouldn't I want more Heavy armour since i will be within melee range?

    No, because you're dps. 5pcs. of light armor provides passives that really help a dps build. You won't be in melee range all the time. You want to get close, place your DoTs, then back out into molten whip range, which is relatively out of harms way.

    EDIT: also this is preferred just to level all three armor skill lines. Eventually when you have undaunted skill lvl 9, a passive called "undaunted mettle" unlocks giving you +6% to each base resources pool for wearing one of each armor type.

    You could go with 5 light and 2 heavy. Medium armor passives aren't that important. When the time comes you can just throw on a piece of medium. it's an option if you really feel too squishy.
    Edited by Cuyler on 11 June 2015 18:54
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Kloud
    Kloud
    ✭✭✭
    Some up and down advice here been playing pc version of this game for 5 6 months now and I play a redguard stam dk and from my experience there as good as magika dks the difference is magika dks are more tanky most of them run 5 heavy 2 light for survivability and still do decent dps with the spam able whip and talons I'm duelist it's pretty much all I've done since I started the game it depends on what play style you like my self am a very aggressive player so stam was my best option because I keep a ton of pressure on the enemy with crit charge unstable flame and wrecking blow and ransack so I chose stam because if built right they have alot more burst damage then magika imo but magika dks play style is based on out lasting your opponents and wearing there resources out then using the burst you have to finish them aka dragon leap meteor etc, I like stam dks better and all of this is from a pvp 1v1 exp I think magika dks are better 1vx but stam dks have more burst a stamina dks dragon leaps mine at least hit for 12-16k and a magika dks leap hits for 7-10k but they are more tanky I think if nirnhoned gets nerfed magika dks will be a bit stronger and yea races stam imperial, redguard, wood elf, magika dark elf, high elfs imo dark elfs are the best for magika dks redguard for stam
  • Cuyler
    Cuyler
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    Is Molten Whip one of my main attacks?

    Yes. Molten whip weaved with medium attacks (molten armaments) is your primary source of damage.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Corrupted_Soul
    Corrupted_Soul
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    After reading this entire topic I'm considering changing my level 10 Dunmer Stamina based Sword/Board DK to a staff wielding DPS build.

    I've been using heavy armor as I wanted maximum defense ratings.

    Can someone please tell me how I should adjust my play style to mould my character towards what I want.

    (High DPS and survivability for PVE/PVP).

    I intend on this character being a long term toon>

    Cheers guys enjoy your gaming!
    Corrupted_Soul - V16 DK - PS4 NA
  • Love_Chunks
    Love_Chunks
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    Ok from what I see, it looks like you want to be a mag based dunmer DK dps. Good thats all squared away.

    As for what skills to use, i suggest you level everything. Get all of the skyshards you can find and do all of the main area quest lines. That way you have an abundance of skill points to use. Since you are going mag dps, 5 piece light and 2 piece heavy is a very good starting point. Max those armor skills max your class skills destro/resto/sword and shield. Those are easily maxed b4 you get to v1-2. Don't fret about sword and shield being stam based. As said before it works great for a dk as most of thier class skills are close ranged attack.

    Once youve maxed all of those skills listed respec your skills and attributes via the rededication shrines and make a stam based build. That way you can level medium armor bow dual wield and 2 hand and also try out some stamina morphs of your skills. All of this can be done via normal quest progression and with a little gold you can always change it back to mag.

    I feel this will give you the best overall feel for the mechanics of PvE gameplay while also keeping you from getting bored of one style of play. Sprinkle in a little bit of advice from experienced players on top of what you have learned on your own and you're good to go.
    Me: It's[WB spamming DK] a really cheesy build
    Guildy: I like cheese with my wine, and WB creates some really good wine.
  • Corrupted_Soul
    Corrupted_Soul
    ✭✭✭
    Ok from what I see, it looks like you want to be a mag based dunmer DK dps. Good thats all squared away.

    As for what skills to use, i suggest you level everything. Get all of the skyshards you can find and do all of the main area quest lines. That way you have an abundance of skill points to use. Since you are going mag dps, 5 piece light and 2 piece heavy is a very good starting point. Max those armor skills max your class skills destro/resto/sword and shield. Those are easily maxed b4 you get to v1-2. Don't fret about sword and shield being stam based. As said before it works great for a dk as most of thier class skills are close ranged attack.

    Once youve maxed all of those skills listed respec your skills and attributes via the rededication shrines and make a stam based build. That way you can level medium armor bow dual wield and 2 hand and also try out some stamina morphs of your skills. All of this can be done via normal quest progression and with a little gold you can always change it back to mag.

    I feel this will give you the best overall feel for the mechanics of PvE gameplay while also keeping you from getting bored of one style of play. Sprinkle in a little bit of advice from experienced players on top of what you have learned on your own and you're good to go.

    Thanks for taking the time to reply.

    Currently I've been doing an almost even spread on Attrib points (MAG/STAM/HP) Thinking that i'd require at least 10 of each.
    After some research i've discovered alot of the VR14 builds are running 60/0/0.

    Would you recommend I respec now while it won't cost much?
    Corrupted_Soul - V16 DK - PS4 NA
  • Love_Chunks
    Love_Chunks
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    60/0/0 is definitely intended for a glass cannon build. You could make it work but since you are new to the game i highly suggest putting points into health while you are leveling. I did 15 health and the rest into mag on my current mag based character. With that being said i would recommend that you do respec and pull those points out of stamina as you dont really need them there.

    Also note that my last post didnt include crafting so if you plan on crafting, expect to have fewer skill points to use. Although for the armor and weapon crafts you dont have to spend skill points in it to level it up. You just wont be able to make any thing over level 14 nor will you be able to resaerch more than one thing at a time per each skill.
    Me: It's[WB spamming DK] a really cheesy build
    Guildy: I like cheese with my wine, and WB creates some really good wine.
  • pWn3d_1337
    Magicka DKs are best played as Dunmer because of 7%fire dmg. #2 are Altmer, #3 Breton.
    For Stamina DK: it's Imperial, or Redguard, maybe even dunmer too because you still have some fire dmg.

    Magicka DK plays Destrostaff (fire) and Restostaff, 1H+shield for Tanking/PvP is also an option. He wears mostly light armor (5 parts for the crit/pen passives)

    Stamina DK plays with 2H,DW or Bow. Some class skills have stam morphs which will be used. As armor the stam build uses medium armor.

    Both setups can just wear Heavy armor and 1H+Shield and start tanking (Tank usually use both resources). The Magicka DK can also play a healer too.

    For dps both specs are quite strong. Both are also quite melee oriented, even as Magicka build you need to be close for some dots to apply them. But i think the Magicka build loses less dps when you decide to stay ranged.
  • pWn3d_1337
    Can I use a Mag DK in close combat or is it strictly range?

    actually you need to be close combat for maximum damage potential, since some class skills are short ranged.
  • Spottswoode
    Spottswoode
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    Destro staff is the most flexible dps weapon in the game. You can literally use it in any combat situation.
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  • rodriguezsteveXP_ESO
    Should I become a Vamp or werewolf?
  • pWn3d_1337
    Magicka build vamp, stamina build wererwolf. But Vamp has it's downside with 40% increased fire dmg. I play Vamp on my Dunmer DK Mage and I like it, but I have over 150 champion points and put nearly all red into elemental defender.
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    [Deleted User]
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