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My Update 7 Wishlist

  • WolfingHour
    WolfingHour
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    A list of 5 things, from "'rucial' to 'very good to have':
    1) More improvements to lag, PvE and PvP.
    2) Functionality to change factions or, at the very least, being able to create a cross faction team of 4 (or 12) for the sole purpose of doing dungeons/trials.
    3) Some new content would be nice too (and I'm not talking about crown store items!), maybe PvP since those guys haven't seen new stuff in Cyro since day one.* 1v1 and 4v4 arenas?** Imperial city anyone?
    4) New PvE content.
    5) Setting to hide shoulder pieces.

    * 4 extra skills doesn't count. The undaunted update had that and much more.

    ** Before you shout "pvp would die", remember Cyro would be in trouble because of the issues plaguing it, not because there is more stuff to do

    EDIT: Spelingz. xD
    Edited by WolfingHour on 23 April 2015 10:00
  • GamerzElite
    GamerzElite
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    My update 7 wishlist:
    #1 Fix PvE Lag
    #2 Fix PvP Lag
    #3 Fix CP bug
    #4 Fix XP (Don't nerf quest XP, I can understand grind nerf)
    #5 PvE & PvP Content
    #6 Listen real gamers
    #7 Don't Lie
    #8 Don't Lie
    #9 Don't Lie
    #10 Don't Lie
    Edited by GamerzElite on 23 April 2015 11:54
    . . . .., . ., Looking for PVX Guild in EP/DC
    Warden: GEonWAR (DC) Lvl in progress
    Sorcerer: Jaadugar (EP)
    Dragon Knight: Altep (EP) Unknown DK (DC)
    Templer: Tempu (EP) Unklnownwarrior (DC)
    Nightblade: Jaad NB (EP) Unknown nbl (DC)
  • Darkonflare15
    Darkonflare15
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    My update 7 wishlist:
    #1 Fix PvE Lag
    #2 Fix PvP Lag
    #3 Fix CP bug
    #4 Fix XP (Don't nerf quest XP, I can understand grind nerf)
    #5 PvE & PvP Content
    #6 Listen real gamers
    #7 Don't Lie
    #8 Don't Lie
    #9 Don't Lie
    #10 Don't Lie

    I agree with all of this except #6. Real gamers are subjective and are very different. Most ideas from "real gamers" will contradict themselves since all gamers want different things from the game.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    more content now not august, september or october we need it now content! content! content!
    Main character dk - Vanikifar whitestrike
  • titanofdoom
    titanofdoom
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    Adding some solo content to Craglorn!! (Massive pipe dream).
    Templar VR2
    DK VR1
    Sorc 20
  • Snowstrider
    Snowstrider
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    I want Cloaks,More detailed good looking armor/clothes,Transmog/appearance slots

    A more living world full of events and all kinds of stuff happening.
  • PKMN12
    PKMN12
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    we are not getting ANY new content at all (well, except for cash shop things) until well after console is released. they have said this several times.
  • Ranique
    Ranique
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    Adding some solo content to Craglorn!! (Massive pipe dream).

    Must it be Craglorn? They did say that (some of) the DLC's will have veteran ranked solo content. I personally think it is better to have Craglorn labelled as a group content zone and another new zone as a solo content zone. This does lead to an issue where the incentive to go to Craglorn could be gone (why should groups go to Craglorn when the new zone offers the same rank-farm, but easier cause it is designed for solo-content. I think one way to solve this is to add a stargazer perkline that specializes in perks welcome for groups. So for example, a perk that gives 5% extra damage to all people in your party. Does stack with other partymembers bringing this perk. The stargazer perkline can only be levelled in Craglorn.

    Through me you pass into the city of woe:
    Through me you pass into eternal pain:
    Through me among the people lost for aye.

    PC player - EU
  • michael_bimson
    michael_bimson
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    Ranique wrote: »
    Adding some solo content to Craglorn!! (Massive pipe dream).
    I personally think it is better to have Craglorn labelled as a group content zone and another new zone as a solo content zone.

