First things first I really like the non vet campaign, but theres just a few things that bug me on it. Its great that everyone is more tanky and the TTK seams to be in the right place, but the 16k/30k/16k stats is off putting as Vet players who know how to play can create realy OP builds.
For example Stamina DK's that get 5% stamina back on skill use, in Vet this is fine but with such a high magica pool they can spam it all day for perma dodge roll which is a bit much in non vet. This also goes to Sorcs and Magica NB, in Vet with gearing magica users can dodge roll about 3/4 times with a full stam bar with about 12k max stamina (Imperial + Undaunted passives) but in non vet its more like 6, and imagine what its going to be like with Vigor going to rank5 you will have lv40 DK's/Temps unkillable.
So what I would suggest is change the buffing to take in your actual stats, so what ever stat you are highest in gets buffed to around 16k and the lesser one only to around 8k for example (8k Magica 29k HP 16k Stamina ) if a stamina build with most points put in Stam.
This I think would let people learn and make more realistic builds that they can carry on using into Vet Campaigns, and also no OP builds in lowbies and it would be less of a shock to new players who jump from non vet to suddenly find their V1 character can no longer do what they been doing with half the stats.
What do others think on this?