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The hard choice...

Alondight
Alondight
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So I'm trying to pick a race for my Magicka based Templar. I have a VR5 Dragon Knight tank and have played long enough to understand the split between people who think it is utterly suicidal to forgo racial passives and opt for a "lesser race" (meaning passively lesser, sorry Argonian/Orcs). So my question is, will I hate myself at end game for choosing a race like say a Nord or Bosmer? I wouldn't consider myself a hardcore player by any means but I greatly enjoy performing well in both PVE and PVP. *Summary* Should I choose my race by look/lore, or is it truly important to pay attention to those ever so unique passives? Thanks for any feed back and or help on the matter!

-Alondight-
  • newtinmpls
    newtinmpls
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    How successful is your current character? Are you following advice/build ideas from other players and are you finding it useful?

    Are you having fun trying out various skills and skill combinations?

    Don't forget - this is an MMO. Racial passives will change, and then later be tweaked. And then later on they will be modified a bit.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Animal_Mother
    Animal_Mother
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    I like a challenge and have played Bosmer Templar since day one and really haven't regretted a thing. I usually play a hybrid or heavy stamina build, rather than a magicka one. When I do go magicka for healing in pvp; I still wear medium/heavy armor and use my res staff for keeping my magicka pool up - my weapon swap is a 2-hander.

    He's my main.

    I also have another odd-ball, a Khajiit DK. I created him because someone on some forum, said it wouldn't be a good mix. Bah!
  • RoyJade
    RoyJade
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    To be simple : take what you prefer. You will be far more efficient with a character you love.
  • LameoveR
    LameoveR
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    Take Breton/Altmer for magicka.
  • Sentinel
    Sentinel
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    If you have a build and like your playstyle, you'll do well no matter what. Racial bonuses, while being icing on the cake, add just that small bit of statistical advantage that doesn't make a massive difference across performance.

    If you're going for extreme min/max that must have that 4% better type of playstyle, choose an optimal race. If you're doing it because you want to play who you want how you want, choose whichever race you like. It wont make it impossible to PvP and play competitively, that usually has to do with skill. It wont exclude you from raids, the DPS changes are usually not large enough to make any sort of difference in a trial and dungeon.
  • Snit
    Snit
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    Racials will be adjusted, and race changes are confirmed to be incoming to the cash shop at some point. So you're reasonably safe going with whatever looks cool.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Rynier
    Rynier
    for the racial passive Dunmer is surely the way to go for your templar. All that magica and magica regen will make a hue difference, In every fight every little bit can help. I would also like to point out that you can get the same from a high quality consumable.
  • Gyudan
    Gyudan
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    You will definitely hate yourself if you pick nord or orc.
    The smell is terrible.
    Wololo.
  • Morvul
    Morvul
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    Well, I play a magica-focused Orc Sorcerer.
    It is simple mathematical fact, that I'm some percent weaker then an equaly skilled player that has chosen breton or altmer.
    For me, personally, giving up that 5-8% effectiveness is worth it so I can play an Orc.
    It is a significant choice though, and none can do it for you
  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    I don't understand the hate for Orcs, I mean comeone :
    - 6% stamina/health from Brawny is a top tier passive on the same lvl as Dunmer Dynamic and Imperial Tough passives
    - 30% health regen is good, not matter what you want to say. If you compare it to other similar passives like Altmer Supercharge 9% or Redguard Vigor passives, Robust is just better and scales a lot better with gear (even if you take the reduced base health recovery into consideration).
    - Remains the sprint speed/cost reduction + charging abilities damage, it doesn't seem to do much. But when you are tanking and failed to run away from a PBAoE you are going to wish you were a bit faster.

    Orcs are clearly made for a frontline stamina build. They might not have the same amount of base stats like Imperials do, but their passives are clearly good if you put them in the right context and build your character around them.
    Edited by Brasseurfb16_ESO on 27 May 2015 11:38
  • Alondight
    Alondight
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    Gyudan wrote: »
    You will definitely hate yourself if you pick nord or orc.
    The smell is terrible.

    LOL
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Gyudan wrote: »
    You will definitely hate yourself if you pick nord or orc.
    The smell is terrible.
    Yeah, but wouldn't you like to be the one to lead that burly horker to the hot springs to wash away the grime?