    I have to disagree with you there, I'd rather the instanced dungeons (Craglorn open world is soloable at the moment) scaled to the number and level of players so Craglorn would be attractive to solo players and the new zone do the same thing but scale for group to also be attractive to group players. I think the more options there are in ESO the better for everyone.

    Also I would argue that solo content is easier than group content. They're different and should be treated differently e.g. group content requires co-ordination (difficult) but you can be carried by your groupmates or carry a groupmate not pulling their weight (easier), whereas solo play is just you, so no-one to help you (difficult) but no co-ordination (easier). Ultimately either content style is as easy or as hard as the designers make it and whoever comes up with the perfect scaling system to tailor content to both solo and group play at the same time will be very wealthy.
  • phreatophile
    phreatophile
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    Gidorick wrote: »
    First Person Horse Riding!

    I never thought about the rooftop sliding being something that should be changed but with the justice system and thieves guild... you're right! We should be able to run on rooftops. It could even be a passive skill.

    It definitely should be changed along with some limited acrobatics passives and rooftop entrances to some buildings, what smart thief tries to crack the front door of a house with windows, a back door, or a balcony? Give us a lattice with climbing plants to access a balcony or something like that. I say limited acrobatics since I don't want to see the insane jump height we got back in TESIV but along the rooftops should be a viable means of travel for a thief.
  • jkemmery
    jkemmery
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    Neizir wrote: »
      .
    • Addressing of server lag in PvP - ZOS should be discouraging zergs as much as possible - and upgrade their servers while they're at it.

    Doesn't the lag itself pretty much discourage zergs? :neutral:
  • Savitar
    Savitar
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    Holy effin necro batman!
  • Chuggernaut
    Chuggernaut
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    Revamp all non-solo quests in game so party leader sets the "phase" of the mission, and when relevant the quest level. This includes removing the need for all party members to "click on this lever" or "close that portal" at each stage of the quest, and allows for grouping with people who have already completed the quest in the past. Party members who have completed the mission already will get 1/2 - 1/4 xp for assisting and only gold end reward (no item or additional skill point).
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • Saltypretzels
    Saltypretzels
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    A special slot in the hotkeys just for a toggle. Pets, flames of oblivion, magelight... etc. So everyone can have one toggle and still have 5 skills.
  • Tapio75
    Tapio75
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    I can agree with all but "More awesome mounts" part.

    Guar and Senche are good, they still fit to the lore, especially when senche numbers are kept relatively small (I rarely see others than my own Senche TIGER)

    But please no, keep mounts rational, horse must remain the over majorly main mount of game, by all means, more horse breeds WITH more body types than just the recolored normal we have seen thus far.. Maybe more Guar breeds too..


    One thing i would really like to see is some more pets, i for one would love a Senche tiger cub to tag along with my Senche tiger mount.. But more so, i would love to see horse pets with different cargo on their back and pack guar pets as well.. Maybe a cart to have with your mount too.. I would love to have some plausible means to "keep" my things with when i travel across Tamriel...

    For mounts, Armour improvments, more styles, armor should be Dyeable (As should shields too) We should also have alternative saddlebags and some stuff like bedroll attached to sadle..

    Backpack costume to have with your armor and different types of backpacks with different equipment.. Portable cooking fires, tents and such to camp if so wanted..
    >>PC-EU Mostly PVE. Played since BETA<<
  • nastuug
    nastuug
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    I would really love to have the ability to dye weapons/shields as we were able to do in DAOC.

    I'm looking at you, Matt Firor...
    Edited by nastuug on 23 April 2015 21:52
  • timidobserver
    timidobserver
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    At that point, Update 7 itself is on my Update 7 wishlist. I'd be happy with anything that is released before the console launch.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Septimus_Magna
    Septimus_Magna
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    Adding some solo content to Craglorn!! (Massive pipe dream).

