In the past Vampires were OP.
You won't hear me claim otherwise, and you won't hear me say that the nerfs weren't needed... but i think that at this time being a Vampire is more a curse than a blessing. Especially in PvP a lot has changed, which causes the Vampires (
after the Initial Nerf which brought them from OP to average) more harm.
The most clear examples of these changes are:
- Siege damage (especially fire damage), going up from 2K to 20K (or higher, depending on your resistances).
- Fighters Guild skills (Expert hunter and Silver Bolt) gaining much higher proc chance against Undead.
With this in mind i would like to propose a few suggestions which might favour the Vampires, and makes playing one (especially in PVP) more do-able.
Skill changes:
Passive skills:
Supernatural Recovery:
Slightly increase the Magicka and Stamina gain from this skill.
75% Health recovery reduction vs 10% Magicka and Stamina regen doesn't seem like a fair trade.
I would suggest 5% Magicka regen and 3% Stamina for each Stage the player is within its Vampire Transformation.
Stage 1: -0% Health Regeneration, +5% Magicka Regeneration and +3% Stamina Regeneration.
Stage 2: -25% Health Regeneration, +10% Magicka Regeneration and +6% Stamina Regeneration.
Stage 3: -50% Health Regeneration, +15% Magicka Regeneration and +9% Stamina Regeneration.
Stage 4: -75% Health Regeneration, +20% Magicka Regeneration and +12% Stamina Regeneration.
Active Skills:
Drain Essence (and Morphs):
Make the stun an optional aspect of the skill(s), not a feature.
Since the stun is a feature you are unable to use this skill on enemies who have CC immunity, or on bosses. Making it an option should allow the Vampire to use this skill on any target (be it only 1 per target, or with enough time in between uses).
Mist Form (And Morphs)
Turn this skill into a Toggle, rather than a short duration skill.
While active it should drain the users Magicka for an X amount per second (will decrease based on Vampire Stage), as well as prevent the player from using any other skills. To use other skills the Player has to (Manually) toggle-off the Mist form skill. Using any other skill will not do this, as it would make attacking from mist form to easy.
With this change they should add that at least Magicka Regeneration is active (Both Magicka and Stamina don't regen while these skills are active).
Mending-The-Wounded, Aldmeri Dominion, Templar.