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Molten Weapons

Earthwardzilvox_ESO
Molten Weapons is really weak, at least with staffs:
  • The ability claims to buff all heavy attacks, but only works on fully charged heavy attacks.
  • The damage bonus is so low that it's not worth using a fully charged heavy attack.
  • Even with the execute morph, desto staff abilities do more damage against low health targets than molten armaments.
  • Molten Armaments only lasts long enough for≤ 3 heavy attacks, depending on if you use abilities as well as heavy attacking.

To fix this, molten weapons should work as advertised (buffing all heavy attacks) and should have the benefits of both morphs as soon as you get it. There's not reason we should have to morph the ability to make it an execute, every other execute in the game is an execute pre-morphed. The ability should also either be a sustained buff, or refresh every time you use a heavy attack, unmorphed.

The first morph should be a raw damage bonus. The other morph should grant the player minor mending for a few seconds, after using a heavy attack.
Bright light casts a long shadow
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Getting hit by 20-25k heavy attacks from dks in pvp -> needs to be buffed.
  • Lazyness
    Lazyness
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    Molten Weapons is really weak, at least with staffs:

      thanks, i've had a good laugh
    • Francescolg
      Francescolg
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      The console crowd is coming ;-) -> This game needs more C.C. ...
      Edited by Francescolg on 12 June 2015 11:01
    • Cuyler
      Cuyler
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      Molten Weapons is really weak, at least with staffs:
      *spits coffee on screen*
      • The ability claims to buff all heavy attacks, but only works on fully charged heavy attacks.
      This is just misinformation. It scales with medium attacks (not fully charged HAs)
      [*] The damage bonus is so low that it's not worth using a fully charged heavy attack.
      [*] Even with the execute morph, desto staff abilities do more damage against low health targets than molten armaments.
      The execute damage begins scaling at enemies 50% HP and increases as the HP goes down. By the time a Boss gets to 20% I get crits for 30k :D
      [*] Molten Armaments only lasts long enough for≤ 3 heavy attacks, depending on if you use abilities as well as heavy attacking.
      If you were actually using medium attacks and weaving skills between you see this skills real potential. However I agree that the timer should be extended. BUFF molten armaments! >:)
      Edited by Cuyler on 12 June 2015 14:50
      Guild: STACK n BURN (gm) PC - NA
      CP 810 18 Maxed Characters:
      "How hard can u guar?" - Rafishul[/spoiler]
    • Lynx7386
      Lynx7386
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      I honestly preferred the old version. The new one is ok, but duration should definitely be increased.
      PS4 / NA
      M'asad - Khajiit Nightblade - Healer
      Pakhet - Khajiit Dragonknight - Tank
      Raksha - Khajiit Sorcerer - Stamina DPS
      Bastet - Khajiit Templar - Healer
      Leonin - Khajiit Warden - Tank
    • Armitas
      Armitas
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      Bug: Molten Weapon with Staffs

      I think the whole thing needs to be reworked. We are already a heavy dot maintenance class and this skill requires a lot of refreshing. It's an execute that takes 1 gcd and a full heavy attack charge before it does it's damage. By that time the person you are trying to kill will have healed or D'd up. They need to give us a less complicated execute. It is nice that you can cast it from stealth though.

      The other problem is with igneous weapons. It cannot effectively be used without an addon, which sucks for console users.

      Its an awkward and cumbersome skill that seems designed on a board room table rather than inside the game. It needs a lot of refinement.
      Edited by Armitas on 12 June 2015 16:50
      Retired.
      Nord mDK
    • Cuyler
      Cuyler
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      Armitas wrote: »
      Bug: Molten Weapon with Staffs

      I think the whole thing needs to be reworked. We are already a heavy dot maintenance class and this skill requires a lot of refreshing. It's an execute that takes 1 gcd and a full heavy attack charge before it does it's damage. By that time the person you are trying to kill will have healed or D'd up. They need to give us a less complicated execute. It is nice that you can cast it from stealth though.

      The other problem is with igneous weapons. It cannot effectively be used without an addon, which sucks for console users.
      Wrong. It scales from 50% HP and with medium attacks. please stop spewing this garbage. And that "test" you linked is one of the worst tests I've seen. He doesn't even realize that inferno staffs are 15% inc damage. Finally it's from March
      Pro tip: MA works just fine for me.
      Edited by Cuyler on 12 June 2015 16:55
      Guild: STACK n BURN (gm) PC - NA
      CP 810 18 Maxed Characters:
      "How hard can u guar?" - Rafishul[/spoiler]
    • Armitas
      Armitas
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      Cuyler wrote: »
      Armitas wrote: »
      Bug: Molten Weapon with Staffs

      I think the whole thing needs to be reworked. We are already a heavy dot maintenance class and this skill requires a lot of refreshing. It's an execute that takes 1 gcd and a full heavy attack charge before it does it's damage. By that time the person you are trying to kill will have healed or D'd up. They need to give us a less complicated execute. It is nice that you can cast it from stealth though.

      The other problem is with igneous weapons. It cannot effectively be used without an addon, which sucks for console users.
      Wrong. It scales from 50% HP and with medium attacks. please stop spewing this garbage. And that "test" you linked is one of the worst tests I've seen. He doesn't even realize that inferno staffs are 15% inc damage. Finally it's from March

      I didn't say it didn't work with medium attacks, you don't get your full advantage from casting it at half heavies.

