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Ideas for sorc healing support?

Mivryna
Mivryna
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So healing sorcs get very little support outside of pure spell power. I thought of something that would be nice; allow the Twilight Matriarch's auto-heal to heal party members. Perhaps in that, also decrease the global cooldown on the heal, but perhaps then have a per-target cooldown. That way the party as a whole can get some fairly frequent safety heals, but not too often per player. As it is, only tanks really get any benefit, and that benefit is... decent, I suppose, but a tad lacking.

I'm not entirely familiar with peoples' opinions on the daedric mines, but it could also be interesting to have one morph work as triggered heals of some kind.

I'd like to hear some of your suggestions!
  • RavenSworn
    RavenSworn
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    To me I find Daedric mines to be underwhelming. Change the morph to something akin to the runes of Templar but instead healing any allies in the area and providing additional magicka recovery.

    Dont agree with the twilight matriach change but might be able to use Rune prison to have a Morph that gives better armor and health recovery for an ally. Gives a better chocie for both tanks and healers.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Flaminir
    Flaminir
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    By its very nature a 'mine' is something that does damage, not heals. SO basically they would need to rename it & create a whole new skill. Mines in their current form are very useful in PvP.... not so much in PvE. But they do have a use & are quite valuable.

    What I'd like to see done is some of the more useless Sorc skills swapped out/tweaked. ZoS already said they would look at Sorc changes centered around Stamina & Healer buildsso its hopefully on the way in the next major update (Fingers crossed!)

    Perhaps:

    Rune Prison - Change the defensive morph to put the lowest health ally in a defensive rune granting them a XX point damage shield.

    Dark Exchange - 1 morph to swap your stamina for XX heal to all group members

    Twilight - Seems tailor made to have a morph that heals others in the group.

    Surge - Pile of c**p now since 1.6 hit..... should be changed so that a morph of this buffs group members somehow..... minor health & magicka regen perhaps.
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • Septimus_Magna
    Septimus_Magna
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    Flaminir wrote: »
    By its very nature a 'mine' is something that does damage, not heals. SO basically they would need to rename it & create a whole new skill. Mines in their current form are very useful in PvP.... not so much in PvE. But they do have a use & are quite valuable.

    What I'd like to see done is some of the more useless Sorc skills swapped out/tweaked. ZoS already said they would look at Sorc changes centered around Stamina & Healer buildsso its hopefully on the way in the next major update (Fingers crossed!)

    Perhaps:

    Rune Prison - Change the defensive morph to put the lowest health ally in a defensive rune granting them a XX point damage shield.

    Dark Exchange - 1 morph to swap your stamina for XX heal to all group members

    Twilight - Seems tailor made to have a morph that heals others in the group.

    Surge - Pile of c**p now since 1.6 hit..... should be changed so that a morph of this buffs group members somehow..... minor health & magicka regen perhaps.

    The magicka Twilight is already increases magicka regen by 10% for nearby allies so I could be good for a sorc healer.

    I like the idea of adding the minor tri-stat regen buff to Surge.

    Also, defensive rune could be oke if it would be an instant cast, then it would basically be a weaker magicka version of Defensive Stance.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
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