    I dont understand, craglorn is mostly solo content, except for some crazy quests where you need more people to progress.
    Most delve bosses are so weak you can solo them with a decent build.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Septimus_Magna
    Septimus_Magna
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    ✭✭
    #1 Fix lag
    #2 Imperial City
    #3 Spell crafting
    #4 more trails/end game group content
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Moonshadow66
    Moonshadow66
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    Tbh, I don't have any further expectations anymore, as long as the lag/freeze/crash issues get fixed.
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • jpp
    jpp
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    Neizir wrote: »
    • Phase 4 of the Champion System, which will remove Veteran Ranks altogether and place the cap at level 50. This needs to be a top priority at ZOS.
    You see, people think vet system is bad, but CP is exactly the same and it is the same for all MMO - they give advantage to players who did a lot of grind (without defining what grind is - it can be any activity that takes a lot of time).
    With CP the situation is much more MMOized - you need to grind daily, the difference between entry level and top level is much bigger, it is just the moment when CP started, but soon when we see 300CP characters you will know what I mean.
    The vet system will be probably removed and then top CP charatcers will take it's place.
    Neizir wrote: »
    • Imperial City. Please show PvPers some love, we haven't had anything since launch!
    PvPers just want to stand against, they do not need whole imperial City to do this. Actually what they need now is small scale arena. Indeed Cyrodill in it's current shape is emptiness with few keeps where fight take place. Something could be added indeed, but I suspect that just adding new territory will not give any additional effect - there must be something more.
    Neizir wrote: »
    • Spellcrafting. I can't wait for this feature! It probably might find its way into Update 8, though. It's a huge element of gameplay that will require alot of testing.
    Yes, and no. Currently there is bilion combinations, but only few are maximum effective - especially in PvE. The same will happen - people will find few most effective combinations.
    Neizir wrote: »
    • Post-Creation Character Customization. What if we want to change the way we look mid-game? The MMO WildStar will have this exact feature coming in their 4th update, and Skyrim has a face sculptor as well. Most of ESO's major systems will be just about finished by then, so why not allocate some resources to a barber shop or face sculptor? Surely it can't require that much resources. Lots of players do want to change the way they look.
    yes, but not top priority
    Neizir wrote: »
    • More Mounts! We have Guar and Senche-Tiger mounts, but why not even more awesome mounts such as a Wamasu or a Mammoth?
    maybe, it is not difficult I guess
    Neizir wrote: »
    • More Music! Now don't get me wrong, lots of tracks from ESO are awesome, but after a while some of it does get a little...bland. Zones need more music, and we are in DESPERATE need of some good combat music. Music is a HUGE factor in combat epicness. A track like Weapons Drawn is PERFECT music for a siege. There also seem to be tons of unreleased tracks, like the really darn good track that plays in the opening cutscene. Just having some good combat music would increase the epicness factor tenfold. Skyrim's combat music should be an example of what ESO should have.
    yes, but gameplay and content is the king
    Neizir wrote: »
    • Increased View Distance. ZOS promised us this in an interview many months ago, so it shouldn't be far away. ESO's view distance is really lacking and limits what you can see.
    yes, I doubt if it is possible
    Neizir wrote: »
    • Quality of Life Improvements to Exploration - Why on earth do we slide off of people's rooftops? And why are there invisible walls when we climb near the top of a mountain? Removing these silly barriers, which shouldn't even be there in the first place, would be some nice quality-of-life improvements.
    This would not change drammatically and exploration will not be much better if it is only this, findding some difficult places (jumping puzzles)
    Neizir wrote: »
    • Addressing of server lag in PvP - ZOS should be discouraging zergs as much as possible - and upgrade their servers while they're at it.
    yes, but it seems that hit the wall and will try to contruct the game so smaller grops are more effective.
  • PandaSnaps
    PandaSnaps
    Soul Shriven
    Definitely add Imperial city and remove veteran ranks for the love of god. It takes way to long to level through them.
  • Mettaricana
    Mettaricana
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    Adding some solo content to Craglorn!! (Massive pipe dream).

    skip craglorn let it die give us some new endgame zone that's for solo and group that's not boring and repetitive
  • theweakminded
    theweakminded
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    Everyone wants spell crafting it seems, can;t wait to see how bad it flops or screws up the games balance (worse than it already is).
  • Septimus_Magna
    Septimus_Magna
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    Everyone wants spell crafting it seems, can;t wait to see how bad it flops or screws up the games balance (worse than it already is).

