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A Huble Requiest(s) From a PvP Lover

Wakkoo
Wakkoo
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Being a new player, I just got the game after playing it during the beta. What intrigued me the most was the character customization and the glorious PvP. I love PvP because its never the same, its the most dynamic playstyle there is. PvE is fun too, but I'd like to make few suggestions for PvP!

First of all, something Warhammer Online actually did right was the ability to play PvP, being able to level up doing PvP from the start, and being rewarded for PvP mostly equally to doing PvE. I'd love to be able to play PvP directly from level 3, even if all I can do is autoattack! What I'd suggest is smaller scale PvP, like battlegrounds, which you can join even from level 3. The level 10 requirement for Alliance Wars is good where it is I feel, but I'd love smaller skirmishes in the game, even for the low levels!

Rewards for PvP! I love how you get rewarded with loot, gold and experience in the alliance wars! But something I felt could use some improvements is the roster boards you get the quests from. I'd like that changed a bit, instead of accepting a quest for example "kill 20 enemy players", kill the enemy players and then return to the roster, turn it in, accept it again and repeat. Its a lot of unnecessary running and feels a bit tedious with the "kill players cap". What I'd suggest is a PvP "score system". The game automatically knows how many players you've killed, or assisted killing. How many keeps you've taken part of attacking/defending etc. Then when you feel like you've had enough of PvP, you just go to a NPC, talk to him, and as the game already know how much you've contributed, you could get rewarded depending on your total contribution. This way you dont have to bother getting all the quests, turn them in, accept basically the same quest again and so forth.

My third concern is very simple, if you've helped defending a keep or attacking one, you die before its actually captured and have to respawn, do you get rewarded even if you're not in the combat area at the moment its captured? I feel its very hard to know when you actually are counted towards the contribution, a better indication on this could be useful. And I really hope you get rewarded even if you had to respawn.

These are my concerns for now, however. There are a few things I absolutely LOVE and have been done RIGHT!

The sieges are epic! I had the most awesome siege yesterday. We were defending a keep from the yellows, managed to hold and counter attacked and sacked their keep! The sight of siege quipments firing is awesome! Good job here!

The fact that you dont lose equipment durability when dying in PvP is very good! Thanks for this!

Rewards are good, but the systems for gaining em could use some polish, as mentioned above ;)

Thats it for now, thanks for reading! Just wanted to point out that my biggest concern is I'd love to be able to level up via PvP even from the earliest levels! I'd really, REALLY love to see this.

Cheers!
  • Wakkoo
    Wakkoo
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    Oh, and One more thing I forgot. Would love to see upgrades in PvP. Like upgrading the castles with strong NPC guards (maybe a guild feature for holding a keep?), or doing quests within the the PvP zone to summon a large NPC boss or army to help fight by your side.
  • Wakkoo
    Wakkoo
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    No comments on these suggestions at all? :/
  • Soris
    Soris
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    My guess, no comments because people just got used to these. Don't get me wrong, we have been saying these and similar suggestions for a full 1 year but none of them or very few of them added in game so far while also breaking other stuffs.
    I like your ideas though. But I doubt they will ever listen. Heck, the first and only thing they should do, is reduce lag before doing something else.
    Welkynd [Templar/AD/EU]
  • Wakkoo
    Wakkoo
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    Soris_ESO wrote: »
    My guess, no comments because people just got used to these. Don't get me wrong, we have been saying these and similar suggestions for a full 1 year but none of them or very few of them added in game so far while also breaking other stuffs.
    I like your ideas though. But I doubt they will ever listen. Heck, the first and only thing they should do, is reduce lag before doing something else.

    Are zinemax really that bad att listening to feedback? Thats a bummer... I've only had the game for a few days, so I wouldnt really know how they're communicating with the customers. These are my first impressions of PvP. Hopefully they'll atleast check them out

  • Soris
    Soris
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    Dig into the old pages of PvP section and see yourself. They are good at catering PvE folks though
    Welkynd [Templar/AD/EU]
  • Imdrefan
    Imdrefan
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    They are coming around. There have been some recent changes, for better or worse, they are changes. We are being heard (Finally).

    But I would suggest to make a post like this in the Alliance War Section, not combat and Skills section.
    Drefan - VR14 AD Templar
    Decibel
    Dark Flare to the Face
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