So Daedric Prey leaves the affected enemy vulnerable: they take 30% additional damage from summoned pets. The volatile familiar explodes dealing heavy damage to enemies when killed, or desummoned. My question is simple: does the damage bonus from Daedric Prey apply to the explosion from Volatile Familiar, or not? It seems like it should, based on the descriptions. I'm not sure that the damage from my exploding scamp actually registers as being from my familiar, though, and I don't know how to test it.
Bright light casts a long shadow