So, because I want to be able to fill all 3 roles relatively competently in a dungeon I am working on designing a magicka based tank. My main goal is to be able to heal and I feel I do that relatively well, but I think I could also tank with out having to respec. Here is what I've got so far:
So far I am at VR5 and have 40 attribute points in magicka and 13 in health. Of course I have 0 in stamina.
My primary bar will be:
1) Puncturing sweep (aedric spear tree)
2) Inner Rage (undaunted tree)
3) Structured Entropy (mages guild tree)
4) Channeled Focus (Restoring Light tree)
5) Explosive Charge (aedric spear tree)
Puncturing sweep will be my go to spam ability when I am tanking anything. Inner rage I'd be using as a taunt. Structured entropy is more for its passive than anything, but the boost to spell damage is really nice too. Channeled Focus is for the armor boost and magicka regain. Explosive charge is for battlefield mobility.
This leaves 100% of my stamina available for blocking and none of it would be used for abilities.
Now for gear I was thinking 5/5 Spectre's Eye and 4/5 (including weapon and shield) Shalidor's Curse. Extra armor on all armor pieces as trait and +health for armor enchants. For weapon trait I'd use the one that further increases armor and spell resist (defending I think it's called?).
For jewlery I have no idea what I'd go for, but I'd want the "reduce cost of blocking" enchant and probably +stam trait. I am not too familiar with jewlery sets, so I stuck with things that are pretty easily obtained.
Let me know what you think. Will it work? Am I completely crazy for even trying?