    Well everyone would have access to the same spells so it would probably bring some balance. Class balance is pretty good atm, Templars are probably a little weaker but the rest of the classes is one the same level. Some classes are harder to play than others though.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • NadiusMaximus
    NadiusMaximus
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    They can't get rid of vet ranks now.
    Why?
    Imagine the rants once all vet 14 gear is nerfed to its lvl 50 counterpart.
    Or the rage that new players can never obtain gear with the stats we have on ours now.
    That's one topic they glance right over if asked about, the handling of gear stats if vet lvl are nuked.
    They have no idea what to do. Therefore will never happen.
    Edited by NadiusMaximus on 7 May 2015 08:54
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    My List:

    1-Change Race / Faction in crown store
    2-Adress Nirn / Roll Dodge
    3-Imperial City (i dont PVP but new PVP needs to be added) (dont know about PVP part of Justice System)
    4-New Sets / Traits (possibly with a new VET dungeon)
    5-Spell Crafting (would be great if we could have it by the end of the year)
  • xJester1x
    xJester1x
    ✭✭
    Here are some things I want to see in the future:

    Jewllry Crafting
    - Now, obviously some changes will need to be made to the craftable set items but this would be a great addition. You get some new ores in the world, including things like silver and gold, plus some ores that refine into things like titanium and tungsten (or other alloys that'll be around in Tamriel). Then, while refining ores, you get a chance to get a gem like an emerald, diamond, ruby, sapphire, etc. and they can have varying qualities (fine, flawless, uncut, etc.). As for the creation, it'll be similar to other crafting systems: Jewel gives you the trait, material determines the level. You can also improve it by using better quality gemstones.

    Player housing
    - This is something that would be awesome. You could have maybe 1 house in each area, styled after that area's architecture (e.g. a house in Shadowfen will be a mud hut). As for interiors, you can decorate it based on presets for a mage, a warrior, a thief, an assassin, your race, class, alliance... You can have armour and weapon stands where you can put armour and weapons on display, which could also serve to give you a bit of a preset of an armour type you're thinking of trying out. Your house will also have a bank and crafting stations.

    More mounts
    - I know you've already said this but I'd love to have some Wamasu mounts, Clannfear mounts, maybe some bug mounts (like Shalks and Assassin Beetles). They'd be awesome because right now, there are 3 mount models and one of those models is only available for a few days at a time.

    More armour/weapon styles
    - And by this, I mean the Craglorn, Yokudan and Akaviri styles. And please, PLEASE, Zenimax, don't make them in parts as well. It's pointless and encourages stupid people to buy them at ridiculous prices.

    Blood for the Pact!
  • xJester1x
    xJester1x
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    lihentian wrote: »
    really really want dark brotherhood and thieves guild..

    Apparently, the Dark Brotherhood and Thieve's Guild will be part of an expansion pack. Personally, I'd love to see an actual system with these, like incorporate them into the Justice System.

    Dark Brotherhood:
    You increase your skill rank by completing Dark Brotherhood contracts, which get you to kill a random NPC. Your skill progress is based on your detection, whether you were seen by guards, killing the right target, etc. You can't kill anyone else between killing your target and returning to the contract giver. Getting caught by the guards fails your contract and, possibly, lowers your rank.

    Blood for the Pact!
  • Lisbette
    Lisbette
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    billyray.jpg
    because
    Edited by Lisbette on 5 July 2015 20:40
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