    WOOF!

    :wink:
  • Robbmrp
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    I picked an Orc Templer in early access and he is my only V14. He can do anything, DPS, Heal, Tank or Off Tank. Granted I could have gone with an Argonian Templar but I think that without CP he wouldn't have been as effective in the Tanking role. My wife just created a High elf Templar and loves it. The point is, it doesn't matter what race you end up going with. You will enjoy the versatility that Templars have in the game.
    NA Server - Kildair
  • Warraxx
    Warraxx
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    Orc is the new Master Race.
  • Wreuntzylla
    Wreuntzylla
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    Sentinel wrote: »
    If you have a build and like your playstyle, you'll do well no matter what. Racial bonuses, while being icing on the cake, add just that small bit of statistical advantage that doesn't make a massive difference across performance.

    If you're going for extreme min/max that must have that 4% better type of playstyle, choose an optimal race. If you're doing it because you want to play who you want how you want, choose whichever race you like. It wont make it impossible to PvP and play competitively, that usually has to do with skill. It wont exclude you from raids, the DPS changes are usually not large enough to make any sort of difference in a trial and dungeon.

    4%? You clearly aren't benchmarking against the Argonians...

  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    my argonian templar tank does greath end lvl content

    *argonian masterrace
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • F7sus4
    F7sus4
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    Alondight wrote: »
    So I'm trying to pick a race for my Magicka based Templar
    If you don't want to feel sorry for yourself after you waste hundreds of hours leveling, just stick to one of the races that provide decent Max Magicka bonus (in descending order: 1. Breton, 2. Altmer, 3. Dunmer).
  • kylerjalen
    kylerjalen
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    Play what and how you want to play. To be honest, unless you have an extremely unorthodox pairing of race + class and you have no idea how to choose skills that synergize, you will be okay.
    I chose a Breton for my Nightblad because I wanted to focus on the magicka skills but after eating it so many different ways as a magic oriented NB, I respecced and reattributed so that its a stamina focused build and am absolutely ripping through the Veteran zones, and this is with dual wield and bow.
    Could I have benefited from choosing a Bosmer/Imperial/Khajit/Redguard? Definitely and TBH I would have loved to max this alt out.
    That said, it just takes careful planning and you'll have fun! If anything, you learn "workarounds" for the shortcomings.
  • leshpar
    leshpar
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    Everyone on these forums seems to say racials make or break a character. They don't. At most you're going to get a small percentage of efficiency and probably not even any effect on your dps or hps for picking one race over another.

    You can make every race work for every class and role.
  • Soris
    Soris
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    Alondight wrote: »
    So I'm trying to pick a race for my Magicka based Templar. I have a VR5 Dragon Knight tank and have played long enough to understand the split between people who think it is utterly suicidal to forgo racial passives and opt for a "lesser race" (meaning passively lesser, sorry Argonian/Orcs). So my question is, will I hate myself at end game for choosing a race like say a Nord or Bosmer? I wouldn't consider myself a hardcore player by any means but I greatly enjoy performing well in both PVE and PVP. *Summary* Should I choose my race by look/lore, or is it truly important to pay attention to those ever so unique passives? Thanks for any feed back and or help on the matter!

    -Alondight-
    For me it matters a lot. For example, take a stamina nightblade. You would want to stack as much as stamina regen to be able to do infinite dodge rolls. After you stack all that regen, just picking Bosmer race gives you 20% more regen on top of your current regen and it's huge bonus to miss imo.
    And for imperial, its stat bonus is almost same as blue food buffs. So you could use drink buffs instead of food for more regen and still have same resource pools for any non imperial that who used food. It isn't THAT small difference.

    I would pick Imperial for templar for its flexibility and its synergy with jabs via red diamond passive. Someday you maybe would want to respec into stamina dd or tank build. Imperial will still benefit your build either way.
    Edited by Soris on 1 June 2015 05:04
    Welkynd [Templar/AD/EU]
  • fiftypercentgrey
    fiftypercentgrey
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    The Bosmer racials are not a total loss.
    For a magicka build youll have to get your magicka up and wont be able to minmax aus hard as the breton or Altmer. In minmaxing would be your thing you would have to pick one of them. Depends on what your priorities are.

