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Help with a builds please

Korsario
Korsario
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Hey guys not sure if this is the right forum but couldnt find a betetr suited one. I have beena way from the game since like 2 months after release so im a bit rusty, Iam not sure if any of you would be able to help with 2 builds for my characters. I heard skills and abilities have both changed, I never really udnerstood how abilities actually affected combat and which skills did each ability affect so a shrot explanaiton would be good.

1/ Argonian Templar VR4, I would like to make this a healer that can still be able to solo and quest if possible

2/ Darkelf DragonKnight (10ish level), I would like to make this a DPS DK with dual wiel, imr eally itnereste din this one mroe than the tempalr so any help would be welcomed!


Thanks for everythigna nd sorry again if its the wrong forum! =)
  • TheSunAlsoRises
    TheSunAlsoRises
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    skills haven't change too drastically since release. i saw a thread somewhere else where i think someone might have listed the changes but this is a good resource to see how skills are as of now: eso-skills.com

    i have a healing focused templar but he can solo and even tank just fine. i put something like 30+ points in magicka and 20 in health. the rest is just gear and using the right skills for each situation. as for skill choices, you should have more than enough at v4 to go with whatever combo you want. aside from all the templar skills, you should be able to master at least 2 weapon skill lines (if not more) for whatever purpose. for example, i have 1h/shield, 2h, restoration and destruction staves mastered. i mainly solo with destro staff. i switch it up if i get bored.

    as for DK, there are plenty of builds out there. if you're just getting back, just have fun and learn the mechanics. you're only limitation is the low skill points you would have early levels but that's something you overcome as you level up and find more shards and quests.
    No man is an Iland, intire of it selfe
  • Korsario
    Korsario
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    Hmm mroe worired than skills im about abilities, i remmeber durign launch the "meta" was weither going full stamina or amgic and ignroe ehalth cause you could softcpa it with items but how does it work now? what does eahc one affect?

    Magica sitll affect mostly staff and class skills? more dmg and more resource for them?
    Stamina still only affect weapon skills? Both dmg and total resoruce for them?
    Health? Should points spent on them and what ratio?

    Thank you
  • TheSunAlsoRises
    TheSunAlsoRises
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    they took out the soft cap so you can have as much of any attribute as you like. for my nightblade, as an example, i have all but 9 points in stamina. i have a DK tank i'm leveling with all points in health. i wouldn't worry too much about attributes because you can always get enchants on your armour to compensate along with food. also, you can respec skills, attributes and champion points (which you currently earn after you hit veteran ranks) for cheap anyways.
    No man is an Iland, intire of it selfe
  • Korsario
    Korsario
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    So for a DPS dk ab eveb split would be ok you think? mayeb a bit elss health? Since DK skills are based on magica and weapon skill on stamina? Do the skills points affect ALOT the damage output?
  • TheSunAlsoRises
    TheSunAlsoRises
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    i've not build a DK stamina dps character so i can't really comment. this is a good resource for you: deltiasgaming.com/category/eso-guides/class-guide/dragonknight-class-guide-for-elder-scrolls-online/

    i've not noticed my skill points noticeably affecting my damage. your total stamina or magicka can affect the damage of your attacks but the biggest influencer i've noticed is your weapons and maybe weapon/spell damage items/buffs. i couldn't tell you off the top of my head what that calculation is.

    also, some of your DK skills have morphs that can change them to be stamina based instead of magicka.
    No man is an Iland, intire of it selfe
  • Korsario
    Korsario
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    Thanks a ton for the advice and links =)
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