      Doesn't matter how old it is, there are bugs in this game that still exist from release.

      Chill out dude.
      Edited by Armitas on 12 June 2015 17:11
      Retired.
      Nord mDK
    • Cuyler
      Cuyler
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      Armitas wrote: »
      Cuyler wrote: »
      Armitas wrote: »
      Bug: Molten Weapon with Staffs

      I think the whole thing needs to be reworked. We are already a heavy dot maintenance class and this skill requires a lot of refreshing. It's an execute that takes 1 gcd and a full heavy attack charge before it does it's damage. By that time the person you are trying to kill will have healed or D'd up. They need to give us a less complicated execute. It is nice that you can cast it from stealth though.

      The other problem is with igneous weapons. It cannot effectively be used without an addon, which sucks for console users.
      Wrong. It scales from 50% HP and with medium attacks. please stop spewing this garbage. And that "test" you linked is one of the worst tests I've seen. He doesn't even realize that inferno staffs are 15% inc damage. Finally it's from March

      I didn't say it didn't work with medium attacks,
      QRC -"It's an execute that takes [snip] a full heavy attack charge before it does it's damage."
      Armitas wrote: »
      you don't get your full advantage from casting it at half heavies.
      wrong again. actually the full benefit is the time saved casting MAs, slightly lower damage per cast as HA but more casts therefore MORE dps.
      Armitas wrote: »
      Chill out dude.
      B) im just over here like, I got MA and loving it. I can see your doing something different that causing you to not see results is all.
      Edited by Cuyler on 12 June 2015 17:38
      Guild: STACK n BURN (gm) PC - NA
      CP 810 18 Maxed Characters:
      "How hard can u guar?" - Rafishul[/spoiler]
    • Armitas
      Armitas
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      Cuyler wrote: »
      Armitas wrote: »
      Cuyler wrote: »
      Armitas wrote: »
      Bug: Molten Weapon with Staffs

      I think the whole thing needs to be reworked. We are already a heavy dot maintenance class and this skill requires a lot of refreshing. It's an execute that takes 1 gcd and a full heavy attack charge before it does it's damage. By that time the person you are trying to kill will have healed or D'd up. They need to give us a less complicated execute. It is nice that you can cast it from stealth though.

      The other problem is with igneous weapons. It cannot effectively be used without an addon, which sucks for console users.
      Wrong. It scales from 50% HP and with medium attacks. please stop spewing this garbage. And that "test" you linked is one of the worst tests I've seen. He doesn't even realize that inferno staffs are 15% inc damage. Finally it's from March

      I didn't say it didn't work with medium attacks,
      QRC -"It's an execute that takes [snip] a full heavy attack charge before it does it's damage."
      Armitas wrote: »
      you don't get your full advantage from casting it at half heavies.
      wrong again. actually the full benefit is the time saved casting MAs, slightly lower damage per cast as HA but more casts therefore MORE dps.
      Armitas wrote: »
      Chill out dude.
      B) im just over here like, I got MA and loving it. I can see your doing something wrong is all.

      It's damage is all of it's damage not half it's damage. That is why I didn't use words like ONLY. When you short a heavy attack you lose damage because you wasted a GCD on a non damager to buff your next weave which you did not optimize. Hence it doesn't "do it's damage." Had I known some guy would freak out on the forums I would have been more explicit. In the context of PvP, which my comment was in, you need to actually execute someone when they are at low health not wind up and let them heal and D up. You need an actual finisher, 1 button done, not a series of events. That is why it is sub par to actual executes.

      See above, with the case of MA you can get more damage from the execute portion, but only while lowering your heavy attack bonus by trying to get more in. Losing dps now, to get more later is contrary to what an execute should be.

      No you're here raging on the forums saying I'm spewing garbage rather than asking for clarification.
      Edited by Armitas on 12 June 2015 18:06
      Retired.
      Nord mDK
    • Cuyler
      Cuyler
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      ok thanks for clarifying.

      Written text is impossible to read "in between the lines" due to a lack of vocal inflections. From what you wrote it was near impossible to deduct these ideas and simply came off as backing up false information that the OP had stated, which is the direction the discussion was heading and I assumed you were referring to.

      I apologize if my "spewing garbage" terminology has struck a nerve with you, I probably could of said "providing misinformation" to soften it up a little bit but I'd bet youd still think I was "raging" lol.
      Guild: STACK n BURN (gm) PC - NA
      CP 810 18 Maxed Characters:
      "How hard can u guar?" - Rafishul[/spoiler]
    • Armitas
      Armitas
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      Cuyler wrote: »
      ok thanks for clarifying.

      Written text is impossible to read "in between the lines" due to a lack of vocal inflections. From what you wrote it was near impossible to deduct these ideas and simply came off as backing up false information that the OP had stated, which is the direction the discussion was heading and I assumed you were referring to.

      I apologize if my "spewing garbage" terminology has struck a nerve with you, I probably could of said "providing misinformation" to soften it up a little bit but I'd bet youd still think I was "raging" lol.

      Agree. NP, no foul. Bro hug inc.
      Retired.
      Nord mDK
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