    Personally, I Start with a general idea for my characters, for example: argonian treemender (=magicka templar or nightblade resto staff argonian with mostly light armor).
    Then I'd start fleshing it out by reading and testing Skills, morphs and so on.

    This might sound roleplay..ish but it is just about the right feeling for that character and what i want to do with it. The minmaxing becomes secondary and the builds tend to work AND are flexible. Plus I learn to make up my own builds instead of following someone else's guide (which will be outdated next patch) to the letter.

    ἀπόκρυφος
  • Wreuntzylla
    Wreuntzylla
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    leshpar wrote: »
    Everyone on these forums seems to say racials make or break a character. They don't. At most you're going to get a small percentage of efficiency and probably not even any effect on your dps or hps for picking one race over another.

    You can make every race work for every class and role.

    Although you can make any race work, you cannot play competitively with any race.

    I completely disagree that you are only getting "a small percentage of efficiency." Any of the large bonuses to stats allows you to min/max in ways you simply can't do without large bonuses. For example, you can increase your spell power or weapon power without sacrificing an acceptable level of your resource pool.

    Here is a comparison of arguably the strongest racial passives to the weakest.

    Imperial v. Argonian

    Imperial: 12% Max Health
    Agonian: 3% max health

    Nothing to argue here, 9% difference.


    Imperial: 10% Max Stamina
    Argonian: Increases healing received by 6%

    Stamina

    Stamina increases the damage of stamina abilities and is used for abilities, damage avoidance (roll dodge) and breaking free of hard cc.

    Received Healing

    Increased healing only applies to received healing and of course you must be receiving heals...

    In PvP, heal debuff stacking is so prevalent that active avoidance and mitigation is by far the primary means of staying alive. Heal debuffs come from disease enchantment effect proc (most common enchantment), Death Stroke: 30% (NB, 50 ulti cost, almost always used), Lethal Arrow: 30% (Bow, common), Reverbating Bash: 30% (Shield, uncommon), Dark Flare: 30% (Templar, common), Meatbag Catapult (common, %?). With 300 champion points (some players at this level today), 100 can be spent for defile, increasing heal debuffs by 33%.

    Different heal debuff sources stack. Our group tends to stack Dark Flare with Death Stroke and disease enchantment procs...

    Increased healing does not help you min/max in any ESO meta so far. Also, compare Nord flat 6% reduction to received damage - always working and unaffected by any debuffs.


    Imperial: Melee attacks have a 10% chance to restore 6% of Max Health (~1200-1800) with NO cooldown.

    Argonians: Whenever you drink a potion you are restored 6% of your Max Health, Magicka, and Stamina. Potions have a 45 sec cooldown.

    If, for example, you are Magicka based and have 30k magicka, 20k health and 10k stamina (typical magicka build), you receive 1800 magicka, 1200 health and 600 stamina for a total stat replenishment of 3600 every 45 seconds... Imperials can receive >3600 health in the first second or two of using caltrops...

    Argonian:
    Increases swimming speed by 50%. I have not found a use for swimming since riding a horse with retreating maneuvers is now always faster except for rivers, and in Cyrodiil, every river that matters has slaughterfish. Further, you can avoid crossing a bridge by jumping across at the support pillars. You cannot sprint while swimming, and cannot take any action while swimming (e.g., cannot use abilities, block, etc.). Although you can activate retreating maneuvers before you jump in the water, you cannot recast while swimming.

    Argonian:
    Increases poison and Disease Resistance by 1440. This works out to approximately 2.25% reduction in poison and disease damage. Disease damage comes from the Meatbag Catapult and an enchanment proc (most common PvP enchantment), but disease resistance does not affect the heal debuff effect... Poison damage comes from Poison Arrow (Bow, commonly used), the Acid Spray morph of Arrow Spray (Bow), the Lethal Arrow morph of Snipe (Bow, commonly used), poison weapon enchantment (rarely used), the Mist Form morph of Poison Mist (rarely used) and the spiders created by the synergy of the Shadow Silk morph of Trapping Webs (Undaunted, never used).

    The % reduction is negligible and there are no practical means of stacking poison or disease resistance.
    Edited by Wreuntzylla on 1 June 2015 21:34
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