I'm betting there is a thread about this somewhere, but atm I don't have time to look for it...
So there are 2 potions my character can make that I would really like to use in PVP. However, there is a crit enhancement mechanic to them that stops the potion from letting the heal portion go off. If you have one of these major or minor damage buffs going for w/e reason the potion simply does not work. I have died countless times to this mechanic and I'd rather not be forced to exclusively use Tri-pots.
As far as I can tell, anyone having Rally from the 2-handed line up and using this potion will not get the heal. I could live without the crit enhancement if it meant surviving the encounter. Same goes for the spell damage buff (I beilive) from the Sorc line. These mechanics are just plain broken imo. I'm pressing multiple times on my potion button with no lag, not stunned or silenced, no crowd control on me and the potion does not work.
Would be great if there was some word on this getting fixed or looked into. I forget the names of the potions in question, but one is a heal for HP/magicka with a spell crit or damage enhancement. The other is HP and Stam heal with weapon crit enhancement. I seriously hope ZoS doesn't intend for us to use these buffs OR the potion. That's simply not acceptable.
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"The fear of Death, is often worse than death itself"